---- Minecraft Crash Report ---- // Why did you do that? Time: 07.11.19 20:47 Description: Tesselating block model java.lang.NullPointerException: Tesselating block model at dbs.a(SourceFile:39) at dnb.a(SourceFile:761) at dsr.a(SourceFile:129) at dpt.a(SourceFile:14) at dpt.a(SourceFile:18) at dbr.k(SourceFile:48) at dbr$$Lambda$1635/1604359229.getColor(Unknown Source) at dbr.a(SourceFile:112) at dqw.a(SourceFile:141) at dqw.a(SourceFile:127) at dqw.b(SourceFile:76) at dqw.a(SourceFile:47) at dqu.a(SourceFile:60) at dsq$c$b.a(SourceFile:510) at dsq$c$b.a(SourceFile:432) at dsq$c.k(SourceFile:397) at dsq.a(SourceFile:179) at dqe.a(SourceFile:898) at dqe.a(SourceFile:1068) at dqa.a(SourceFile:720) at dqa.a(SourceFile:550) at dbd.d(SourceFile:932) at dbd.b(SourceFile:569) at net.minecraft.client.main.Main.main(SourceFile:199) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Thread: Render thread Stacktrace: at dbs.a(SourceFile:39) at dnb.a(SourceFile:761) at dsr.a(SourceFile:129) at dpt.a(SourceFile:14) at dpt.a(SourceFile:18) at dbr.k(SourceFile:48) at dbr$$Lambda$1635/1604359229.getColor(Unknown Source) at dbr.a(SourceFile:112) at dqw.a(SourceFile:141) at dqw.a(SourceFile:127) at dqw.b(SourceFile:76) -- Block model being tesselated -- Details: Block: Block{minecraft:grass_block}[snowy=false] Block location: World: (4,105,3), Chunk: (at 4,6,3 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511) Using AO: true Stacktrace: at dqw.a(SourceFile:47) -- Block being tesselated -- Details: Block: Block{minecraft:grass_block}[snowy=false] Block location: World: (4,105,3), Chunk: (at 4,6,3 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511) Stacktrace: at dqu.a(SourceFile:60) at dsq$c$b.a(SourceFile:510) at dsq$c$b.a(SourceFile:432) at dsq$c.k(SourceFile:397) at dsq.a(SourceFile:179) at dqe.a(SourceFile:898) at dqe.a(SourceFile:1068) at dqa.a(SourceFile:720) -- Affected level -- Details: All players: 1 total; [dpo['Luki2811'/3, l='MpServer', x=0.42, y=113.81, z=0.17]] Chunk stats: Client Chunk Cache: 17161, 4225 Level dimension: minecraft:overworld Level name: MpServer Level seed: 5917472098863348212 Level generator: ID 01 - flat, ver 0. Features enabled: false Level generator options: {} Level spawn location: World: (0,106,0), Chunk: (at 0,6,0 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511) Level time: 13770626 game time, 1000 day time Level storage version: 0x00000 - Unknown? Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false) Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false Server brand: vanilla Server type: Integrated singleplayer server Stacktrace: at dnb.a(SourceFile:442) at dbd.c(SourceFile:1855) at dbd.b(SourceFile:584) at net.minecraft.client.main.Main.main(SourceFile:199) -- System Details -- Details: Minecraft Version: 19w45a Minecraft Version ID: 19w45a Operating System: Windows 10 (amd64) version 10.0 Java Version: 1.8.0_51, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 7263943808 bytes (6927 MB) / 9563013120 bytes (9120 MB) up to 15032385536 bytes (14336 MB) CPUs: 12 JVM Flags: 9 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M -Xmx14G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M Launched Version: 19w45a Backend library: LWJGL version 3.2.2 build 10 Backend API: GeForce GTX 1070/PCIe/SSE2 GL version 4.6.0 NVIDIA 431.07, NVIDIA Corporation GL Caps: Using framebuffer using OpenGL 3.0 Using VBOs: Yes Is Modded: Probably not. Jar signature remains and client brand is untouched. Type: Client (map_client.txt) Resource Packs: vanilla, file/Bedwars Current Language: English (US) CPU: 12x Intel(R) Core(TM) i7-8700 CPU @ 3.20GHz