########################################################
## Bedwars [1.2]
## v. luki2811
## Webseite: https://www.luki2811.de
########################################################
schedule function bedwars:spawner 1t

## Diamant Spawner
execute if score #diamond_spawner rotation matches 0 at @e[name=diamond_spawner,type=minecraft:armor_stand] run tp @e[name=diamond_spawner,type=minecraft:armor_stand] ~ ~ ~ -0 0
execute if score #diamond_spawner rotation matches 10 at @e[name=diamond_spawner,type=minecraft:armor_stand] run tp @e[name=diamond_spawner,type=minecraft:armor_stand] ~ ~ ~ -10 0
execute if score #diamond_spawner rotation matches 20 at @e[name=diamond_spawner,type=minecraft:armor_stand] run tp @e[name=diamond_spawner,type=minecraft:armor_stand] ~ ~ ~ -20 0
execute if score #diamond_spawner rotation matches 30 at @e[name=diamond_spawner,type=minecraft:armor_stand] run tp @e[name=diamond_spawner,type=minecraft:armor_stand] ~ ~ ~ -30 0
execute if score #diamond_spawner rotation matches 40 at @e[name=diamond_spawner,type=minecraft:armor_stand] run tp @e[name=diamond_spawner,type=minecraft:armor_stand] ~ ~ ~ -40 0
execute if score #diamond_spawner rotation matches 50 at @e[name=diamond_spawner,type=minecraft:armor_stand] run tp @e[name=diamond_spawner,type=minecraft:armor_stand] ~ ~ ~ -50 0
execute if score #diamond_spawner rotation matches 60 at @e[name=diamond_spawner,type=minecraft:armor_stand] run tp @e[name=diamond_spawner,type=minecraft:armor_stand] ~ ~ ~ -60 0
execute if score #diamond_spawner rotation matches 70 at @e[name=diamond_spawner,type=minecraft:armor_stand] run tp @e[name=diamond_spawner,type=minecraft:armor_stand] ~ ~ ~ -70 0
execute if score #diamond_spawner rotation matches 80 at @e[name=diamond_spawner,type=minecraft:armor_stand] run tp @e[name=diamond_spawner,type=minecraft:armor_stand] ~ ~ ~ -80 0
execute if score #diamond_spawner rotation matches 90 at @e[name=diamond_spawner,type=minecraft:armor_stand] run tp @e[name=diamond_spawner,type=minecraft:armor_stand] ~ ~ ~ -90 0
execute if score #diamond_spawner rotation matches 100 at @e[name=diamond_spawner,type=minecraft:armor_stand] run tp @e[name=diamond_spawner,type=minecraft:armor_stand] ~ ~ ~ -100 0
execute if score #diamond_spawner rotation matches 110 at @e[name=diamond_spawner,type=minecraft:armor_stand] run tp @e[name=diamond_spawner,type=minecraft:armor_stand] ~ ~ ~ -110 0
execute if score #diamond_spawner rotation matches 120 at @e[name=diamond_spawner,type=minecraft:armor_stand] run tp @e[name=diamond_spawner,type=minecraft:armor_stand] ~ ~ ~ -120 0
execute if score #diamond_spawner rotation matches 130 at @e[name=diamond_spawner,type=minecraft:armor_stand] run tp @e[name=diamond_spawner,type=minecraft:armor_stand] ~ ~ ~ -130 0
execute if score #diamond_spawner rotation matches 140 at @e[name=diamond_spawner,type=minecraft:armor_stand] run tp @e[name=diamond_spawner,type=minecraft:armor_stand] ~ ~ ~ -140 0
execute if score #diamond_spawner rotation matches 150 at @e[name=diamond_spawner,type=minecraft:armor_stand] run tp @e[name=diamond_spawner,type=minecraft:armor_stand] ~ ~ ~ -150 0
execute if score #diamond_spawner rotation matches 160 at @e[name=diamond_spawner,type=minecraft:armor_stand] run tp @e[name=diamond_spawner,type=minecraft:armor_stand] ~ ~ ~ -160 0
execute if score #diamond_spawner rotation matches 170 at @e[name=diamond_spawner,type=minecraft:armor_stand] run tp @e[name=diamond_spawner,type=minecraft:armor_stand] ~ ~ ~ -170 0
execute if score #diamond_spawner rotation matches 180 at @e[name=diamond_spawner,type=minecraft:armor_stand] run tp @e[name=diamond_spawner,type=minecraft:armor_stand] ~ ~ ~ -180 0
execute if score #diamond_spawner rotation matches 190 at @e[name=diamond_spawner,type=minecraft:armor_stand] run tp @e[name=diamond_spawner,type=minecraft:armor_stand] ~ ~ ~ 190 0
execute if score #diamond_spawner rotation matches 200 at @e[name=diamond_spawner,type=minecraft:armor_stand] run tp @e[name=diamond_spawner,type=minecraft:armor_stand] ~ ~ ~ 200 0
execute if score #diamond_spawner rotation matches 210 at @e[name=diamond_spawner,type=minecraft:armor_stand] run tp @e[name=diamond_spawner,type=minecraft:armor_stand] ~ ~ ~ 210 0
execute if score #diamond_spawner rotation matches 220 at @e[name=diamond_spawner,type=minecraft:armor_stand] run tp @e[name=diamond_spawner,type=minecraft:armor_stand] ~ ~ ~ 220 0
execute if score #diamond_spawner rotation matches 230 at @e[name=diamond_spawner,type=minecraft:armor_stand] run tp @e[name=diamond_spawner,type=minecraft:armor_stand] ~ ~ ~ 230 0
execute if score #diamond_spawner rotation matches 240 at @e[name=diamond_spawner,type=minecraft:armor_stand] run tp @e[name=diamond_spawner,type=minecraft:armor_stand] ~ ~ ~ 240 0
execute if score #diamond_spawner rotation matches 250 at @e[name=diamond_spawner,type=minecraft:armor_stand] run tp @e[name=diamond_spawner,type=minecraft:armor_stand] ~ ~ ~ 250 0
execute if score #diamond_spawner rotation matches 260 at @e[name=diamond_spawner,type=minecraft:armor_stand] run tp @e[name=diamond_spawner,type=minecraft:armor_stand] ~ ~ ~ 260 0
execute if score #diamond_spawner rotation matches 270 at @e[name=diamond_spawner,type=minecraft:armor_stand] run tp @e[name=diamond_spawner,type=minecraft:armor_stand] ~ ~ ~ 270 0
execute if score #diamond_spawner rotation matches 280 at @e[name=diamond_spawner,type=minecraft:armor_stand] run tp @e[name=diamond_spawner,type=minecraft:armor_stand] ~ ~ ~ 280 0
execute if score #diamond_spawner rotation matches 290 at @e[name=diamond_spawner,type=minecraft:armor_stand] run tp @e[name=diamond_spawner,type=minecraft:armor_stand] ~ ~ ~ 290 0
execute if score #diamond_spawner rotation matches 300 at @e[name=diamond_spawner,type=minecraft:armor_stand] run tp @e[name=diamond_spawner,type=minecraft:armor_stand] ~ ~ ~ 300 0
execute if score #diamond_spawner rotation matches 310 at @e[name=diamond_spawner,type=minecraft:armor_stand] run tp @e[name=diamond_spawner,type=minecraft:armor_stand] ~ ~ ~ 310 0
execute if score #diamond_spawner rotation matches 320 at @e[name=diamond_spawner,type=minecraft:armor_stand] run tp @e[name=diamond_spawner,type=minecraft:armor_stand] ~ ~ ~ 320 0
execute if score #diamond_spawner rotation matches 330 at @e[name=diamond_spawner,type=minecraft:armor_stand] run tp @e[name=diamond_spawner,type=minecraft:armor_stand] ~ ~ ~ 330 0
execute if score #diamond_spawner rotation matches 340 at @e[name=diamond_spawner,type=minecraft:armor_stand] run tp @e[name=diamond_spawner,type=minecraft:armor_stand] ~ ~ ~ 340 0
execute if score #diamond_spawner rotation matches 350 at @e[name=diamond_spawner,type=minecraft:armor_stand] run tp @e[name=diamond_spawner,type=minecraft:armor_stand] ~ ~ ~ 350 0
execute if score #diamond_spawner rotation matches 360 at @e[name=diamond_spawner,type=minecraft:armor_stand] run tp @e[name=diamond_spawner,type=minecraft:armor_stand] ~ ~ ~ 360 0

execute if entity @e[name=diamond_spawner,type=minecraft:armor_stand,y_rotation=-0] run scoreboard players set #diamond_spawner rotation 10
execute if entity @e[name=diamond_spawner,type=minecraft:armor_stand,y_rotation=-10] run scoreboard players set #diamond_spawner rotation 20
execute if entity @e[name=diamond_spawner,type=minecraft:armor_stand,y_rotation=-20] run scoreboard players set #diamond_spawner rotation 30
execute if entity @e[name=diamond_spawner,type=minecraft:armor_stand,y_rotation=-30] run scoreboard players set #diamond_spawner rotation 40
execute if entity @e[name=diamond_spawner,type=minecraft:armor_stand,y_rotation=-40] run scoreboard players set #diamond_spawner rotation 50
execute if entity @e[name=diamond_spawner,type=minecraft:armor_stand,y_rotation=-50] run scoreboard players set #diamond_spawner rotation 60
execute if entity @e[name=diamond_spawner,type=minecraft:armor_stand,y_rotation=-60] run scoreboard players set #diamond_spawner rotation 70
execute if entity @e[name=diamond_spawner,type=minecraft:armor_stand,y_rotation=-70] run scoreboard players set #diamond_spawner rotation 80
execute if entity @e[name=diamond_spawner,type=minecraft:armor_stand,y_rotation=-80] run scoreboard players set #diamond_spawner rotation 90
execute if entity @e[name=diamond_spawner,type=minecraft:armor_stand,y_rotation=-90] run scoreboard players set #diamond_spawner rotation 100
execute if entity @e[name=diamond_spawner,type=minecraft:armor_stand,y_rotation=-100] run scoreboard players set #diamond_spawner rotation 110
execute if entity @e[name=diamond_spawner,type=minecraft:armor_stand,y_rotation=-110] run scoreboard players set #diamond_spawner rotation 120
execute if entity @e[name=diamond_spawner,type=minecraft:armor_stand,y_rotation=-120] run scoreboard players set #diamond_spawner rotation 130
execute if entity @e[name=diamond_spawner,type=minecraft:armor_stand,y_rotation=-130] run scoreboard players set #diamond_spawner rotation 140
execute if entity @e[name=diamond_spawner,type=minecraft:armor_stand,y_rotation=-140] run scoreboard players set #diamond_spawner rotation 150
execute if entity @e[name=diamond_spawner,type=minecraft:armor_stand,y_rotation=-150] run scoreboard players set #diamond_spawner rotation 160
execute if entity @e[name=diamond_spawner,type=minecraft:armor_stand,y_rotation=-160] run scoreboard players set #diamond_spawner rotation 170
execute if entity @e[name=diamond_spawner,type=minecraft:armor_stand,y_rotation=-170] run scoreboard players set #diamond_spawner rotation 180
execute if entity @e[name=diamond_spawner,type=minecraft:armor_stand,y_rotation=-180] run scoreboard players set #diamond_spawner rotation 190
execute if entity @e[name=diamond_spawner,type=minecraft:armor_stand,y_rotation=190] run scoreboard players set #diamond_spawner rotation 200
execute if entity @e[name=diamond_spawner,type=minecraft:armor_stand,y_rotation=200] run scoreboard players set #diamond_spawner rotation 210
execute if entity @e[name=diamond_spawner,type=minecraft:armor_stand,y_rotation=210] run scoreboard players set #diamond_spawner rotation 220
execute if entity @e[name=diamond_spawner,type=minecraft:armor_stand,y_rotation=220] run scoreboard players set #diamond_spawner rotation 230
execute if entity @e[name=diamond_spawner,type=minecraft:armor_stand,y_rotation=230] run scoreboard players set #diamond_spawner rotation 240
execute if entity @e[name=diamond_spawner,type=minecraft:armor_stand,y_rotation=240] run scoreboard players set #diamond_spawner rotation 250
execute if entity @e[name=diamond_spawner,type=minecraft:armor_stand,y_rotation=250] run scoreboard players set #diamond_spawner rotation 260
execute if entity @e[name=diamond_spawner,type=minecraft:armor_stand,y_rotation=260] run scoreboard players set #diamond_spawner rotation 270
execute if entity @e[name=diamond_spawner,type=minecraft:armor_stand,y_rotation=270] run scoreboard players set #diamond_spawner rotation 280
execute if entity @e[name=diamond_spawner,type=minecraft:armor_stand,y_rotation=280] run scoreboard players set #diamond_spawner rotation 290
execute if entity @e[name=diamond_spawner,type=minecraft:armor_stand,y_rotation=290] run scoreboard players set #diamond_spawner rotation 300
execute if entity @e[name=diamond_spawner,type=minecraft:armor_stand,y_rotation=300] run scoreboard players set #diamond_spawner rotation 310
execute if entity @e[name=diamond_spawner,type=minecraft:armor_stand,y_rotation=310] run scoreboard players set #diamond_spawner rotation 320
execute if entity @e[name=diamond_spawner,type=minecraft:armor_stand,y_rotation=320] run scoreboard players set #diamond_spawner rotation 330
execute if entity @e[name=diamond_spawner,type=minecraft:armor_stand,y_rotation=330] run scoreboard players set #diamond_spawner rotation 340
execute if entity @e[name=diamond_spawner,type=minecraft:armor_stand,y_rotation=340] run scoreboard players set #diamond_spawner rotation 350
execute if entity @e[name=diamond_spawner,type=minecraft:armor_stand,y_rotation=350] run scoreboard players set #diamond_spawner rotation 360
execute if entity @e[name=diamond_spawner,type=minecraft:armor_stand,y_rotation=360] run scoreboard players set #diamond_spawner rotation 10

## Smaragd Spawner 1
execute if score #emerald settings matches 1 if score #emerald_spawner_1 rotation matches 0 at @e[name=emerald_spawner_1,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_1,type=minecraft:armor_stand] ~ ~ ~ -0 0
execute if score #emerald settings matches 1 if score #emerald_spawner_1 rotation matches 10 at @e[name=emerald_spawner_1,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_1,type=minecraft:armor_stand] ~ ~ ~ -10 0
execute if score #emerald settings matches 1 if score #emerald_spawner_1 rotation matches 20 at @e[name=emerald_spawner_1,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_1,type=minecraft:armor_stand] ~ ~ ~ -20 0
execute if score #emerald settings matches 1 if score #emerald_spawner_1 rotation matches 30 at @e[name=emerald_spawner_1,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_1,type=minecraft:armor_stand] ~ ~ ~ -30 0
execute if score #emerald settings matches 1 if score #emerald_spawner_1 rotation matches 40 at @e[name=emerald_spawner_1,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_1,type=minecraft:armor_stand] ~ ~ ~ -40 0
execute if score #emerald settings matches 1 if score #emerald_spawner_1 rotation matches 50 at @e[name=emerald_spawner_1,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_1,type=minecraft:armor_stand] ~ ~ ~ -50 0
execute if score #emerald settings matches 1 if score #emerald_spawner_1 rotation matches 60 at @e[name=emerald_spawner_1,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_1,type=minecraft:armor_stand] ~ ~ ~ -60 0
execute if score #emerald settings matches 1 if score #emerald_spawner_1 rotation matches 70 at @e[name=emerald_spawner_1,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_1,type=minecraft:armor_stand] ~ ~ ~ -70 0
execute if score #emerald settings matches 1 if score #emerald_spawner_1 rotation matches 80 at @e[name=emerald_spawner_1,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_1,type=minecraft:armor_stand] ~ ~ ~ -80 0
execute if score #emerald settings matches 1 if score #emerald_spawner_1 rotation matches 90 at @e[name=emerald_spawner_1,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_1,type=minecraft:armor_stand] ~ ~ ~ -90 0
execute if score #emerald settings matches 1 if score #emerald_spawner_1 rotation matches 100 at @e[name=emerald_spawner_1,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_1,type=minecraft:armor_stand] ~ ~ ~ -100 0
execute if score #emerald settings matches 1 if score #emerald_spawner_1 rotation matches 110 at @e[name=emerald_spawner_1,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_1,type=minecraft:armor_stand] ~ ~ ~ -110 0
execute if score #emerald settings matches 1 if score #emerald_spawner_1 rotation matches 120 at @e[name=emerald_spawner_1,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_1,type=minecraft:armor_stand] ~ ~ ~ -120 0
execute if score #emerald settings matches 1 if score #emerald_spawner_1 rotation matches 130 at @e[name=emerald_spawner_1,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_1,type=minecraft:armor_stand] ~ ~ ~ -130 0
execute if score #emerald settings matches 1 if score #emerald_spawner_1 rotation matches 140 at @e[name=emerald_spawner_1,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_1,type=minecraft:armor_stand] ~ ~ ~ -140 0
execute if score #emerald settings matches 1 if score #emerald_spawner_1 rotation matches 150 at @e[name=emerald_spawner_1,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_1,type=minecraft:armor_stand] ~ ~ ~ -150 0
execute if score #emerald settings matches 1 if score #emerald_spawner_1 rotation matches 160 at @e[name=emerald_spawner_1,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_1,type=minecraft:armor_stand] ~ ~ ~ -160 0
execute if score #emerald settings matches 1 if score #emerald_spawner_1 rotation matches 170 at @e[name=emerald_spawner_1,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_1,type=minecraft:armor_stand] ~ ~ ~ -170 0
execute if score #emerald settings matches 1 if score #emerald_spawner_1 rotation matches 180 at @e[name=emerald_spawner_1,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_1,type=minecraft:armor_stand] ~ ~ ~ -180 0
execute if score #emerald settings matches 1 if score #emerald_spawner_1 rotation matches 190 at @e[name=emerald_spawner_1,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_1,type=minecraft:armor_stand] ~ ~ ~ -190 0
execute if score #emerald settings matches 1 if score #emerald_spawner_1 rotation matches 200 at @e[name=emerald_spawner_1,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_1,type=minecraft:armor_stand] ~ ~ ~ -200 0
execute if score #emerald settings matches 1 if score #emerald_spawner_1 rotation matches 210 at @e[name=emerald_spawner_1,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_1,type=minecraft:armor_stand] ~ ~ ~ -210 0
execute if score #emerald settings matches 1 if score #emerald_spawner_1 rotation matches 220 at @e[name=emerald_spawner_1,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_1,type=minecraft:armor_stand] ~ ~ ~ -220 0
execute if score #emerald settings matches 1 if score #emerald_spawner_1 rotation matches 230 at @e[name=emerald_spawner_1,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_1,type=minecraft:armor_stand] ~ ~ ~ -230 0
execute if score #emerald settings matches 1 if score #emerald_spawner_1 rotation matches 240 at @e[name=emerald_spawner_1,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_1,type=minecraft:armor_stand] ~ ~ ~ -240 0
execute if score #emerald settings matches 1 if score #emerald_spawner_1 rotation matches 250 at @e[name=emerald_spawner_1,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_1,type=minecraft:armor_stand] ~ ~ ~ -250 0
execute if score #emerald settings matches 1 if score #emerald_spawner_1 rotation matches 260 at @e[name=emerald_spawner_1,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_1,type=minecraft:armor_stand] ~ ~ ~ -260 0
execute if score #emerald settings matches 1 if score #emerald_spawner_1 rotation matches 270 at @e[name=emerald_spawner_1,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_1,type=minecraft:armor_stand] ~ ~ ~ -270 0
execute if score #emerald settings matches 1 if score #emerald_spawner_1 rotation matches 280 at @e[name=emerald_spawner_1,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_1,type=minecraft:armor_stand] ~ ~ ~ -280 0
execute if score #emerald settings matches 1 if score #emerald_spawner_1 rotation matches 290 at @e[name=emerald_spawner_1,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_1,type=minecraft:armor_stand] ~ ~ ~ -290 0
execute if score #emerald settings matches 1 if score #emerald_spawner_1 rotation matches 300 at @e[name=emerald_spawner_1,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_1,type=minecraft:armor_stand] ~ ~ ~ -300 0
execute if score #emerald settings matches 1 if score #emerald_spawner_1 rotation matches 310 at @e[name=emerald_spawner_1,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_1,type=minecraft:armor_stand] ~ ~ ~ -310 0
execute if score #emerald settings matches 1 if score #emerald_spawner_1 rotation matches 320 at @e[name=emerald_spawner_1,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_1,type=minecraft:armor_stand] ~ ~ ~ -320 0
execute if score #emerald settings matches 1 if score #emerald_spawner_1 rotation matches 330 at @e[name=emerald_spawner_1,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_1,type=minecraft:armor_stand] ~ ~ ~ -330 0
execute if score #emerald settings matches 1 if score #emerald_spawner_1 rotation matches 340 at @e[name=emerald_spawner_1,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_1,type=minecraft:armor_stand] ~ ~ ~ -340 0
execute if score #emerald settings matches 1 if score #emerald_spawner_1 rotation matches 350 at @e[name=emerald_spawner_1,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_1,type=minecraft:armor_stand] ~ ~ ~ -350 0
execute if score #emerald settings matches 1 if score #emerald_spawner_1 rotation matches 360 at @e[name=emerald_spawner_1,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_1,type=minecraft:armor_stand] ~ ~ ~ -360 0

execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_1,type=minecraft:armor_stand,y_rotation=-0] run scoreboard players set #emerald_spawner_1 rotation 10
execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_1,type=minecraft:armor_stand,y_rotation=-10] run scoreboard players set #emerald_spawner_1 rotation 20
execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_1,type=minecraft:armor_stand,y_rotation=-20] run scoreboard players set #emerald_spawner_1 rotation 30
execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_1,type=minecraft:armor_stand,y_rotation=-30] run scoreboard players set #emerald_spawner_1 rotation 40
execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_1,type=minecraft:armor_stand,y_rotation=-40] run scoreboard players set #emerald_spawner_1 rotation 50
execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_1,type=minecraft:armor_stand,y_rotation=-50] run scoreboard players set #emerald_spawner_1 rotation 60
execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_1,type=minecraft:armor_stand,y_rotation=-60] run scoreboard players set #emerald_spawner_1 rotation 70
execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_1,type=minecraft:armor_stand,y_rotation=-70] run scoreboard players set #emerald_spawner_1 rotation 80
execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_1,type=minecraft:armor_stand,y_rotation=-80] run scoreboard players set #emerald_spawner_1 rotation 90
execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_1,type=minecraft:armor_stand,y_rotation=-90] run scoreboard players set #emerald_spawner_1 rotation 100
execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_1,type=minecraft:armor_stand,y_rotation=-100] run scoreboard players set #emerald_spawner_1 rotation 110
execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_1,type=minecraft:armor_stand,y_rotation=-110] run scoreboard players set #emerald_spawner_1 rotation 120
execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_1,type=minecraft:armor_stand,y_rotation=-120] run scoreboard players set #emerald_spawner_1 rotation 130
execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_1,type=minecraft:armor_stand,y_rotation=-130] run scoreboard players set #emerald_spawner_1 rotation 140
execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_1,type=minecraft:armor_stand,y_rotation=-140] run scoreboard players set #emerald_spawner_1 rotation 150
execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_1,type=minecraft:armor_stand,y_rotation=-150] run scoreboard players set #emerald_spawner_1 rotation 160
execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_1,type=minecraft:armor_stand,y_rotation=-160] run scoreboard players set #emerald_spawner_1 rotation 170
execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_1,type=minecraft:armor_stand,y_rotation=-170] run scoreboard players set #emerald_spawner_1 rotation 180
execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_1,type=minecraft:armor_stand,y_rotation=-180] run scoreboard players set #emerald_spawner_1 rotation 190
execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_1,type=minecraft:armor_stand,y_rotation=-190] run scoreboard players set #emerald_spawner_1 rotation 200
execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_1,type=minecraft:armor_stand,y_rotation=-200] run scoreboard players set #emerald_spawner_1 rotation 210
execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_1,type=minecraft:armor_stand,y_rotation=-210] run scoreboard players set #emerald_spawner_1 rotation 220
execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_1,type=minecraft:armor_stand,y_rotation=-220] run scoreboard players set #emerald_spawner_1 rotation 230
execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_1,type=minecraft:armor_stand,y_rotation=-230] run scoreboard players set #emerald_spawner_1 rotation 240
execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_1,type=minecraft:armor_stand,y_rotation=-240] run scoreboard players set #emerald_spawner_1 rotation 250
execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_1,type=minecraft:armor_stand,y_rotation=-250] run scoreboard players set #emerald_spawner_1 rotation 260
execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_1,type=minecraft:armor_stand,y_rotation=-260] run scoreboard players set #emerald_spawner_1 rotation 270
execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_1,type=minecraft:armor_stand,y_rotation=-270] run scoreboard players set #emerald_spawner_1 rotation 280
execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_1,type=minecraft:armor_stand,y_rotation=-280] run scoreboard players set #emerald_spawner_1 rotation 290
execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_1,type=minecraft:armor_stand,y_rotation=-290] run scoreboard players set #emerald_spawner_1 rotation 300
execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_1,type=minecraft:armor_stand,y_rotation=-300] run scoreboard players set #emerald_spawner_1 rotation 310
execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_1,type=minecraft:armor_stand,y_rotation=-310] run scoreboard players set #emerald_spawner_1 rotation 320
execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_1,type=minecraft:armor_stand,y_rotation=-320] run scoreboard players set #emerald_spawner_1 rotation 330
execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_1,type=minecraft:armor_stand,y_rotation=-330] run scoreboard players set #emerald_spawner_1 rotation 340
execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_1,type=minecraft:armor_stand,y_rotation=-340] run scoreboard players set #emerald_spawner_1 rotation 350
execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_1,type=minecraft:armor_stand,y_rotation=-350] run scoreboard players set #emerald_spawner_1 rotation 360
execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_1,type=minecraft:armor_stand,y_rotation=-360] run scoreboard players set #emerald_spawner_1 rotation 10

## Smaragd Spawner 2
execute if score #emerald settings matches 1 if score #emerald_spawner_2 rotation matches 0 at @e[name=emerald_spawner_2,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_2,type=minecraft:armor_stand] ~ ~ ~ -0 0
execute if score #emerald settings matches 1 if score #emerald_spawner_2 rotation matches 10 at @e[name=emerald_spawner_2,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_2,type=minecraft:armor_stand] ~ ~ ~ -10 0
execute if score #emerald settings matches 1 if score #emerald_spawner_2 rotation matches 20 at @e[name=emerald_spawner_2,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_2,type=minecraft:armor_stand] ~ ~ ~ -20 0
execute if score #emerald settings matches 1 if score #emerald_spawner_2 rotation matches 30 at @e[name=emerald_spawner_2,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_2,type=minecraft:armor_stand] ~ ~ ~ -30 0
execute if score #emerald settings matches 1 if score #emerald_spawner_2 rotation matches 40 at @e[name=emerald_spawner_2,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_2,type=minecraft:armor_stand] ~ ~ ~ -40 0
execute if score #emerald settings matches 1 if score #emerald_spawner_2 rotation matches 50 at @e[name=emerald_spawner_2,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_2,type=minecraft:armor_stand] ~ ~ ~ -50 0
execute if score #emerald settings matches 1 if score #emerald_spawner_2 rotation matches 60 at @e[name=emerald_spawner_2,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_2,type=minecraft:armor_stand] ~ ~ ~ -60 0
execute if score #emerald settings matches 1 if score #emerald_spawner_2 rotation matches 70 at @e[name=emerald_spawner_2,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_2,type=minecraft:armor_stand] ~ ~ ~ -70 0
execute if score #emerald settings matches 1 if score #emerald_spawner_2 rotation matches 80 at @e[name=emerald_spawner_2,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_2,type=minecraft:armor_stand] ~ ~ ~ -80 0
execute if score #emerald settings matches 1 if score #emerald_spawner_2 rotation matches 90 at @e[name=emerald_spawner_2,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_2,type=minecraft:armor_stand] ~ ~ ~ -90 0
execute if score #emerald settings matches 1 if score #emerald_spawner_2 rotation matches 100 at @e[name=emerald_spawner_2,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_2,type=minecraft:armor_stand] ~ ~ ~ -100 0
execute if score #emerald settings matches 1 if score #emerald_spawner_2 rotation matches 110 at @e[name=emerald_spawner_2,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_2,type=minecraft:armor_stand] ~ ~ ~ -110 0
execute if score #emerald settings matches 1 if score #emerald_spawner_2 rotation matches 120 at @e[name=emerald_spawner_2,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_2,type=minecraft:armor_stand] ~ ~ ~ -120 0
execute if score #emerald settings matches 1 if score #emerald_spawner_2 rotation matches 130 at @e[name=emerald_spawner_2,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_2,type=minecraft:armor_stand] ~ ~ ~ -130 0
execute if score #emerald settings matches 1 if score #emerald_spawner_2 rotation matches 140 at @e[name=emerald_spawner_2,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_2,type=minecraft:armor_stand] ~ ~ ~ -140 0
execute if score #emerald settings matches 1 if score #emerald_spawner_2 rotation matches 150 at @e[name=emerald_spawner_2,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_2,type=minecraft:armor_stand] ~ ~ ~ -150 0
execute if score #emerald settings matches 1 if score #emerald_spawner_2 rotation matches 160 at @e[name=emerald_spawner_2,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_2,type=minecraft:armor_stand] ~ ~ ~ -160 0
execute if score #emerald settings matches 1 if score #emerald_spawner_2 rotation matches 170 at @e[name=emerald_spawner_2,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_2,type=minecraft:armor_stand] ~ ~ ~ -170 0
execute if score #emerald settings matches 1 if score #emerald_spawner_2 rotation matches 180 at @e[name=emerald_spawner_2,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_2,type=minecraft:armor_stand] ~ ~ ~ -180 0
execute if score #emerald settings matches 1 if score #emerald_spawner_2 rotation matches 190 at @e[name=emerald_spawner_2,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_2,type=minecraft:armor_stand] ~ ~ ~ -190 0
execute if score #emerald settings matches 1 if score #emerald_spawner_2 rotation matches 200 at @e[name=emerald_spawner_2,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_2,type=minecraft:armor_stand] ~ ~ ~ -200 0
execute if score #emerald settings matches 1 if score #emerald_spawner_2 rotation matches 210 at @e[name=emerald_spawner_2,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_2,type=minecraft:armor_stand] ~ ~ ~ -210 0
execute if score #emerald settings matches 1 if score #emerald_spawner_2 rotation matches 220 at @e[name=emerald_spawner_2,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_2,type=minecraft:armor_stand] ~ ~ ~ -220 0
execute if score #emerald settings matches 1 if score #emerald_spawner_2 rotation matches 230 at @e[name=emerald_spawner_2,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_2,type=minecraft:armor_stand] ~ ~ ~ -230 0
execute if score #emerald settings matches 1 if score #emerald_spawner_2 rotation matches 240 at @e[name=emerald_spawner_2,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_2,type=minecraft:armor_stand] ~ ~ ~ -240 0
execute if score #emerald settings matches 1 if score #emerald_spawner_2 rotation matches 250 at @e[name=emerald_spawner_2,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_2,type=minecraft:armor_stand] ~ ~ ~ -250 0
execute if score #emerald settings matches 1 if score #emerald_spawner_2 rotation matches 260 at @e[name=emerald_spawner_2,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_2,type=minecraft:armor_stand] ~ ~ ~ -260 0
execute if score #emerald settings matches 1 if score #emerald_spawner_2 rotation matches 270 at @e[name=emerald_spawner_2,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_2,type=minecraft:armor_stand] ~ ~ ~ -270 0
execute if score #emerald settings matches 1 if score #emerald_spawner_2 rotation matches 280 at @e[name=emerald_spawner_2,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_2,type=minecraft:armor_stand] ~ ~ ~ -280 0
execute if score #emerald settings matches 1 if score #emerald_spawner_2 rotation matches 290 at @e[name=emerald_spawner_2,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_2,type=minecraft:armor_stand] ~ ~ ~ -290 0
execute if score #emerald settings matches 1 if score #emerald_spawner_2 rotation matches 300 at @e[name=emerald_spawner_2,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_2,type=minecraft:armor_stand] ~ ~ ~ -300 0
execute if score #emerald settings matches 1 if score #emerald_spawner_2 rotation matches 310 at @e[name=emerald_spawner_2,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_2,type=minecraft:armor_stand] ~ ~ ~ -310 0
execute if score #emerald settings matches 1 if score #emerald_spawner_2 rotation matches 320 at @e[name=emerald_spawner_2,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_2,type=minecraft:armor_stand] ~ ~ ~ -320 0
execute if score #emerald settings matches 1 if score #emerald_spawner_2 rotation matches 330 at @e[name=emerald_spawner_2,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_2,type=minecraft:armor_stand] ~ ~ ~ -330 0
execute if score #emerald settings matches 1 if score #emerald_spawner_2 rotation matches 340 at @e[name=emerald_spawner_2,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_2,type=minecraft:armor_stand] ~ ~ ~ -340 0
execute if score #emerald settings matches 1 if score #emerald_spawner_2 rotation matches 350 at @e[name=emerald_spawner_2,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_2,type=minecraft:armor_stand] ~ ~ ~ -350 0
execute if score #emerald settings matches 1 if score #emerald_spawner_2 rotation matches 360 at @e[name=emerald_spawner_2,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_2,type=minecraft:armor_stand] ~ ~ ~ -360 0

execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_2,type=minecraft:armor_stand,y_rotation=-0] run scoreboard players set #emerald_spawner_2 rotation 10
execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_2,type=minecraft:armor_stand,y_rotation=-10] run scoreboard players set #emerald_spawner_2 rotation 20
execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_2,type=minecraft:armor_stand,y_rotation=-20] run scoreboard players set #emerald_spawner_2 rotation 30
execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_2,type=minecraft:armor_stand,y_rotation=-30] run scoreboard players set #emerald_spawner_2 rotation 40
execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_2,type=minecraft:armor_stand,y_rotation=-40] run scoreboard players set #emerald_spawner_2 rotation 50
execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_2,type=minecraft:armor_stand,y_rotation=-50] run scoreboard players set #emerald_spawner_2 rotation 60
execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_2,type=minecraft:armor_stand,y_rotation=-60] run scoreboard players set #emerald_spawner_2 rotation 70
execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_2,type=minecraft:armor_stand,y_rotation=-70] run scoreboard players set #emerald_spawner_2 rotation 80
execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_2,type=minecraft:armor_stand,y_rotation=-80] run scoreboard players set #emerald_spawner_2 rotation 90
execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_2,type=minecraft:armor_stand,y_rotation=-90] run scoreboard players set #emerald_spawner_2 rotation 100
execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_2,type=minecraft:armor_stand,y_rotation=-100] run scoreboard players set #emerald_spawner_2 rotation 110
execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_2,type=minecraft:armor_stand,y_rotation=-110] run scoreboard players set #emerald_spawner_2 rotation 120
execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_2,type=minecraft:armor_stand,y_rotation=-120] run scoreboard players set #emerald_spawner_2 rotation 130
execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_2,type=minecraft:armor_stand,y_rotation=-130] run scoreboard players set #emerald_spawner_2 rotation 140
execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_2,type=minecraft:armor_stand,y_rotation=-140] run scoreboard players set #emerald_spawner_2 rotation 150
execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_2,type=minecraft:armor_stand,y_rotation=-150] run scoreboard players set #emerald_spawner_2 rotation 160
execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_2,type=minecraft:armor_stand,y_rotation=-160] run scoreboard players set #emerald_spawner_2 rotation 170
execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_2,type=minecraft:armor_stand,y_rotation=-170] run scoreboard players set #emerald_spawner_2 rotation 180
execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_2,type=minecraft:armor_stand,y_rotation=-180] run scoreboard players set #emerald_spawner_2 rotation 190
execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_2,type=minecraft:armor_stand,y_rotation=-190] run scoreboard players set #emerald_spawner_2 rotation 200
execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_2,type=minecraft:armor_stand,y_rotation=-200] run scoreboard players set #emerald_spawner_2 rotation 210
execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_2,type=minecraft:armor_stand,y_rotation=-210] run scoreboard players set #emerald_spawner_2 rotation 220
execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_2,type=minecraft:armor_stand,y_rotation=-220] run scoreboard players set #emerald_spawner_2 rotation 230
execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_2,type=minecraft:armor_stand,y_rotation=-230] run scoreboard players set #emerald_spawner_2 rotation 240
execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_2,type=minecraft:armor_stand,y_rotation=-240] run scoreboard players set #emerald_spawner_2 rotation 250
execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_2,type=minecraft:armor_stand,y_rotation=-250] run scoreboard players set #emerald_spawner_2 rotation 260
execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_2,type=minecraft:armor_stand,y_rotation=-260] run scoreboard players set #emerald_spawner_2 rotation 270
execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_2,type=minecraft:armor_stand,y_rotation=-270] run scoreboard players set #emerald_spawner_2 rotation 280
execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_2,type=minecraft:armor_stand,y_rotation=-280] run scoreboard players set #emerald_spawner_2 rotation 290
execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_2,type=minecraft:armor_stand,y_rotation=-290] run scoreboard players set #emerald_spawner_2 rotation 300
execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_2,type=minecraft:armor_stand,y_rotation=-300] run scoreboard players set #emerald_spawner_2 rotation 310
execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_2,type=minecraft:armor_stand,y_rotation=-310] run scoreboard players set #emerald_spawner_2 rotation 320
execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_2,type=minecraft:armor_stand,y_rotation=-320] run scoreboard players set #emerald_spawner_2 rotation 330
execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_2,type=minecraft:armor_stand,y_rotation=-330] run scoreboard players set #emerald_spawner_2 rotation 340
execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_2,type=minecraft:armor_stand,y_rotation=-340] run scoreboard players set #emerald_spawner_2 rotation 350
execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_2,type=minecraft:armor_stand,y_rotation=-350] run scoreboard players set #emerald_spawner_2 rotation 360
execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_2,type=minecraft:armor_stand,y_rotation=-360] run scoreboard players set #emerald_spawner_2 rotation 10

## Smaragd Spawner 3
execute if score #emerald settings matches 1 if score #emerald_spawner_3 rotation matches 0 at @e[name=emerald_spawner_3,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_3,type=minecraft:armor_stand] ~ ~ ~ -0 0
execute if score #emerald settings matches 1 if score #emerald_spawner_3 rotation matches 10 at @e[name=emerald_spawner_3,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_3,type=minecraft:armor_stand] ~ ~ ~ -10 0
execute if score #emerald settings matches 1 if score #emerald_spawner_3 rotation matches 20 at @e[name=emerald_spawner_3,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_3,type=minecraft:armor_stand] ~ ~ ~ -20 0
execute if score #emerald settings matches 1 if score #emerald_spawner_3 rotation matches 30 at @e[name=emerald_spawner_3,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_3,type=minecraft:armor_stand] ~ ~ ~ -30 0
execute if score #emerald settings matches 1 if score #emerald_spawner_3 rotation matches 40 at @e[name=emerald_spawner_3,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_3,type=minecraft:armor_stand] ~ ~ ~ -40 0
execute if score #emerald settings matches 1 if score #emerald_spawner_3 rotation matches 50 at @e[name=emerald_spawner_3,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_3,type=minecraft:armor_stand] ~ ~ ~ -50 0
execute if score #emerald settings matches 1 if score #emerald_spawner_3 rotation matches 60 at @e[name=emerald_spawner_3,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_3,type=minecraft:armor_stand] ~ ~ ~ -60 0
execute if score #emerald settings matches 1 if score #emerald_spawner_3 rotation matches 70 at @e[name=emerald_spawner_3,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_3,type=minecraft:armor_stand] ~ ~ ~ -70 0
execute if score #emerald settings matches 1 if score #emerald_spawner_3 rotation matches 80 at @e[name=emerald_spawner_3,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_3,type=minecraft:armor_stand] ~ ~ ~ -80 0
execute if score #emerald settings matches 1 if score #emerald_spawner_3 rotation matches 90 at @e[name=emerald_spawner_3,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_3,type=minecraft:armor_stand] ~ ~ ~ -90 0
execute if score #emerald settings matches 1 if score #emerald_spawner_3 rotation matches 100 at @e[name=emerald_spawner_3,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_3,type=minecraft:armor_stand] ~ ~ ~ -100 0
execute if score #emerald settings matches 1 if score #emerald_spawner_3 rotation matches 110 at @e[name=emerald_spawner_3,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_3,type=minecraft:armor_stand] ~ ~ ~ -110 0
execute if score #emerald settings matches 1 if score #emerald_spawner_3 rotation matches 120 at @e[name=emerald_spawner_3,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_3,type=minecraft:armor_stand] ~ ~ ~ -120 0
execute if score #emerald settings matches 1 if score #emerald_spawner_3 rotation matches 130 at @e[name=emerald_spawner_3,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_3,type=minecraft:armor_stand] ~ ~ ~ -130 0
execute if score #emerald settings matches 1 if score #emerald_spawner_3 rotation matches 140 at @e[name=emerald_spawner_3,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_3,type=minecraft:armor_stand] ~ ~ ~ -140 0
execute if score #emerald settings matches 1 if score #emerald_spawner_3 rotation matches 150 at @e[name=emerald_spawner_3,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_3,type=minecraft:armor_stand] ~ ~ ~ -150 0
execute if score #emerald settings matches 1 if score #emerald_spawner_3 rotation matches 160 at @e[name=emerald_spawner_3,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_3,type=minecraft:armor_stand] ~ ~ ~ -160 0
execute if score #emerald settings matches 1 if score #emerald_spawner_3 rotation matches 170 at @e[name=emerald_spawner_3,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_3,type=minecraft:armor_stand] ~ ~ ~ -170 0
execute if score #emerald settings matches 1 if score #emerald_spawner_3 rotation matches 180 at @e[name=emerald_spawner_3,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_3,type=minecraft:armor_stand] ~ ~ ~ -180 0
execute if score #emerald settings matches 1 if score #emerald_spawner_3 rotation matches 190 at @e[name=emerald_spawner_3,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_3,type=minecraft:armor_stand] ~ ~ ~ -190 0
execute if score #emerald settings matches 1 if score #emerald_spawner_3 rotation matches 200 at @e[name=emerald_spawner_3,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_3,type=minecraft:armor_stand] ~ ~ ~ -200 0
execute if score #emerald settings matches 1 if score #emerald_spawner_3 rotation matches 210 at @e[name=emerald_spawner_3,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_3,type=minecraft:armor_stand] ~ ~ ~ -210 0
execute if score #emerald settings matches 1 if score #emerald_spawner_3 rotation matches 220 at @e[name=emerald_spawner_3,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_3,type=minecraft:armor_stand] ~ ~ ~ -220 0
execute if score #emerald settings matches 1 if score #emerald_spawner_3 rotation matches 230 at @e[name=emerald_spawner_3,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_3,type=minecraft:armor_stand] ~ ~ ~ -230 0
execute if score #emerald settings matches 1 if score #emerald_spawner_3 rotation matches 240 at @e[name=emerald_spawner_3,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_3,type=minecraft:armor_stand] ~ ~ ~ -240 0
execute if score #emerald settings matches 1 if score #emerald_spawner_3 rotation matches 250 at @e[name=emerald_spawner_3,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_3,type=minecraft:armor_stand] ~ ~ ~ -250 0
execute if score #emerald settings matches 1 if score #emerald_spawner_3 rotation matches 260 at @e[name=emerald_spawner_3,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_3,type=minecraft:armor_stand] ~ ~ ~ -260 0
execute if score #emerald settings matches 1 if score #emerald_spawner_3 rotation matches 270 at @e[name=emerald_spawner_3,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_3,type=minecraft:armor_stand] ~ ~ ~ -270 0
execute if score #emerald settings matches 1 if score #emerald_spawner_3 rotation matches 280 at @e[name=emerald_spawner_3,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_3,type=minecraft:armor_stand] ~ ~ ~ -280 0
execute if score #emerald settings matches 1 if score #emerald_spawner_3 rotation matches 290 at @e[name=emerald_spawner_3,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_3,type=minecraft:armor_stand] ~ ~ ~ -290 0
execute if score #emerald settings matches 1 if score #emerald_spawner_3 rotation matches 300 at @e[name=emerald_spawner_3,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_3,type=minecraft:armor_stand] ~ ~ ~ -300 0
execute if score #emerald settings matches 1 if score #emerald_spawner_3 rotation matches 310 at @e[name=emerald_spawner_3,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_3,type=minecraft:armor_stand] ~ ~ ~ -310 0
execute if score #emerald settings matches 1 if score #emerald_spawner_3 rotation matches 320 at @e[name=emerald_spawner_3,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_3,type=minecraft:armor_stand] ~ ~ ~ -320 0
execute if score #emerald settings matches 1 if score #emerald_spawner_3 rotation matches 330 at @e[name=emerald_spawner_3,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_3,type=minecraft:armor_stand] ~ ~ ~ -330 0
execute if score #emerald settings matches 1 if score #emerald_spawner_3 rotation matches 340 at @e[name=emerald_spawner_3,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_3,type=minecraft:armor_stand] ~ ~ ~ -340 0
execute if score #emerald settings matches 1 if score #emerald_spawner_3 rotation matches 350 at @e[name=emerald_spawner_3,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_3,type=minecraft:armor_stand] ~ ~ ~ -350 0
execute if score #emerald settings matches 1 if score #emerald_spawner_3 rotation matches 360 at @e[name=emerald_spawner_3,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_3,type=minecraft:armor_stand] ~ ~ ~ -360 0

execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_3,type=minecraft:armor_stand,y_rotation=-0] run scoreboard players set #emerald_spawner_3 rotation 10
execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_3,type=minecraft:armor_stand,y_rotation=-10] run scoreboard players set #emerald_spawner_3 rotation 20
execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_3,type=minecraft:armor_stand,y_rotation=-20] run scoreboard players set #emerald_spawner_3 rotation 30
execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_3,type=minecraft:armor_stand,y_rotation=-30] run scoreboard players set #emerald_spawner_3 rotation 40
execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_3,type=minecraft:armor_stand,y_rotation=-40] run scoreboard players set #emerald_spawner_3 rotation 50
execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_3,type=minecraft:armor_stand,y_rotation=-50] run scoreboard players set #emerald_spawner_3 rotation 60
execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_3,type=minecraft:armor_stand,y_rotation=-60] run scoreboard players set #emerald_spawner_3 rotation 70
execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_3,type=minecraft:armor_stand,y_rotation=-70] run scoreboard players set #emerald_spawner_3 rotation 80
execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_3,type=minecraft:armor_stand,y_rotation=-80] run scoreboard players set #emerald_spawner_3 rotation 90
execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_3,type=minecraft:armor_stand,y_rotation=-90] run scoreboard players set #emerald_spawner_3 rotation 100
execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_3,type=minecraft:armor_stand,y_rotation=-100] run scoreboard players set #emerald_spawner_3 rotation 110
execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_3,type=minecraft:armor_stand,y_rotation=-110] run scoreboard players set #emerald_spawner_3 rotation 120
execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_3,type=minecraft:armor_stand,y_rotation=-120] run scoreboard players set #emerald_spawner_3 rotation 130
execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_3,type=minecraft:armor_stand,y_rotation=-130] run scoreboard players set #emerald_spawner_3 rotation 140
execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_3,type=minecraft:armor_stand,y_rotation=-140] run scoreboard players set #emerald_spawner_3 rotation 150
execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_3,type=minecraft:armor_stand,y_rotation=-150] run scoreboard players set #emerald_spawner_3 rotation 160
execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_3,type=minecraft:armor_stand,y_rotation=-160] run scoreboard players set #emerald_spawner_3 rotation 170
execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_3,type=minecraft:armor_stand,y_rotation=-170] run scoreboard players set #emerald_spawner_3 rotation 180
execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_3,type=minecraft:armor_stand,y_rotation=-180] run scoreboard players set #emerald_spawner_3 rotation 190
execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_3,type=minecraft:armor_stand,y_rotation=-190] run scoreboard players set #emerald_spawner_3 rotation 200
execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_3,type=minecraft:armor_stand,y_rotation=-200] run scoreboard players set #emerald_spawner_3 rotation 210
execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_3,type=minecraft:armor_stand,y_rotation=-210] run scoreboard players set #emerald_spawner_3 rotation 220
execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_3,type=minecraft:armor_stand,y_rotation=-220] run scoreboard players set #emerald_spawner_3 rotation 230
execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_3,type=minecraft:armor_stand,y_rotation=-230] run scoreboard players set #emerald_spawner_3 rotation 240
execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_3,type=minecraft:armor_stand,y_rotation=-240] run scoreboard players set #emerald_spawner_3 rotation 250
execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_3,type=minecraft:armor_stand,y_rotation=-250] run scoreboard players set #emerald_spawner_3 rotation 260
execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_3,type=minecraft:armor_stand,y_rotation=-260] run scoreboard players set #emerald_spawner_3 rotation 270
execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_3,type=minecraft:armor_stand,y_rotation=-270] run scoreboard players set #emerald_spawner_3 rotation 280
execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_3,type=minecraft:armor_stand,y_rotation=-280] run scoreboard players set #emerald_spawner_3 rotation 290
execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_3,type=minecraft:armor_stand,y_rotation=-290] run scoreboard players set #emerald_spawner_3 rotation 300
execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_3,type=minecraft:armor_stand,y_rotation=-300] run scoreboard players set #emerald_spawner_3 rotation 310
execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_3,type=minecraft:armor_stand,y_rotation=-310] run scoreboard players set #emerald_spawner_3 rotation 320
execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_3,type=minecraft:armor_stand,y_rotation=-320] run scoreboard players set #emerald_spawner_3 rotation 330
execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_3,type=minecraft:armor_stand,y_rotation=-330] run scoreboard players set #emerald_spawner_3 rotation 340
execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_3,type=minecraft:armor_stand,y_rotation=-340] run scoreboard players set #emerald_spawner_3 rotation 350
execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_3,type=minecraft:armor_stand,y_rotation=-350] run scoreboard players set #emerald_spawner_3 rotation 360
execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_3,type=minecraft:armor_stand,y_rotation=-360] run scoreboard players set #emerald_spawner_3 rotation 10

## Smaragd Spawner 4

execute if score #emerald settings matches 1 if score #emerald_spawner_4 rotation matches 0 at @e[name=emerald_spawner_4,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_4,type=minecraft:armor_stand] ~ ~ ~ -0 0
execute if score #emerald settings matches 1 if score #emerald_spawner_4 rotation matches 10 at @e[name=emerald_spawner_4,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_4,type=minecraft:armor_stand] ~ ~ ~ -10 0
execute if score #emerald settings matches 1 if score #emerald_spawner_4 rotation matches 20 at @e[name=emerald_spawner_4,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_4,type=minecraft:armor_stand] ~ ~ ~ -20 0
execute if score #emerald settings matches 1 if score #emerald_spawner_4 rotation matches 30 at @e[name=emerald_spawner_4,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_4,type=minecraft:armor_stand] ~ ~ ~ -30 0
execute if score #emerald settings matches 1 if score #emerald_spawner_4 rotation matches 40 at @e[name=emerald_spawner_4,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_4,type=minecraft:armor_stand] ~ ~ ~ -40 0
execute if score #emerald settings matches 1 if score #emerald_spawner_4 rotation matches 50 at @e[name=emerald_spawner_4,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_4,type=minecraft:armor_stand] ~ ~ ~ -50 0
execute if score #emerald settings matches 1 if score #emerald_spawner_4 rotation matches 60 at @e[name=emerald_spawner_4,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_4,type=minecraft:armor_stand] ~ ~ ~ -60 0
execute if score #emerald settings matches 1 if score #emerald_spawner_4 rotation matches 70 at @e[name=emerald_spawner_4,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_4,type=minecraft:armor_stand] ~ ~ ~ -70 0
execute if score #emerald settings matches 1 if score #emerald_spawner_4 rotation matches 80 at @e[name=emerald_spawner_4,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_4,type=minecraft:armor_stand] ~ ~ ~ -80 0
execute if score #emerald settings matches 1 if score #emerald_spawner_4 rotation matches 90 at @e[name=emerald_spawner_4,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_4,type=minecraft:armor_stand] ~ ~ ~ -90 0
execute if score #emerald settings matches 1 if score #emerald_spawner_4 rotation matches 100 at @e[name=emerald_spawner_4,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_4,type=minecraft:armor_stand] ~ ~ ~ -100 0
execute if score #emerald settings matches 1 if score #emerald_spawner_4 rotation matches 110 at @e[name=emerald_spawner_4,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_4,type=minecraft:armor_stand] ~ ~ ~ -110 0
execute if score #emerald settings matches 1 if score #emerald_spawner_4 rotation matches 120 at @e[name=emerald_spawner_4,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_4,type=minecraft:armor_stand] ~ ~ ~ -120 0
execute if score #emerald settings matches 1 if score #emerald_spawner_4 rotation matches 130 at @e[name=emerald_spawner_4,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_4,type=minecraft:armor_stand] ~ ~ ~ -130 0
execute if score #emerald settings matches 1 if score #emerald_spawner_4 rotation matches 140 at @e[name=emerald_spawner_4,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_4,type=minecraft:armor_stand] ~ ~ ~ -140 0
execute if score #emerald settings matches 1 if score #emerald_spawner_4 rotation matches 150 at @e[name=emerald_spawner_4,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_4,type=minecraft:armor_stand] ~ ~ ~ -150 0
execute if score #emerald settings matches 1 if score #emerald_spawner_4 rotation matches 160 at @e[name=emerald_spawner_4,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_4,type=minecraft:armor_stand] ~ ~ ~ -160 0
execute if score #emerald settings matches 1 if score #emerald_spawner_4 rotation matches 170 at @e[name=emerald_spawner_4,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_4,type=minecraft:armor_stand] ~ ~ ~ -170 0
execute if score #emerald settings matches 1 if score #emerald_spawner_4 rotation matches 180 at @e[name=emerald_spawner_4,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_4,type=minecraft:armor_stand] ~ ~ ~ -180 0
execute if score #emerald settings matches 1 if score #emerald_spawner_4 rotation matches 190 at @e[name=emerald_spawner_4,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_4,type=minecraft:armor_stand] ~ ~ ~ -190 0
execute if score #emerald settings matches 1 if score #emerald_spawner_4 rotation matches 200 at @e[name=emerald_spawner_4,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_4,type=minecraft:armor_stand] ~ ~ ~ -200 0
execute if score #emerald settings matches 1 if score #emerald_spawner_4 rotation matches 210 at @e[name=emerald_spawner_4,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_4,type=minecraft:armor_stand] ~ ~ ~ -210 0
execute if score #emerald settings matches 1 if score #emerald_spawner_4 rotation matches 220 at @e[name=emerald_spawner_4,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_4,type=minecraft:armor_stand] ~ ~ ~ -220 0
execute if score #emerald settings matches 1 if score #emerald_spawner_4 rotation matches 230 at @e[name=emerald_spawner_4,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_4,type=minecraft:armor_stand] ~ ~ ~ -230 0
execute if score #emerald settings matches 1 if score #emerald_spawner_4 rotation matches 240 at @e[name=emerald_spawner_4,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_4,type=minecraft:armor_stand] ~ ~ ~ -240 0
execute if score #emerald settings matches 1 if score #emerald_spawner_4 rotation matches 250 at @e[name=emerald_spawner_4,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_4,type=minecraft:armor_stand] ~ ~ ~ -250 0
execute if score #emerald settings matches 1 if score #emerald_spawner_4 rotation matches 260 at @e[name=emerald_spawner_4,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_4,type=minecraft:armor_stand] ~ ~ ~ -260 0
execute if score #emerald settings matches 1 if score #emerald_spawner_4 rotation matches 270 at @e[name=emerald_spawner_4,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_4,type=minecraft:armor_stand] ~ ~ ~ -270 0
execute if score #emerald settings matches 1 if score #emerald_spawner_4 rotation matches 280 at @e[name=emerald_spawner_4,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_4,type=minecraft:armor_stand] ~ ~ ~ -280 0
execute if score #emerald settings matches 1 if score #emerald_spawner_4 rotation matches 290 at @e[name=emerald_spawner_4,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_4,type=minecraft:armor_stand] ~ ~ ~ -290 0
execute if score #emerald settings matches 1 if score #emerald_spawner_4 rotation matches 300 at @e[name=emerald_spawner_4,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_4,type=minecraft:armor_stand] ~ ~ ~ -300 0
execute if score #emerald settings matches 1 if score #emerald_spawner_4 rotation matches 310 at @e[name=emerald_spawner_4,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_4,type=minecraft:armor_stand] ~ ~ ~ -310 0
execute if score #emerald settings matches 1 if score #emerald_spawner_4 rotation matches 320 at @e[name=emerald_spawner_4,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_4,type=minecraft:armor_stand] ~ ~ ~ -320 0
execute if score #emerald settings matches 1 if score #emerald_spawner_4 rotation matches 330 at @e[name=emerald_spawner_4,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_4,type=minecraft:armor_stand] ~ ~ ~ -330 0
execute if score #emerald settings matches 1 if score #emerald_spawner_4 rotation matches 340 at @e[name=emerald_spawner_4,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_4,type=minecraft:armor_stand] ~ ~ ~ -340 0
execute if score #emerald settings matches 1 if score #emerald_spawner_4 rotation matches 350 at @e[name=emerald_spawner_4,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_4,type=minecraft:armor_stand] ~ ~ ~ -350 0
execute if score #emerald settings matches 1 if score #emerald_spawner_4 rotation matches 360 at @e[name=emerald_spawner_4,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_4,type=minecraft:armor_stand] ~ ~ ~ -360 0

execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_4,type=minecraft:armor_stand,y_rotation=-0] run scoreboard players set #emerald_spawner_4 rotation 10
execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_4,type=minecraft:armor_stand,y_rotation=-10] run scoreboard players set #emerald_spawner_4 rotation 20
execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_4,type=minecraft:armor_stand,y_rotation=-20] run scoreboard players set #emerald_spawner_4 rotation 30
execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_4,type=minecraft:armor_stand,y_rotation=-30] run scoreboard players set #emerald_spawner_4 rotation 40
execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_4,type=minecraft:armor_stand,y_rotation=-40] run scoreboard players set #emerald_spawner_4 rotation 50
execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_4,type=minecraft:armor_stand,y_rotation=-50] run scoreboard players set #emerald_spawner_4 rotation 60
execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_4,type=minecraft:armor_stand,y_rotation=-60] run scoreboard players set #emerald_spawner_4 rotation 70
execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_4,type=minecraft:armor_stand,y_rotation=-70] run scoreboard players set #emerald_spawner_4 rotation 80
execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_4,type=minecraft:armor_stand,y_rotation=-80] run scoreboard players set #emerald_spawner_4 rotation 90
execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_4,type=minecraft:armor_stand,y_rotation=-90] run scoreboard players set #emerald_spawner_4 rotation 100
execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_4,type=minecraft:armor_stand,y_rotation=-100] run scoreboard players set #emerald_spawner_4 rotation 110
execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_4,type=minecraft:armor_stand,y_rotation=-110] run scoreboard players set #emerald_spawner_4 rotation 120
execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_4,type=minecraft:armor_stand,y_rotation=-120] run scoreboard players set #emerald_spawner_4 rotation 130
execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_4,type=minecraft:armor_stand,y_rotation=-130] run scoreboard players set #emerald_spawner_4 rotation 140
execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_4,type=minecraft:armor_stand,y_rotation=-140] run scoreboard players set #emerald_spawner_4 rotation 150
execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_4,type=minecraft:armor_stand,y_rotation=-150] run scoreboard players set #emerald_spawner_4 rotation 160
execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_4,type=minecraft:armor_stand,y_rotation=-160] run scoreboard players set #emerald_spawner_4 rotation 170
execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_4,type=minecraft:armor_stand,y_rotation=-170] run scoreboard players set #emerald_spawner_4 rotation 180
execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_4,type=minecraft:armor_stand,y_rotation=-180] run scoreboard players set #emerald_spawner_4 rotation 190
execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_4,type=minecraft:armor_stand,y_rotation=-190] run scoreboard players set #emerald_spawner_4 rotation 200
execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_4,type=minecraft:armor_stand,y_rotation=-200] run scoreboard players set #emerald_spawner_4 rotation 210
execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_4,type=minecraft:armor_stand,y_rotation=-210] run scoreboard players set #emerald_spawner_4 rotation 220
execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_4,type=minecraft:armor_stand,y_rotation=-220] run scoreboard players set #emerald_spawner_4 rotation 230
execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_4,type=minecraft:armor_stand,y_rotation=-230] run scoreboard players set #emerald_spawner_4 rotation 240
execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_4,type=minecraft:armor_stand,y_rotation=-240] run scoreboard players set #emerald_spawner_4 rotation 250
execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_4,type=minecraft:armor_stand,y_rotation=-250] run scoreboard players set #emerald_spawner_4 rotation 260
execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_4,type=minecraft:armor_stand,y_rotation=-260] run scoreboard players set #emerald_spawner_4 rotation 270
execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_4,type=minecraft:armor_stand,y_rotation=-270] run scoreboard players set #emerald_spawner_4 rotation 280
execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_4,type=minecraft:armor_stand,y_rotation=-280] run scoreboard players set #emerald_spawner_4 rotation 290
execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_4,type=minecraft:armor_stand,y_rotation=-290] run scoreboard players set #emerald_spawner_4 rotation 300
execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_4,type=minecraft:armor_stand,y_rotation=-300] run scoreboard players set #emerald_spawner_4 rotation 310
execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_4,type=minecraft:armor_stand,y_rotation=-310] run scoreboard players set #emerald_spawner_4 rotation 320
execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_4,type=minecraft:armor_stand,y_rotation=-320] run scoreboard players set #emerald_spawner_4 rotation 330
execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_4,type=minecraft:armor_stand,y_rotation=-330] run scoreboard players set #emerald_spawner_4 rotation 340
execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_4,type=minecraft:armor_stand,y_rotation=-340] run scoreboard players set #emerald_spawner_4 rotation 350
execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_4,type=minecraft:armor_stand,y_rotation=-350] run scoreboard players set #emerald_spawner_4 rotation 360
execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_4,type=minecraft:armor_stand,y_rotation=-360] run scoreboard players set #emerald_spawner_4 rotation 10