---- Minecraft Profiler Results ----
// I'm working as hard as I can!

Version: 21w18a
Time span: 9 ms
Tick span: 1 ticks
// This is approximately 102.69 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 69.16%/69.16%
[01] |   level(1/1) - 59.59%/41.22%
[02] |   |   entities(1/1) - 31.90%/13.15%
[02] |   |   terrain(1/1) - 28.81%/11.88%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emo$$Lambda$2949/894086915@6714a3d5]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 34.47%/4.09%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[emo$$Lambda$2951/1108614233@372d9bcf]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 33.41%/3.97%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emo$$Lambda$2950/1675828105@7647e5e9]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 25.57%/3.04%
[03] |   |   |   filterempty(3/3) - 3.50%/0.42%
[03] |   |   |   unspecified(1/1) - 3.06%/0.36%
[02] |   |   translucent(1/1) - 12.63%/5.21%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emo$$Lambda$2952/1233472915@1dfd85bb]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 82.95%/4.32%
[03] |   |   |   unspecified(1/1) - 10.97%/0.57%
[03] |   |   |   filterempty(1/1) - 6.02%/0.31%
[03] |   |   |   translucent_sort(1/1) - 0.06%/0.00%
[02] |   |   terrain_setup(1/1) - 12.11%/4.99%
[03] |   |   |   update(1/1) - 96.87%/4.84%
[04] |   |   |   |   iteration(1/1) - 99.35%/4.80%
[04] |   |   |   |   unspecified(1/1) - 0.65%/0.03%
[03] |   |   |   rebuildNear(1/1) - 2.29%/0.11%
[03] |   |   |   unspecified(1/1) - 0.49%/0.02%
[03] |   |   |   culling(1/1) - 0.14%/0.01%
[03] |   |   |   camera(1/1) - 0.12%/0.01%
[03] |   |   |   cull(1/1) - 0.08%/0.00%
[02] |   |   blockentities(1/1) - 2.47%/1.02%
[02] |   |   outline(1/1) - 2.30%/0.95%
[02] |   |   string(1/1) - 1.96%/0.81%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emo$$Lambda$2987/1430487052@5f3587da]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 66.16%/0.54%
[03] |   |   |   filterempty(1/1) - 20.33%/0.16%
[03] |   |   |   unspecified(1/1) - 13.51%/0.11%
[02] |   |   hand(1/1) - 1.66%/0.68%
[02] |   |   particles(1/1) - 1.42%/0.59%
[02] |   |   sky(1/1) - 1.42%/0.58%
[02] |   |   unspecified(1/1) - 0.74%/0.30%
[02] |   |   clear(1/1) - 0.71%/0.29%
[02] |   |   clouds(1/1) - 0.55%/0.23%
[02] |   |   light_updates(1/1) - 0.54%/0.22%
[02] |   |   pick(1/1) - 0.28%/0.12%
[03] |   |   |   #getEntities 1/1
[02] |   |   camera(1/1) - 0.18%/0.07%
[02] |   |   updatechunks(1/1) - 0.12%/0.05%
[02] |   |   weather(1/1) - 0.06%/0.02%
[02] |   |   fog(1/1) - 0.04%/0.02%
[02] |   |   destroyProgress(1/1) - 0.03%/0.01%
[02] |   |   captureFrustum(1/1) - 0.02%/0.01%
[02] |   |   center(1/1) - 0.02%/0.01%
[02] |   |   culling(1/1) - 0.01%/0.01%
[01] |   gui(1/1) - 39.86%/27.57%
[02] |   |   debug(1/1) - 65.81%/18.14%
[02] |   |   chat(1/1) - 30.44%/8.39%
[02] |   |   unspecified(1/1) - 3.70%/1.02%
[02] |   |   bossHealth(1/1) - 0.03%/0.01%
[02] |   |   selectedItemName(1/1) - 0.02%/0.01%
[01] |   unspecified(1/1) - 0.54%/0.37%
[00] updateDisplay(1/1) - 29.11%/29.11%
[00] unspecified(1/1) - 0.92%/0.92%
[00] blit(1/1) - 0.43%/0.43%
[00] render(1/1) - 0.28%/0.28%
[01] |   unspecified(1/1) - 98.52%/0.27%
[01] |   display(1/1) - 1.48%/0.00%
[00] sound(1/1) - 0.05%/0.05%
[00] yield(1/1) - 0.03%/0.03%
[00] toasts(1/1) - 0.01%/0.01%
[00] fpsUpdate(1/1) - 0.01%/0.01%
[00] scheduledExecutables(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

