---- Minecraft Profiler Results ----
// You should add flames to things, it makes them go faster!

Version: 21w18a
Time span: 8 ms
Tick span: 1 ticks
// This is approximately 111.67 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 89.65%/89.65%
[01] |   level(1/1) - 53.99%/48.40%
[02] |   |   entities(1/1) - 35.03%/16.95%
[02] |   |   terrain(1/1) - 27.80%/13.46%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emo$$Lambda$2949/894086915@6714a3d5]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 33.91%/4.56%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[emo$$Lambda$2951/1108614233@372d9bcf]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 29.91%/4.02%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emo$$Lambda$2950/1675828105@7647e5e9]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 28.89%/3.89%
[03] |   |   |   filterempty(3/3) - 4.01%/0.54%
[03] |   |   |   unspecified(1/1) - 3.28%/0.44%
[02] |   |   translucent(1/1) - 12.08%/5.85%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emo$$Lambda$2952/1233472915@1dfd85bb]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 79.26%/4.63%
[03] |   |   |   unspecified(1/1) - 12.67%/0.74%
[03] |   |   |   filterempty(1/1) - 7.96%/0.47%
[03] |   |   |   translucent_sort(1/1) - 0.11%/0.01%
[02] |   |   hand(1/1) - 5.35%/2.59%
[02] |   |   blockentities(1/1) - 4.95%/2.40%
[02] |   |   outline(1/1) - 3.32%/1.61%
[02] |   |   string(1/1) - 2.47%/1.20%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emo$$Lambda$2987/1430487052@5f3587da]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 69.94%/0.84%
[03] |   |   |   filterempty(1/1) - 16.23%/0.19%
[03] |   |   |   unspecified(1/1) - 13.82%/0.17%
[02] |   |   particles(1/1) - 2.08%/1.01%
[02] |   |   unspecified(1/1) - 1.94%/0.94%
[02] |   |   sky(1/1) - 1.38%/0.67%
[02] |   |   terrain_setup(1/1) - 0.87%/0.42%
[03] |   |   |   rebuildNear(1/1) - 84.21%/0.36%
[03] |   |   |   unspecified(1/1) - 5.53%/0.02%
[03] |   |   |   culling(1/1) - 4.21%/0.02%
[03] |   |   |   camera(1/1) - 3.16%/0.01%
[03] |   |   |   update(1/1) - 1.84%/0.01%
[03] |   |   |   cull(1/1) - 1.05%/0.00%
[02] |   |   clear(1/1) - 0.86%/0.42%
[02] |   |   clouds(1/1) - 0.74%/0.36%
[02] |   |   light_updates(1/1) - 0.48%/0.23%
[02] |   |   pick(1/1) - 0.23%/0.11%
[03] |   |   |   #getEntities 1/1
[02] |   |   camera(1/1) - 0.17%/0.08%
[02] |   |   weather(1/1) - 0.08%/0.04%
[02] |   |   updatechunks(1/1) - 0.05%/0.02%
[02] |   |   destroyProgress(1/1) - 0.04%/0.02%
[02] |   |   fog(1/1) - 0.04%/0.02%
[02] |   |   center(1/1) - 0.01%/0.01%
[02] |   |   captureFrustum(1/1) - 0.01%/0.01%
[02] |   |   culling(1/1) - 0.01%/0.01%
[01] |   gui(1/1) - 45.37%/40.67%
[02] |   |   debug(1/1) - 63.64%/25.88%
[02] |   |   chat(1/1) - 32.71%/13.30%
[02] |   |   unspecified(1/1) - 3.62%/1.47%
[02] |   |   selectedItemName(1/1) - 0.01%/0.01%
[02] |   |   bossHealth(1/1) - 0.01%/0.01%
[01] |   unspecified(1/1) - 0.64%/0.58%
[00] updateDisplay(1/1) - 8.32%/8.32%
[00] unspecified(1/1) - 0.95%/0.95%
[00] blit(1/1) - 0.72%/0.72%
[00] render(1/1) - 0.26%/0.26%
[01] |   unspecified(1/1) - 98.28%/0.25%
[01] |   display(1/1) - 1.72%/0.00%
[00] sound(1/1) - 0.06%/0.06%
[00] yield(1/1) - 0.02%/0.02%
[00] toasts(1/1) - 0.01%/0.01%
[00] fpsUpdate(1/1) - 0.01%/0.01%
[00] scheduledExecutables(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

