---- Minecraft Profiler Results ----
// I'm working as hard as I can!

Version: 21w18a
Time span: 119 ms
Tick span: 1 ticks
// This is approximately 8.37 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 93.47%/93.47%
[01] |   level(1/1) - 96.79%/90.47%
[02] |   |   blockentities(1/1) - 72.65%/65.72%
[02] |   |   terrain_setup(1/1) - 19.57%/17.71%
[03] |   |   |   rebuildNear(1/1) - 99.96%/17.70%
[04] |   |   |   |   build near(9/9) - 99.12%/17.54%
[04] |   |   |   |   unspecified(1/1) - 0.88%/0.16%
[03] |   |   |   unspecified(1/1) - 0.03%/0.00%
[03] |   |   |   culling(1/1) - 0.01%/0.00%
[03] |   |   |   camera(1/1) - 0.00%/0.00%
[03] |   |   |   update(1/1) - 0.00%/0.00%
[03] |   |   |   cull(1/1) - 0.00%/0.00%
[02] |   |   light_updates(1/1) - 3.78%/3.42%
[02] |   |   terrain(1/1) - 1.05%/0.95%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emo$$Lambda$2949/894086915@6714a3d5]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 39.03%/0.37%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emo$$Lambda$2950/1675828105@7647e5e9]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 26.33%/0.25%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[emo$$Lambda$2951/1108614233@372d9bcf]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 26.15%/0.25%
[03] |   |   |   filterempty(3/3) - 4.54%/0.04%
[03] |   |   |   unspecified(1/1) - 3.94%/0.04%
[02] |   |   entities(1/1) - 1.00%/0.91%
[02] |   |   unspecified(1/1) - 0.49%/0.45%
[02] |   |   updatechunks(1/1) - 0.45%/0.41%
[02] |   |   translucent(1/1) - 0.37%/0.34%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emo$$Lambda$2952/1233472915@1dfd85bb]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 68.97%/0.23%
[03] |   |   |   unspecified(1/1) - 23.47%/0.08%
[03] |   |   |   filterempty(1/1) - 7.44%/0.03%
[03] |   |   |   translucent_sort(1/1) - 0.12%/0.00%
[02] |   |   sky(1/1) - 0.11%/0.10%
[02] |   |   outline(1/1) - 0.11%/0.10%
[02] |   |   hand(1/1) - 0.09%/0.08%
[02] |   |   particles(1/1) - 0.09%/0.08%
[02] |   |   string(1/1) - 0.08%/0.07%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emo$$Lambda$2987/1430487052@5f3587da]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 70.65%/0.05%
[03] |   |   |   filterempty(1/1) - 16.36%/0.01%
[03] |   |   |   unspecified(1/1) - 12.99%/0.01%
[02] |   |   clear(1/1) - 0.06%/0.05%
[02] |   |   clouds(1/1) - 0.04%/0.03%
[02] |   |   pick(1/1) - 0.02%/0.02%
[03] |   |   |   #getEntities 1/1
[02] |   |   camera(1/1) - 0.02%/0.02%
[02] |   |   fog(1/1) - 0.00%/0.00%
[02] |   |   destroyProgress(1/1) - 0.00%/0.00%
[02] |   |   weather(1/1) - 0.00%/0.00%
[02] |   |   center(1/1) - 0.00%/0.00%
[02] |   |   captureFrustum(1/1) - 0.00%/0.00%
[02] |   |   culling(1/1) - 0.00%/0.00%
[01] |   gui(1/1) - 3.04%/2.84%
[02] |   |   debug(1/1) - 90.43%/2.57%
[02] |   |   unspecified(1/1) - 5.09%/0.14%
[02] |   |   chat(1/1) - 4.43%/0.13%
[02] |   |   bossHealth(1/1) - 0.03%/0.00%
[02] |   |   selectedItemName(1/1) - 0.01%/0.00%
[01] |   unspecified(1/1) - 0.17%/0.16%
[00] scheduledExecutables(1/1) - 3.92%/3.92%
[01] |   unspecified(1/1) - 93.00%/3.64%
[01] |   queueCheckLight(36/36) - 7.00%/0.27%
[00] updateDisplay(1/1) - 1.77%/1.77%
[00] unspecified(1/1) - 0.62%/0.62%
[00] render(1/1) - 0.11%/0.11%
[01] |   unspecified(1/1) - 98.94%/0.11%
[01] |   display(1/1) - 1.06%/0.00%
[00] fpsUpdate(1/1) - 0.05%/0.05%
[00] blit(1/1) - 0.05%/0.05%
[00] sound(1/1) - 0.01%/0.01%
[00] yield(1/1) - 0.00%/0.00%
[00] toasts(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

