---- Minecraft Profiler Results ----
// I'm working as hard as I can!

Version: 21w18a
Time span: 8 ms
Tick span: 1 ticks
// This is approximately 113.34 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 86.20%/86.20%
[01] |   level(1/1) - 81.33%/70.11%
[02] |   |   terrain(1/1) - 60.57%/42.47%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emo$$Lambda$2949/894086915@6714a3d5]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 34.63%/14.71%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[emo$$Lambda$2951/1108614233@372d9bcf]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 34.24%/14.54%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emo$$Lambda$2950/1675828105@7647e5e9]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 24.83%/10.55%
[03] |   |   |   filterempty(3/3) - 3.24%/1.38%
[03] |   |   |   unspecified(1/1) - 3.05%/1.30%
[02] |   |   entities(1/1) - 17.92%/12.57%
[02] |   |   translucent(1/1) - 5.39%/3.78%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emo$$Lambda$2952/1233472915@1dfd85bb]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 75.16%/2.84%
[03] |   |   |   unspecified(1/1) - 13.57%/0.51%
[03] |   |   |   filterempty(1/1) - 10.77%/0.41%
[03] |   |   |   translucent_sort(1/1) - 0.51%/0.02%
[02] |   |   blockentities(1/1) - 3.47%/2.43%
[02] |   |   string(1/1) - 2.07%/1.45%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emo$$Lambda$2987/1430487052@5f3587da]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 78.84%/1.15%
[03] |   |   |   filterempty(1/1) - 11.01%/0.16%
[03] |   |   |   unspecified(1/1) - 10.16%/0.15%
[02] |   |   sky(1/1) - 1.82%/1.28%
[02] |   |   terrain_setup(1/1) - 1.27%/0.89%
[03] |   |   |   rebuildNear(1/1) - 81.72%/0.73%
[03] |   |   |   unspecified(1/1) - 9.08%/0.08%
[03] |   |   |   camera(1/1) - 3.40%/0.03%
[03] |   |   |   culling(1/1) - 3.03%/0.03%
[03] |   |   |   cull(1/1) - 1.39%/0.01%
[03] |   |   |   update(1/1) - 1.39%/0.01%
[02] |   |   hand(1/1) - 1.21%/0.85%
[02] |   |   unspecified(1/1) - 1.10%/0.77%
[02] |   |   particles(1/1) - 1.02%/0.71%
[02] |   |   destroyProgress(1/1) - 1.01%/0.71%
[02] |   |   clear(1/1) - 0.81%/0.57%
[02] |   |   light_updates(1/1) - 0.73%/0.51%
[02] |   |   clouds(1/1) - 0.55%/0.39%
[02] |   |   camera(1/1) - 0.40%/0.28%
[02] |   |   pick(1/1) - 0.36%/0.25%
[03] |   |   |   #getEntities 1/1
[02] |   |   updatechunks(1/1) - 0.10%/0.07%
[02] |   |   fog(1/1) - 0.06%/0.04%
[02] |   |   weather(1/1) - 0.05%/0.03%
[02] |   |   center(1/1) - 0.03%/0.02%
[02] |   |   culling(1/1) - 0.02%/0.02%
[02] |   |   captureFrustum(1/1) - 0.02%/0.02%
[01] |   gui(1/1) - 18.56%/16.00%
[02] |   |   debug(1/1) - 86.24%/13.80%
[02] |   |   chat(1/1) - 7.15%/1.14%
[02] |   |   unspecified(1/1) - 6.46%/1.03%
[02] |   |   bossHealth(1/1) - 0.10%/0.02%
[02] |   |   selectedItemName(1/1) - 0.05%/0.01%
[01] |   unspecified(1/1) - 0.11%/0.10%
[00] updateDisplay(1/1) - 11.43%/11.43%
[00] unspecified(1/1) - 1.26%/1.26%
[00] blit(1/1) - 0.45%/0.45%
[00] render(1/1) - 0.44%/0.44%
[01] |   unspecified(1/1) - 95.40%/0.42%
[01] |   display(1/1) - 4.60%/0.02%
[00] sound(1/1) - 0.11%/0.11%
[00] yield(1/1) - 0.03%/0.03%
[00] toasts(1/1) - 0.02%/0.02%
[00] scheduledExecutables(1/1) - 0.02%/0.02%
[00] fpsUpdate(1/1) - 0.02%/0.02%
[00] tick(1/1) - 0.01%/0.01%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

