---- Minecraft Profiler Results ----
// You should add flames to things, it makes them go faster!

Version: 21w18a
Time span: 8 ms
Tick span: 1 ticks
// This is approximately 124.44 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 85.89%/85.89%
[01] |   level(1/1) - 73.43%/63.07%
[02] |   |   terrain(1/1) - 49.17%/31.01%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emo$$Lambda$2950/1675828105@7647e5e9]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 41.07%/12.74%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emo$$Lambda$2949/894086915@6714a3d5]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 26.35%/8.17%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[emo$$Lambda$2951/1108614233@372d9bcf]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 24.60%/7.63%
[03] |   |   |   unspecified(1/1) - 4.26%/1.32%
[03] |   |   |   filterempty(3/3) - 3.72%/1.15%
[02] |   |   entities(1/1) - 29.30%/18.48%
[02] |   |   translucent(1/1) - 6.23%/3.93%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emo$$Lambda$2952/1233472915@1dfd85bb]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 78.28%/3.08%
[03] |   |   |   unspecified(1/1) - 12.65%/0.50%
[03] |   |   |   filterempty(1/1) - 8.47%/0.33%
[03] |   |   |   translucent_sort(1/1) - 0.60%/0.02%
[02] |   |   string(1/1) - 2.50%/1.58%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emo$$Lambda$2987/1430487052@5f3587da]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 80.99%/1.28%
[03] |   |   |   filterempty(1/1) - 10.17%/0.16%
[03] |   |   |   unspecified(1/1) - 8.84%/0.14%
[02] |   |   sky(1/1) - 1.89%/1.19%
[02] |   |   blockentities(1/1) - 1.77%/1.12%
[02] |   |   terrain_setup(1/1) - 1.46%/0.92%
[03] |   |   |   rebuildNear(1/1) - 86.19%/0.79%
[03] |   |   |   unspecified(1/1) - 7.24%/0.07%
[03] |   |   |   camera(1/1) - 2.82%/0.03%
[03] |   |   |   culling(1/1) - 2.14%/0.02%
[03] |   |   |   update(1/1) - 0.94%/0.01%
[03] |   |   |   cull(1/1) - 0.67%/0.01%
[02] |   |   hand(1/1) - 1.44%/0.91%
[02] |   |   particles(1/1) - 1.31%/0.83%
[02] |   |   destroyProgress(1/1) - 1.05%/0.66%
[02] |   |   unspecified(1/1) - 0.90%/0.57%
[02] |   |   light_updates(1/1) - 0.65%/0.41%
[02] |   |   clear(1/1) - 0.63%/0.40%
[02] |   |   pick(1/1) - 0.55%/0.34%
[03] |   |   |   #getEntities 1/1
[02] |   |   camera(1/1) - 0.48%/0.30%
[02] |   |   clouds(1/1) - 0.47%/0.30%
[02] |   |   weather(1/1) - 0.05%/0.03%
[02] |   |   center(1/1) - 0.04%/0.03%
[02] |   |   fog(1/1) - 0.04%/0.02%
[02] |   |   updatechunks(1/1) - 0.03%/0.02%
[02] |   |   culling(1/1) - 0.02%/0.01%
[02] |   |   captureFrustum(1/1) - 0.02%/0.01%
[01] |   gui(1/1) - 26.43%/22.70%
[02] |   |   debug(1/1) - 85.06%/19.31%
[02] |   |   chat(1/1) - 9.88%/2.24%
[02] |   |   unspecified(1/1) - 4.97%/1.13%
[02] |   |   bossHealth(1/1) - 0.05%/0.01%
[02] |   |   selectedItemName(1/1) - 0.04%/0.01%
[01] |   unspecified(1/1) - 0.14%/0.12%
[00] updateDisplay(1/1) - 10.92%/10.92%
[00] unspecified(1/1) - 1.58%/1.58%
[00] render(1/1) - 0.74%/0.74%
[01] |   unspecified(1/1) - 95.99%/0.71%
[01] |   display(1/1) - 4.01%/0.03%
[00] blit(1/1) - 0.70%/0.70%
[00] sound(1/1) - 0.10%/0.10%
[00] yield(1/1) - 0.03%/0.03%
[00] toasts(1/1) - 0.02%/0.02%
[00] scheduledExecutables(1/1) - 0.02%/0.02%
[00] fpsUpdate(1/1) - 0.01%/0.01%
[00] tick(1/1) - 0.01%/0.01%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

