---- Minecraft Crash Report ---- // I bet Cylons wouldn't have this problem. Time: 6/30/19 11:45 PM Description: Initializing game java.lang.IllegalStateException: Failed to initialize GLFW, errors: GLFW error during init: [0x10008]52354112 at com.mojang.blaze3d.platform.GLX.initGlfw(SourceFile:207) at cvo.au(SourceFile:459) at cvo.b(SourceFile:395) at net.minecraft.client.main.Main.main(SourceFile:154) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Thread: Client thread Stacktrace: at com.mojang.blaze3d.platform.GLX.initGlfw(SourceFile:207) at cvo.au(SourceFile:459) -- Initialization -- Details: Stacktrace: at cvo.b(SourceFile:395) at net.minecraft.client.main.Main.main(SourceFile:154) -- System Details -- Details: Minecraft Version: 1.14.3 Operating System: Windows 8.1 (amd64) version 6.3 Java Version: 1.8.0_51, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 513007424 bytes (489 MB) / 1342177280 bytes (1280 MB) up to 2147483648 bytes (2048 MB) JVM Flags: 8 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx2G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M Launched Version: 1.14.3 LWJGL: 3.2.2 build 10 OpenGL: NO CONTEXT GL Caps: Using VBOs: Yes Is Modded: Probably not. Jar signature remains and client brand is untouched. Type: Client (map_client.txt) Resource Packs: Current Language: ~~ERROR~~ NullPointerException: null CPU: