---- Minecraft Crash Report ---- // I feel sad now :( Time: 4/30/19 8:35 PM Description: Manually triggered debug crash java.lang.Throwable at cvg.b(SourceFile:528) at cvi.n(SourceFile:1474) at cvi.d(SourceFile:925) at cvi.b(SourceFile:411) at net.minecraft.client.main.Main.main(SourceFile:154) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Thread: Client thread Stacktrace: at cvg.b(SourceFile:528) -- Affected level -- Details: Level name: MpServer All players: 1 total; [djv['Mr_rj_gaming'/177, l='MpServer', x=-347.40, y=63.94, z=535.97]] Chunk stats: MultiplayerChunkCache: 361, 182 Level seed: 0 Level generator: ID 00 - default, ver 1. Features enabled: false Level generator options: {} Level spawn location: World: (-256,71,64), Chunk: (at 0,4,0 in -16,4; contains blocks -256,0,64 to -241,255,79), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511) Level time: 43129 game time, 50794 day time Level dimension: 0 Level storage version: 0x00000 - Unknown? Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false) Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false Server brand: vanilla Server type: Integrated singleplayer server Stacktrace: at dhl.a(SourceFile:421) at cvi.b(SourceFile:1920) at cvi.b(SourceFile:426) at net.minecraft.client.main.Main.main(SourceFile:154) -- System Details -- Details: Minecraft Version: 1.14 Operating System: Windows 7 (amd64) version 6.1 Java Version: 1.8.0_211, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 280637400 bytes (267 MB) / 692232192 bytes (660 MB) up to 3253993472 bytes (3103 MB) JVM Flags: 5 total; -Xmn128M -Xmx3116M -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M -XX:+UseConcMarkSweepGC Launched Version: 1.14 LWJGL: 3.2.1 build 12 OpenGL: GeForce GT 730/PCIe/SSE2 GL version 4.5.0 NVIDIA 365.19, NVIDIA Corporation GL Caps: Using GL 1.3 multitexturing. Using GL 1.3 texture combiners. Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported. Shaders are available because OpenGL 2.1 is supported. VBOs are available because OpenGL 1.5 is supported. Using VBOs: Yes Is Modded: Probably not. Jar signature remains and client brand is untouched. Type: Client (map_client.txt) Resource Packs: Current Language: English (US) CPU: 2x AMD A4-6300 APU with Radeon(tm) HD Graphics