######################################################## ## Bedwars [1.2] ## v. luki2811 ## Webseite: https://www.luki2811.de ######################################################## schedule function bedwars:spawner 1t ## Diamant Spawner execute if score #diamond_spawner rotation matches 0 at @e[name=diamond_spawner,type=minecraft:armor_stand] run tp @e[name=diamond_spawner,type=minecraft:armor_stand] ~ ~ ~ -0 0 execute if score #diamond_spawner rotation matches 10 at @e[name=diamond_spawner,type=minecraft:armor_stand] run tp @e[name=diamond_spawner,type=minecraft:armor_stand] ~ ~ ~ -10 0 execute if score #diamond_spawner rotation matches 20 at @e[name=diamond_spawner,type=minecraft:armor_stand] run tp @e[name=diamond_spawner,type=minecraft:armor_stand] ~ ~ ~ -20 0 execute if score #diamond_spawner rotation matches 30 at @e[name=diamond_spawner,type=minecraft:armor_stand] run tp @e[name=diamond_spawner,type=minecraft:armor_stand] ~ ~ ~ -30 0 execute if score #diamond_spawner rotation matches 40 at @e[name=diamond_spawner,type=minecraft:armor_stand] run tp @e[name=diamond_spawner,type=minecraft:armor_stand] ~ ~ ~ -40 0 execute if score #diamond_spawner rotation matches 50 at @e[name=diamond_spawner,type=minecraft:armor_stand] run tp @e[name=diamond_spawner,type=minecraft:armor_stand] ~ ~ ~ -50 0 execute if score #diamond_spawner rotation matches 60 at @e[name=diamond_spawner,type=minecraft:armor_stand] run tp @e[name=diamond_spawner,type=minecraft:armor_stand] ~ ~ ~ -60 0 execute if score #diamond_spawner rotation matches 70 at @e[name=diamond_spawner,type=minecraft:armor_stand] run tp @e[name=diamond_spawner,type=minecraft:armor_stand] ~ ~ ~ -70 0 execute if score #diamond_spawner rotation matches 80 at @e[name=diamond_spawner,type=minecraft:armor_stand] run tp @e[name=diamond_spawner,type=minecraft:armor_stand] ~ ~ ~ -80 0 execute if score #diamond_spawner rotation matches 90 at @e[name=diamond_spawner,type=minecraft:armor_stand] run tp @e[name=diamond_spawner,type=minecraft:armor_stand] ~ ~ ~ -90 0 execute if score #diamond_spawner rotation matches 100 at @e[name=diamond_spawner,type=minecraft:armor_stand] run tp @e[name=diamond_spawner,type=minecraft:armor_stand] ~ ~ ~ -100 0 execute if score #diamond_spawner rotation matches 110 at @e[name=diamond_spawner,type=minecraft:armor_stand] run tp @e[name=diamond_spawner,type=minecraft:armor_stand] ~ ~ ~ -110 0 execute if score #diamond_spawner rotation matches 120 at @e[name=diamond_spawner,type=minecraft:armor_stand] run tp @e[name=diamond_spawner,type=minecraft:armor_stand] ~ ~ ~ -120 0 execute if score #diamond_spawner rotation matches 130 at @e[name=diamond_spawner,type=minecraft:armor_stand] run tp @e[name=diamond_spawner,type=minecraft:armor_stand] ~ ~ ~ -130 0 execute if score #diamond_spawner rotation matches 140 at @e[name=diamond_spawner,type=minecraft:armor_stand] run tp @e[name=diamond_spawner,type=minecraft:armor_stand] ~ ~ ~ -140 0 execute if score #diamond_spawner rotation matches 150 at @e[name=diamond_spawner,type=minecraft:armor_stand] run tp @e[name=diamond_spawner,type=minecraft:armor_stand] ~ ~ ~ -150 0 execute if score #diamond_spawner rotation matches 160 at @e[name=diamond_spawner,type=minecraft:armor_stand] run tp @e[name=diamond_spawner,type=minecraft:armor_stand] ~ ~ ~ -160 0 execute if score #diamond_spawner rotation matches 170 at @e[name=diamond_spawner,type=minecraft:armor_stand] run tp @e[name=diamond_spawner,type=minecraft:armor_stand] ~ ~ ~ -170 0 execute if score #diamond_spawner rotation matches 180 at @e[name=diamond_spawner,type=minecraft:armor_stand] run tp @e[name=diamond_spawner,type=minecraft:armor_stand] ~ ~ ~ -180 0 execute if score #diamond_spawner rotation matches 190 at @e[name=diamond_spawner,type=minecraft:armor_stand] run tp @e[name=diamond_spawner,type=minecraft:armor_stand] ~ ~ ~ 190 0 execute if score #diamond_spawner rotation matches 200 at @e[name=diamond_spawner,type=minecraft:armor_stand] run tp @e[name=diamond_spawner,type=minecraft:armor_stand] ~ ~ ~ 200 0 execute if score #diamond_spawner rotation matches 210 at @e[name=diamond_spawner,type=minecraft:armor_stand] run tp @e[name=diamond_spawner,type=minecraft:armor_stand] ~ ~ ~ 210 0 execute if score #diamond_spawner rotation matches 220 at @e[name=diamond_spawner,type=minecraft:armor_stand] run tp @e[name=diamond_spawner,type=minecraft:armor_stand] ~ ~ ~ 220 0 execute if score #diamond_spawner rotation matches 230 at @e[name=diamond_spawner,type=minecraft:armor_stand] run tp @e[name=diamond_spawner,type=minecraft:armor_stand] ~ ~ ~ 230 0 execute if score #diamond_spawner rotation matches 240 at @e[name=diamond_spawner,type=minecraft:armor_stand] run tp @e[name=diamond_spawner,type=minecraft:armor_stand] ~ ~ ~ 240 0 execute if score #diamond_spawner rotation matches 250 at @e[name=diamond_spawner,type=minecraft:armor_stand] run tp @e[name=diamond_spawner,type=minecraft:armor_stand] ~ ~ ~ 250 0 execute if score #diamond_spawner rotation matches 260 at @e[name=diamond_spawner,type=minecraft:armor_stand] run tp @e[name=diamond_spawner,type=minecraft:armor_stand] ~ ~ ~ 260 0 execute if score #diamond_spawner rotation matches 270 at @e[name=diamond_spawner,type=minecraft:armor_stand] run tp @e[name=diamond_spawner,type=minecraft:armor_stand] ~ ~ ~ 270 0 execute if score #diamond_spawner rotation matches 280 at @e[name=diamond_spawner,type=minecraft:armor_stand] run tp @e[name=diamond_spawner,type=minecraft:armor_stand] ~ ~ ~ 280 0 execute if score #diamond_spawner rotation matches 290 at @e[name=diamond_spawner,type=minecraft:armor_stand] run tp @e[name=diamond_spawner,type=minecraft:armor_stand] ~ ~ ~ 290 0 execute if score #diamond_spawner rotation matches 300 at @e[name=diamond_spawner,type=minecraft:armor_stand] run tp @e[name=diamond_spawner,type=minecraft:armor_stand] ~ ~ ~ 300 0 execute if score #diamond_spawner rotation matches 310 at @e[name=diamond_spawner,type=minecraft:armor_stand] run tp @e[name=diamond_spawner,type=minecraft:armor_stand] ~ ~ ~ 310 0 execute if score #diamond_spawner rotation matches 320 at @e[name=diamond_spawner,type=minecraft:armor_stand] run tp @e[name=diamond_spawner,type=minecraft:armor_stand] ~ ~ ~ 320 0 execute if score #diamond_spawner rotation matches 330 at @e[name=diamond_spawner,type=minecraft:armor_stand] run tp @e[name=diamond_spawner,type=minecraft:armor_stand] ~ ~ ~ 330 0 execute if score #diamond_spawner rotation matches 340 at @e[name=diamond_spawner,type=minecraft:armor_stand] run tp @e[name=diamond_spawner,type=minecraft:armor_stand] ~ ~ ~ 340 0 execute if score #diamond_spawner rotation matches 350 at @e[name=diamond_spawner,type=minecraft:armor_stand] run tp @e[name=diamond_spawner,type=minecraft:armor_stand] ~ ~ ~ 350 0 execute if score #diamond_spawner rotation matches 360 at @e[name=diamond_spawner,type=minecraft:armor_stand] run tp @e[name=diamond_spawner,type=minecraft:armor_stand] ~ ~ ~ 360 0 execute if entity @e[name=diamond_spawner,type=minecraft:armor_stand,y_rotation=-0] run scoreboard players set #diamond_spawner rotation 10 execute if entity @e[name=diamond_spawner,type=minecraft:armor_stand,y_rotation=-10] run scoreboard players set #diamond_spawner rotation 20 execute if entity @e[name=diamond_spawner,type=minecraft:armor_stand,y_rotation=-20] run scoreboard players set #diamond_spawner rotation 30 execute if entity @e[name=diamond_spawner,type=minecraft:armor_stand,y_rotation=-30] run scoreboard players set #diamond_spawner rotation 40 execute if entity @e[name=diamond_spawner,type=minecraft:armor_stand,y_rotation=-40] run scoreboard players set #diamond_spawner rotation 50 execute if entity @e[name=diamond_spawner,type=minecraft:armor_stand,y_rotation=-50] run scoreboard players set #diamond_spawner rotation 60 execute if entity @e[name=diamond_spawner,type=minecraft:armor_stand,y_rotation=-60] run scoreboard players set #diamond_spawner rotation 70 execute if entity @e[name=diamond_spawner,type=minecraft:armor_stand,y_rotation=-70] run scoreboard players set #diamond_spawner rotation 80 execute if entity @e[name=diamond_spawner,type=minecraft:armor_stand,y_rotation=-80] run scoreboard players set #diamond_spawner rotation 90 execute if entity @e[name=diamond_spawner,type=minecraft:armor_stand,y_rotation=-90] run scoreboard players set #diamond_spawner rotation 100 execute if entity @e[name=diamond_spawner,type=minecraft:armor_stand,y_rotation=-100] run scoreboard players set #diamond_spawner rotation 110 execute if entity @e[name=diamond_spawner,type=minecraft:armor_stand,y_rotation=-110] run scoreboard players set #diamond_spawner rotation 120 execute if entity @e[name=diamond_spawner,type=minecraft:armor_stand,y_rotation=-120] run scoreboard players set #diamond_spawner rotation 130 execute if entity @e[name=diamond_spawner,type=minecraft:armor_stand,y_rotation=-130] run scoreboard players set #diamond_spawner rotation 140 execute if entity @e[name=diamond_spawner,type=minecraft:armor_stand,y_rotation=-140] run scoreboard players set #diamond_spawner rotation 150 execute if entity @e[name=diamond_spawner,type=minecraft:armor_stand,y_rotation=-150] run scoreboard players set #diamond_spawner rotation 160 execute if entity @e[name=diamond_spawner,type=minecraft:armor_stand,y_rotation=-160] run scoreboard players set #diamond_spawner rotation 170 execute if entity @e[name=diamond_spawner,type=minecraft:armor_stand,y_rotation=-170] run scoreboard players set #diamond_spawner rotation 180 execute if entity @e[name=diamond_spawner,type=minecraft:armor_stand,y_rotation=-180] run scoreboard players set #diamond_spawner rotation 190 execute if entity @e[name=diamond_spawner,type=minecraft:armor_stand,y_rotation=190] run scoreboard players set #diamond_spawner rotation 200 execute if entity @e[name=diamond_spawner,type=minecraft:armor_stand,y_rotation=200] run scoreboard players set #diamond_spawner rotation 210 execute if entity @e[name=diamond_spawner,type=minecraft:armor_stand,y_rotation=210] run scoreboard players set #diamond_spawner rotation 220 execute if entity @e[name=diamond_spawner,type=minecraft:armor_stand,y_rotation=220] run scoreboard players set #diamond_spawner rotation 230 execute if entity @e[name=diamond_spawner,type=minecraft:armor_stand,y_rotation=230] run scoreboard players set #diamond_spawner rotation 240 execute if entity @e[name=diamond_spawner,type=minecraft:armor_stand,y_rotation=240] run scoreboard players set #diamond_spawner rotation 250 execute if entity @e[name=diamond_spawner,type=minecraft:armor_stand,y_rotation=250] run scoreboard players set #diamond_spawner rotation 260 execute if entity @e[name=diamond_spawner,type=minecraft:armor_stand,y_rotation=260] run scoreboard players set #diamond_spawner rotation 270 execute if entity @e[name=diamond_spawner,type=minecraft:armor_stand,y_rotation=270] run scoreboard players set #diamond_spawner rotation 280 execute if entity @e[name=diamond_spawner,type=minecraft:armor_stand,y_rotation=280] run scoreboard players set #diamond_spawner rotation 290 execute if entity @e[name=diamond_spawner,type=minecraft:armor_stand,y_rotation=290] run scoreboard players set #diamond_spawner rotation 300 execute if entity @e[name=diamond_spawner,type=minecraft:armor_stand,y_rotation=300] run scoreboard players set #diamond_spawner rotation 310 execute if entity @e[name=diamond_spawner,type=minecraft:armor_stand,y_rotation=310] run scoreboard players set #diamond_spawner rotation 320 execute if entity @e[name=diamond_spawner,type=minecraft:armor_stand,y_rotation=320] run scoreboard players set #diamond_spawner rotation 330 execute if entity @e[name=diamond_spawner,type=minecraft:armor_stand,y_rotation=330] run scoreboard players set #diamond_spawner rotation 340 execute if entity @e[name=diamond_spawner,type=minecraft:armor_stand,y_rotation=340] run scoreboard players set #diamond_spawner rotation 350 execute if entity @e[name=diamond_spawner,type=minecraft:armor_stand,y_rotation=350] run scoreboard players set #diamond_spawner rotation 360 execute if entity @e[name=diamond_spawner,type=minecraft:armor_stand,y_rotation=360] run scoreboard players set #diamond_spawner rotation 10 ## Smaragd Spawner 1 execute if score #emerald settings matches 1 if score #emerald_spawner_1 rotation matches 0 at @e[name=emerald_spawner_1,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_1,type=minecraft:armor_stand] ~ ~ ~ -0 0 execute if score #emerald settings matches 1 if score #emerald_spawner_1 rotation matches 10 at @e[name=emerald_spawner_1,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_1,type=minecraft:armor_stand] ~ ~ ~ -10 0 execute if score #emerald settings matches 1 if score #emerald_spawner_1 rotation matches 20 at @e[name=emerald_spawner_1,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_1,type=minecraft:armor_stand] ~ ~ ~ -20 0 execute if score #emerald settings matches 1 if score #emerald_spawner_1 rotation matches 30 at @e[name=emerald_spawner_1,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_1,type=minecraft:armor_stand] ~ ~ ~ -30 0 execute if score #emerald settings matches 1 if score #emerald_spawner_1 rotation matches 40 at @e[name=emerald_spawner_1,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_1,type=minecraft:armor_stand] ~ ~ ~ -40 0 execute if score #emerald settings matches 1 if score #emerald_spawner_1 rotation matches 50 at @e[name=emerald_spawner_1,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_1,type=minecraft:armor_stand] ~ ~ ~ -50 0 execute if score #emerald settings matches 1 if score #emerald_spawner_1 rotation matches 60 at @e[name=emerald_spawner_1,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_1,type=minecraft:armor_stand] ~ ~ ~ -60 0 execute if score #emerald settings matches 1 if score #emerald_spawner_1 rotation matches 70 at @e[name=emerald_spawner_1,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_1,type=minecraft:armor_stand] ~ ~ ~ -70 0 execute if score #emerald settings matches 1 if score #emerald_spawner_1 rotation matches 80 at @e[name=emerald_spawner_1,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_1,type=minecraft:armor_stand] ~ ~ ~ -80 0 execute if score #emerald settings matches 1 if score #emerald_spawner_1 rotation matches 90 at @e[name=emerald_spawner_1,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_1,type=minecraft:armor_stand] ~ ~ ~ -90 0 execute if score #emerald settings matches 1 if score #emerald_spawner_1 rotation matches 100 at @e[name=emerald_spawner_1,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_1,type=minecraft:armor_stand] ~ ~ ~ -100 0 execute if score #emerald settings matches 1 if score #emerald_spawner_1 rotation matches 110 at @e[name=emerald_spawner_1,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_1,type=minecraft:armor_stand] ~ ~ ~ -110 0 execute if score #emerald settings matches 1 if score #emerald_spawner_1 rotation matches 120 at @e[name=emerald_spawner_1,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_1,type=minecraft:armor_stand] ~ ~ ~ -120 0 execute if score #emerald settings matches 1 if score #emerald_spawner_1 rotation matches 130 at @e[name=emerald_spawner_1,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_1,type=minecraft:armor_stand] ~ ~ ~ -130 0 execute if score #emerald settings matches 1 if score #emerald_spawner_1 rotation matches 140 at @e[name=emerald_spawner_1,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_1,type=minecraft:armor_stand] ~ ~ ~ -140 0 execute if score #emerald settings matches 1 if score #emerald_spawner_1 rotation matches 150 at @e[name=emerald_spawner_1,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_1,type=minecraft:armor_stand] ~ ~ ~ -150 0 execute if score #emerald settings matches 1 if score #emerald_spawner_1 rotation matches 160 at @e[name=emerald_spawner_1,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_1,type=minecraft:armor_stand] ~ ~ ~ -160 0 execute if score #emerald settings matches 1 if score #emerald_spawner_1 rotation matches 170 at @e[name=emerald_spawner_1,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_1,type=minecraft:armor_stand] ~ ~ ~ -170 0 execute if score #emerald settings matches 1 if score #emerald_spawner_1 rotation matches 180 at @e[name=emerald_spawner_1,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_1,type=minecraft:armor_stand] ~ ~ ~ -180 0 execute if score #emerald settings matches 1 if score #emerald_spawner_1 rotation matches 190 at @e[name=emerald_spawner_1,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_1,type=minecraft:armor_stand] ~ ~ ~ -190 0 execute if score #emerald settings matches 1 if score #emerald_spawner_1 rotation matches 200 at @e[name=emerald_spawner_1,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_1,type=minecraft:armor_stand] ~ ~ ~ -200 0 execute if score #emerald settings matches 1 if score #emerald_spawner_1 rotation matches 210 at @e[name=emerald_spawner_1,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_1,type=minecraft:armor_stand] ~ ~ ~ -210 0 execute if score #emerald settings matches 1 if score #emerald_spawner_1 rotation matches 220 at @e[name=emerald_spawner_1,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_1,type=minecraft:armor_stand] ~ ~ ~ -220 0 execute if score #emerald settings matches 1 if score #emerald_spawner_1 rotation matches 230 at @e[name=emerald_spawner_1,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_1,type=minecraft:armor_stand] ~ ~ ~ -230 0 execute if score #emerald settings matches 1 if score #emerald_spawner_1 rotation matches 240 at @e[name=emerald_spawner_1,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_1,type=minecraft:armor_stand] ~ ~ ~ -240 0 execute if score #emerald settings matches 1 if score #emerald_spawner_1 rotation matches 250 at @e[name=emerald_spawner_1,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_1,type=minecraft:armor_stand] ~ ~ ~ -250 0 execute if score #emerald settings matches 1 if score #emerald_spawner_1 rotation matches 260 at @e[name=emerald_spawner_1,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_1,type=minecraft:armor_stand] ~ ~ ~ -260 0 execute if score #emerald settings matches 1 if score #emerald_spawner_1 rotation matches 270 at @e[name=emerald_spawner_1,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_1,type=minecraft:armor_stand] ~ ~ ~ -270 0 execute if score #emerald settings matches 1 if score #emerald_spawner_1 rotation matches 280 at @e[name=emerald_spawner_1,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_1,type=minecraft:armor_stand] ~ ~ ~ -280 0 execute if score #emerald settings matches 1 if score #emerald_spawner_1 rotation matches 290 at @e[name=emerald_spawner_1,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_1,type=minecraft:armor_stand] ~ ~ ~ -290 0 execute if score #emerald settings matches 1 if score #emerald_spawner_1 rotation matches 300 at @e[name=emerald_spawner_1,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_1,type=minecraft:armor_stand] ~ ~ ~ -300 0 execute if score #emerald settings matches 1 if score #emerald_spawner_1 rotation matches 310 at @e[name=emerald_spawner_1,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_1,type=minecraft:armor_stand] ~ ~ ~ -310 0 execute if score #emerald settings matches 1 if score #emerald_spawner_1 rotation matches 320 at @e[name=emerald_spawner_1,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_1,type=minecraft:armor_stand] ~ ~ ~ -320 0 execute if score #emerald settings matches 1 if score #emerald_spawner_1 rotation matches 330 at @e[name=emerald_spawner_1,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_1,type=minecraft:armor_stand] ~ ~ ~ -330 0 execute if score #emerald settings matches 1 if score #emerald_spawner_1 rotation matches 340 at @e[name=emerald_spawner_1,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_1,type=minecraft:armor_stand] ~ ~ ~ -340 0 execute if score #emerald settings matches 1 if score #emerald_spawner_1 rotation matches 350 at @e[name=emerald_spawner_1,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_1,type=minecraft:armor_stand] ~ ~ ~ -350 0 execute if score #emerald settings matches 1 if score #emerald_spawner_1 rotation matches 360 at @e[name=emerald_spawner_1,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_1,type=minecraft:armor_stand] ~ ~ ~ -360 0 execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_1,type=minecraft:armor_stand,y_rotation=-0] run scoreboard players set #emerald_spawner_1 rotation 10 execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_1,type=minecraft:armor_stand,y_rotation=-10] run scoreboard players set #emerald_spawner_1 rotation 20 execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_1,type=minecraft:armor_stand,y_rotation=-20] run scoreboard players set #emerald_spawner_1 rotation 30 execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_1,type=minecraft:armor_stand,y_rotation=-30] run scoreboard players set #emerald_spawner_1 rotation 40 execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_1,type=minecraft:armor_stand,y_rotation=-40] run scoreboard players set #emerald_spawner_1 rotation 50 execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_1,type=minecraft:armor_stand,y_rotation=-50] run scoreboard players set #emerald_spawner_1 rotation 60 execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_1,type=minecraft:armor_stand,y_rotation=-60] run scoreboard players set #emerald_spawner_1 rotation 70 execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_1,type=minecraft:armor_stand,y_rotation=-70] run scoreboard players set #emerald_spawner_1 rotation 80 execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_1,type=minecraft:armor_stand,y_rotation=-80] run scoreboard players set #emerald_spawner_1 rotation 90 execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_1,type=minecraft:armor_stand,y_rotation=-90] run scoreboard players set #emerald_spawner_1 rotation 100 execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_1,type=minecraft:armor_stand,y_rotation=-100] run scoreboard players set #emerald_spawner_1 rotation 110 execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_1,type=minecraft:armor_stand,y_rotation=-110] run scoreboard players set #emerald_spawner_1 rotation 120 execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_1,type=minecraft:armor_stand,y_rotation=-120] run scoreboard players set #emerald_spawner_1 rotation 130 execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_1,type=minecraft:armor_stand,y_rotation=-130] run scoreboard players set #emerald_spawner_1 rotation 140 execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_1,type=minecraft:armor_stand,y_rotation=-140] run scoreboard players set #emerald_spawner_1 rotation 150 execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_1,type=minecraft:armor_stand,y_rotation=-150] run scoreboard players set #emerald_spawner_1 rotation 160 execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_1,type=minecraft:armor_stand,y_rotation=-160] run scoreboard players set #emerald_spawner_1 rotation 170 execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_1,type=minecraft:armor_stand,y_rotation=-170] run scoreboard players set #emerald_spawner_1 rotation 180 execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_1,type=minecraft:armor_stand,y_rotation=-180] run scoreboard players set #emerald_spawner_1 rotation 190 execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_1,type=minecraft:armor_stand,y_rotation=-190] run scoreboard players set #emerald_spawner_1 rotation 200 execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_1,type=minecraft:armor_stand,y_rotation=-200] run scoreboard players set #emerald_spawner_1 rotation 210 execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_1,type=minecraft:armor_stand,y_rotation=-210] run scoreboard players set #emerald_spawner_1 rotation 220 execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_1,type=minecraft:armor_stand,y_rotation=-220] run scoreboard players set #emerald_spawner_1 rotation 230 execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_1,type=minecraft:armor_stand,y_rotation=-230] run scoreboard players set #emerald_spawner_1 rotation 240 execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_1,type=minecraft:armor_stand,y_rotation=-240] run scoreboard players set #emerald_spawner_1 rotation 250 execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_1,type=minecraft:armor_stand,y_rotation=-250] run scoreboard players set #emerald_spawner_1 rotation 260 execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_1,type=minecraft:armor_stand,y_rotation=-260] run scoreboard players set #emerald_spawner_1 rotation 270 execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_1,type=minecraft:armor_stand,y_rotation=-270] run scoreboard players set #emerald_spawner_1 rotation 280 execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_1,type=minecraft:armor_stand,y_rotation=-280] run scoreboard players set #emerald_spawner_1 rotation 290 execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_1,type=minecraft:armor_stand,y_rotation=-290] run scoreboard players set #emerald_spawner_1 rotation 300 execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_1,type=minecraft:armor_stand,y_rotation=-300] run scoreboard players set #emerald_spawner_1 rotation 310 execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_1,type=minecraft:armor_stand,y_rotation=-310] run scoreboard players set #emerald_spawner_1 rotation 320 execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_1,type=minecraft:armor_stand,y_rotation=-320] run scoreboard players set #emerald_spawner_1 rotation 330 execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_1,type=minecraft:armor_stand,y_rotation=-330] run scoreboard players set #emerald_spawner_1 rotation 340 execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_1,type=minecraft:armor_stand,y_rotation=-340] run scoreboard players set #emerald_spawner_1 rotation 350 execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_1,type=minecraft:armor_stand,y_rotation=-350] run scoreboard players set #emerald_spawner_1 rotation 360 execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_1,type=minecraft:armor_stand,y_rotation=-360] run scoreboard players set #emerald_spawner_1 rotation 10 ## Smaragd Spawner 2 execute if score #emerald settings matches 1 if score #emerald_spawner_2 rotation matches 0 at @e[name=emerald_spawner_2,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_2,type=minecraft:armor_stand] ~ ~ ~ -0 0 execute if score #emerald settings matches 1 if score #emerald_spawner_2 rotation matches 10 at @e[name=emerald_spawner_2,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_2,type=minecraft:armor_stand] ~ ~ ~ -10 0 execute if score #emerald settings matches 1 if score #emerald_spawner_2 rotation matches 20 at @e[name=emerald_spawner_2,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_2,type=minecraft:armor_stand] ~ ~ ~ -20 0 execute if score #emerald settings matches 1 if score #emerald_spawner_2 rotation matches 30 at @e[name=emerald_spawner_2,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_2,type=minecraft:armor_stand] ~ ~ ~ -30 0 execute if score #emerald settings matches 1 if score #emerald_spawner_2 rotation matches 40 at @e[name=emerald_spawner_2,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_2,type=minecraft:armor_stand] ~ ~ ~ -40 0 execute if score #emerald settings matches 1 if score #emerald_spawner_2 rotation matches 50 at @e[name=emerald_spawner_2,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_2,type=minecraft:armor_stand] ~ ~ ~ -50 0 execute if score #emerald settings matches 1 if score #emerald_spawner_2 rotation matches 60 at @e[name=emerald_spawner_2,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_2,type=minecraft:armor_stand] ~ ~ ~ -60 0 execute if score #emerald settings matches 1 if score #emerald_spawner_2 rotation matches 70 at @e[name=emerald_spawner_2,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_2,type=minecraft:armor_stand] ~ ~ ~ -70 0 execute if score #emerald settings matches 1 if score #emerald_spawner_2 rotation matches 80 at @e[name=emerald_spawner_2,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_2,type=minecraft:armor_stand] ~ ~ ~ -80 0 execute if score #emerald settings matches 1 if score #emerald_spawner_2 rotation matches 90 at @e[name=emerald_spawner_2,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_2,type=minecraft:armor_stand] ~ ~ ~ -90 0 execute if score #emerald settings matches 1 if score #emerald_spawner_2 rotation matches 100 at @e[name=emerald_spawner_2,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_2,type=minecraft:armor_stand] ~ ~ ~ -100 0 execute if score #emerald settings matches 1 if score #emerald_spawner_2 rotation matches 110 at @e[name=emerald_spawner_2,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_2,type=minecraft:armor_stand] ~ ~ ~ -110 0 execute if score #emerald settings matches 1 if score #emerald_spawner_2 rotation matches 120 at @e[name=emerald_spawner_2,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_2,type=minecraft:armor_stand] ~ ~ ~ -120 0 execute if score #emerald settings matches 1 if score #emerald_spawner_2 rotation matches 130 at @e[name=emerald_spawner_2,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_2,type=minecraft:armor_stand] ~ ~ ~ -130 0 execute if score #emerald settings matches 1 if score #emerald_spawner_2 rotation matches 140 at @e[name=emerald_spawner_2,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_2,type=minecraft:armor_stand] ~ ~ ~ -140 0 execute if score #emerald settings matches 1 if score #emerald_spawner_2 rotation matches 150 at @e[name=emerald_spawner_2,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_2,type=minecraft:armor_stand] ~ ~ ~ -150 0 execute if score #emerald settings matches 1 if score #emerald_spawner_2 rotation matches 160 at @e[name=emerald_spawner_2,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_2,type=minecraft:armor_stand] ~ ~ ~ -160 0 execute if score #emerald settings matches 1 if score #emerald_spawner_2 rotation matches 170 at @e[name=emerald_spawner_2,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_2,type=minecraft:armor_stand] ~ ~ ~ -170 0 execute if score #emerald settings matches 1 if score #emerald_spawner_2 rotation matches 180 at @e[name=emerald_spawner_2,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_2,type=minecraft:armor_stand] ~ ~ ~ -180 0 execute if score #emerald settings matches 1 if score #emerald_spawner_2 rotation matches 190 at @e[name=emerald_spawner_2,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_2,type=minecraft:armor_stand] ~ ~ ~ -190 0 execute if score #emerald settings matches 1 if score #emerald_spawner_2 rotation matches 200 at @e[name=emerald_spawner_2,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_2,type=minecraft:armor_stand] ~ ~ ~ -200 0 execute if score #emerald settings matches 1 if score #emerald_spawner_2 rotation matches 210 at @e[name=emerald_spawner_2,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_2,type=minecraft:armor_stand] ~ ~ ~ -210 0 execute if score #emerald settings matches 1 if score #emerald_spawner_2 rotation matches 220 at @e[name=emerald_spawner_2,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_2,type=minecraft:armor_stand] ~ ~ ~ -220 0 execute if score #emerald settings matches 1 if score #emerald_spawner_2 rotation matches 230 at @e[name=emerald_spawner_2,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_2,type=minecraft:armor_stand] ~ ~ ~ -230 0 execute if score #emerald settings matches 1 if score #emerald_spawner_2 rotation matches 240 at @e[name=emerald_spawner_2,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_2,type=minecraft:armor_stand] ~ ~ ~ -240 0 execute if score #emerald settings matches 1 if score #emerald_spawner_2 rotation matches 250 at @e[name=emerald_spawner_2,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_2,type=minecraft:armor_stand] ~ ~ ~ -250 0 execute if score #emerald settings matches 1 if score #emerald_spawner_2 rotation matches 260 at @e[name=emerald_spawner_2,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_2,type=minecraft:armor_stand] ~ ~ ~ -260 0 execute if score #emerald settings matches 1 if score #emerald_spawner_2 rotation matches 270 at @e[name=emerald_spawner_2,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_2,type=minecraft:armor_stand] ~ ~ ~ -270 0 execute if score #emerald settings matches 1 if score #emerald_spawner_2 rotation matches 280 at @e[name=emerald_spawner_2,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_2,type=minecraft:armor_stand] ~ ~ ~ -280 0 execute if score #emerald settings matches 1 if score #emerald_spawner_2 rotation matches 290 at @e[name=emerald_spawner_2,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_2,type=minecraft:armor_stand] ~ ~ ~ -290 0 execute if score #emerald settings matches 1 if score #emerald_spawner_2 rotation matches 300 at @e[name=emerald_spawner_2,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_2,type=minecraft:armor_stand] ~ ~ ~ -300 0 execute if score #emerald settings matches 1 if score #emerald_spawner_2 rotation matches 310 at @e[name=emerald_spawner_2,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_2,type=minecraft:armor_stand] ~ ~ ~ -310 0 execute if score #emerald settings matches 1 if score #emerald_spawner_2 rotation matches 320 at @e[name=emerald_spawner_2,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_2,type=minecraft:armor_stand] ~ ~ ~ -320 0 execute if score #emerald settings matches 1 if score #emerald_spawner_2 rotation matches 330 at @e[name=emerald_spawner_2,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_2,type=minecraft:armor_stand] ~ ~ ~ -330 0 execute if score #emerald settings matches 1 if score #emerald_spawner_2 rotation matches 340 at @e[name=emerald_spawner_2,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_2,type=minecraft:armor_stand] ~ ~ ~ -340 0 execute if score #emerald settings matches 1 if score #emerald_spawner_2 rotation matches 350 at @e[name=emerald_spawner_2,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_2,type=minecraft:armor_stand] ~ ~ ~ -350 0 execute if score #emerald settings matches 1 if score #emerald_spawner_2 rotation matches 360 at @e[name=emerald_spawner_2,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_2,type=minecraft:armor_stand] ~ ~ ~ -360 0 execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_2,type=minecraft:armor_stand,y_rotation=-0] run scoreboard players set #emerald_spawner_2 rotation 10 execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_2,type=minecraft:armor_stand,y_rotation=-10] run scoreboard players set #emerald_spawner_2 rotation 20 execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_2,type=minecraft:armor_stand,y_rotation=-20] run scoreboard players set #emerald_spawner_2 rotation 30 execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_2,type=minecraft:armor_stand,y_rotation=-30] run scoreboard players set #emerald_spawner_2 rotation 40 execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_2,type=minecraft:armor_stand,y_rotation=-40] run scoreboard players set #emerald_spawner_2 rotation 50 execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_2,type=minecraft:armor_stand,y_rotation=-50] run scoreboard players set #emerald_spawner_2 rotation 60 execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_2,type=minecraft:armor_stand,y_rotation=-60] run scoreboard players set #emerald_spawner_2 rotation 70 execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_2,type=minecraft:armor_stand,y_rotation=-70] run scoreboard players set #emerald_spawner_2 rotation 80 execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_2,type=minecraft:armor_stand,y_rotation=-80] run scoreboard players set #emerald_spawner_2 rotation 90 execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_2,type=minecraft:armor_stand,y_rotation=-90] run scoreboard players set #emerald_spawner_2 rotation 100 execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_2,type=minecraft:armor_stand,y_rotation=-100] run scoreboard players set #emerald_spawner_2 rotation 110 execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_2,type=minecraft:armor_stand,y_rotation=-110] run scoreboard players set #emerald_spawner_2 rotation 120 execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_2,type=minecraft:armor_stand,y_rotation=-120] run scoreboard players set #emerald_spawner_2 rotation 130 execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_2,type=minecraft:armor_stand,y_rotation=-130] run scoreboard players set #emerald_spawner_2 rotation 140 execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_2,type=minecraft:armor_stand,y_rotation=-140] run scoreboard players set #emerald_spawner_2 rotation 150 execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_2,type=minecraft:armor_stand,y_rotation=-150] run scoreboard players set #emerald_spawner_2 rotation 160 execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_2,type=minecraft:armor_stand,y_rotation=-160] run scoreboard players set #emerald_spawner_2 rotation 170 execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_2,type=minecraft:armor_stand,y_rotation=-170] run scoreboard players set #emerald_spawner_2 rotation 180 execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_2,type=minecraft:armor_stand,y_rotation=-180] run scoreboard players set #emerald_spawner_2 rotation 190 execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_2,type=minecraft:armor_stand,y_rotation=-190] run scoreboard players set #emerald_spawner_2 rotation 200 execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_2,type=minecraft:armor_stand,y_rotation=-200] run scoreboard players set #emerald_spawner_2 rotation 210 execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_2,type=minecraft:armor_stand,y_rotation=-210] run scoreboard players set #emerald_spawner_2 rotation 220 execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_2,type=minecraft:armor_stand,y_rotation=-220] run scoreboard players set #emerald_spawner_2 rotation 230 execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_2,type=minecraft:armor_stand,y_rotation=-230] run scoreboard players set #emerald_spawner_2 rotation 240 execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_2,type=minecraft:armor_stand,y_rotation=-240] run scoreboard players set #emerald_spawner_2 rotation 250 execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_2,type=minecraft:armor_stand,y_rotation=-250] run scoreboard players set #emerald_spawner_2 rotation 260 execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_2,type=minecraft:armor_stand,y_rotation=-260] run scoreboard players set #emerald_spawner_2 rotation 270 execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_2,type=minecraft:armor_stand,y_rotation=-270] run scoreboard players set #emerald_spawner_2 rotation 280 execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_2,type=minecraft:armor_stand,y_rotation=-280] run scoreboard players set #emerald_spawner_2 rotation 290 execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_2,type=minecraft:armor_stand,y_rotation=-290] run scoreboard players set #emerald_spawner_2 rotation 300 execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_2,type=minecraft:armor_stand,y_rotation=-300] run scoreboard players set #emerald_spawner_2 rotation 310 execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_2,type=minecraft:armor_stand,y_rotation=-310] run scoreboard players set #emerald_spawner_2 rotation 320 execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_2,type=minecraft:armor_stand,y_rotation=-320] run scoreboard players set #emerald_spawner_2 rotation 330 execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_2,type=minecraft:armor_stand,y_rotation=-330] run scoreboard players set #emerald_spawner_2 rotation 340 execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_2,type=minecraft:armor_stand,y_rotation=-340] run scoreboard players set #emerald_spawner_2 rotation 350 execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_2,type=minecraft:armor_stand,y_rotation=-350] run scoreboard players set #emerald_spawner_2 rotation 360 execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_2,type=minecraft:armor_stand,y_rotation=-360] run scoreboard players set #emerald_spawner_2 rotation 10 ## Smaragd Spawner 3 execute if score #emerald settings matches 1 if score #emerald_spawner_3 rotation matches 0 at @e[name=emerald_spawner_3,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_3,type=minecraft:armor_stand] ~ ~ ~ -0 0 execute if score #emerald settings matches 1 if score #emerald_spawner_3 rotation matches 10 at @e[name=emerald_spawner_3,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_3,type=minecraft:armor_stand] ~ ~ ~ -10 0 execute if score #emerald settings matches 1 if score #emerald_spawner_3 rotation matches 20 at @e[name=emerald_spawner_3,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_3,type=minecraft:armor_stand] ~ ~ ~ -20 0 execute if score #emerald settings matches 1 if score #emerald_spawner_3 rotation matches 30 at @e[name=emerald_spawner_3,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_3,type=minecraft:armor_stand] ~ ~ ~ -30 0 execute if score #emerald settings matches 1 if score #emerald_spawner_3 rotation matches 40 at @e[name=emerald_spawner_3,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_3,type=minecraft:armor_stand] ~ ~ ~ -40 0 execute if score #emerald settings matches 1 if score #emerald_spawner_3 rotation matches 50 at @e[name=emerald_spawner_3,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_3,type=minecraft:armor_stand] ~ ~ ~ -50 0 execute if score #emerald settings matches 1 if score #emerald_spawner_3 rotation matches 60 at @e[name=emerald_spawner_3,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_3,type=minecraft:armor_stand] ~ ~ ~ -60 0 execute if score #emerald settings matches 1 if score #emerald_spawner_3 rotation matches 70 at @e[name=emerald_spawner_3,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_3,type=minecraft:armor_stand] ~ ~ ~ -70 0 execute if score #emerald settings matches 1 if score #emerald_spawner_3 rotation matches 80 at @e[name=emerald_spawner_3,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_3,type=minecraft:armor_stand] ~ ~ ~ -80 0 execute if score #emerald settings matches 1 if score #emerald_spawner_3 rotation matches 90 at @e[name=emerald_spawner_3,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_3,type=minecraft:armor_stand] ~ ~ ~ -90 0 execute if score #emerald settings matches 1 if score #emerald_spawner_3 rotation matches 100 at @e[name=emerald_spawner_3,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_3,type=minecraft:armor_stand] ~ ~ ~ -100 0 execute if score #emerald settings matches 1 if score #emerald_spawner_3 rotation matches 110 at @e[name=emerald_spawner_3,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_3,type=minecraft:armor_stand] ~ ~ ~ -110 0 execute if score #emerald settings matches 1 if score #emerald_spawner_3 rotation matches 120 at @e[name=emerald_spawner_3,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_3,type=minecraft:armor_stand] ~ ~ ~ -120 0 execute if score #emerald settings matches 1 if score #emerald_spawner_3 rotation matches 130 at @e[name=emerald_spawner_3,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_3,type=minecraft:armor_stand] ~ ~ ~ -130 0 execute if score #emerald settings matches 1 if score #emerald_spawner_3 rotation matches 140 at @e[name=emerald_spawner_3,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_3,type=minecraft:armor_stand] ~ ~ ~ -140 0 execute if score #emerald settings matches 1 if score #emerald_spawner_3 rotation matches 150 at @e[name=emerald_spawner_3,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_3,type=minecraft:armor_stand] ~ ~ ~ -150 0 execute if score #emerald settings matches 1 if score #emerald_spawner_3 rotation matches 160 at @e[name=emerald_spawner_3,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_3,type=minecraft:armor_stand] ~ ~ ~ -160 0 execute if score #emerald settings matches 1 if score #emerald_spawner_3 rotation matches 170 at @e[name=emerald_spawner_3,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_3,type=minecraft:armor_stand] ~ ~ ~ -170 0 execute if score #emerald settings matches 1 if score #emerald_spawner_3 rotation matches 180 at @e[name=emerald_spawner_3,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_3,type=minecraft:armor_stand] ~ ~ ~ -180 0 execute if score #emerald settings matches 1 if score #emerald_spawner_3 rotation matches 190 at @e[name=emerald_spawner_3,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_3,type=minecraft:armor_stand] ~ ~ ~ -190 0 execute if score #emerald settings matches 1 if score #emerald_spawner_3 rotation matches 200 at @e[name=emerald_spawner_3,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_3,type=minecraft:armor_stand] ~ ~ ~ -200 0 execute if score #emerald settings matches 1 if score #emerald_spawner_3 rotation matches 210 at @e[name=emerald_spawner_3,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_3,type=minecraft:armor_stand] ~ ~ ~ -210 0 execute if score #emerald settings matches 1 if score #emerald_spawner_3 rotation matches 220 at @e[name=emerald_spawner_3,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_3,type=minecraft:armor_stand] ~ ~ ~ -220 0 execute if score #emerald settings matches 1 if score #emerald_spawner_3 rotation matches 230 at @e[name=emerald_spawner_3,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_3,type=minecraft:armor_stand] ~ ~ ~ -230 0 execute if score #emerald settings matches 1 if score #emerald_spawner_3 rotation matches 240 at @e[name=emerald_spawner_3,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_3,type=minecraft:armor_stand] ~ ~ ~ -240 0 execute if score #emerald settings matches 1 if score #emerald_spawner_3 rotation matches 250 at @e[name=emerald_spawner_3,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_3,type=minecraft:armor_stand] ~ ~ ~ -250 0 execute if score #emerald settings matches 1 if score #emerald_spawner_3 rotation matches 260 at @e[name=emerald_spawner_3,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_3,type=minecraft:armor_stand] ~ ~ ~ -260 0 execute if score #emerald settings matches 1 if score #emerald_spawner_3 rotation matches 270 at @e[name=emerald_spawner_3,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_3,type=minecraft:armor_stand] ~ ~ ~ -270 0 execute if score #emerald settings matches 1 if score #emerald_spawner_3 rotation matches 280 at @e[name=emerald_spawner_3,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_3,type=minecraft:armor_stand] ~ ~ ~ -280 0 execute if score #emerald settings matches 1 if score #emerald_spawner_3 rotation matches 290 at @e[name=emerald_spawner_3,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_3,type=minecraft:armor_stand] ~ ~ ~ -290 0 execute if score #emerald settings matches 1 if score #emerald_spawner_3 rotation matches 300 at @e[name=emerald_spawner_3,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_3,type=minecraft:armor_stand] ~ ~ ~ -300 0 execute if score #emerald settings matches 1 if score #emerald_spawner_3 rotation matches 310 at @e[name=emerald_spawner_3,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_3,type=minecraft:armor_stand] ~ ~ ~ -310 0 execute if score #emerald settings matches 1 if score #emerald_spawner_3 rotation matches 320 at @e[name=emerald_spawner_3,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_3,type=minecraft:armor_stand] ~ ~ ~ -320 0 execute if score #emerald settings matches 1 if score #emerald_spawner_3 rotation matches 330 at @e[name=emerald_spawner_3,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_3,type=minecraft:armor_stand] ~ ~ ~ -330 0 execute if score #emerald settings matches 1 if score #emerald_spawner_3 rotation matches 340 at @e[name=emerald_spawner_3,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_3,type=minecraft:armor_stand] ~ ~ ~ -340 0 execute if score #emerald settings matches 1 if score #emerald_spawner_3 rotation matches 350 at @e[name=emerald_spawner_3,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_3,type=minecraft:armor_stand] ~ ~ ~ -350 0 execute if score #emerald settings matches 1 if score #emerald_spawner_3 rotation matches 360 at @e[name=emerald_spawner_3,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_3,type=minecraft:armor_stand] ~ ~ ~ -360 0 execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_3,type=minecraft:armor_stand,y_rotation=-0] run scoreboard players set #emerald_spawner_3 rotation 10 execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_3,type=minecraft:armor_stand,y_rotation=-10] run scoreboard players set #emerald_spawner_3 rotation 20 execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_3,type=minecraft:armor_stand,y_rotation=-20] run scoreboard players set #emerald_spawner_3 rotation 30 execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_3,type=minecraft:armor_stand,y_rotation=-30] run scoreboard players set #emerald_spawner_3 rotation 40 execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_3,type=minecraft:armor_stand,y_rotation=-40] run scoreboard players set #emerald_spawner_3 rotation 50 execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_3,type=minecraft:armor_stand,y_rotation=-50] run scoreboard players set #emerald_spawner_3 rotation 60 execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_3,type=minecraft:armor_stand,y_rotation=-60] run scoreboard players set #emerald_spawner_3 rotation 70 execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_3,type=minecraft:armor_stand,y_rotation=-70] run scoreboard players set #emerald_spawner_3 rotation 80 execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_3,type=minecraft:armor_stand,y_rotation=-80] run scoreboard players set #emerald_spawner_3 rotation 90 execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_3,type=minecraft:armor_stand,y_rotation=-90] run scoreboard players set #emerald_spawner_3 rotation 100 execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_3,type=minecraft:armor_stand,y_rotation=-100] run scoreboard players set #emerald_spawner_3 rotation 110 execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_3,type=minecraft:armor_stand,y_rotation=-110] run scoreboard players set #emerald_spawner_3 rotation 120 execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_3,type=minecraft:armor_stand,y_rotation=-120] run scoreboard players set #emerald_spawner_3 rotation 130 execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_3,type=minecraft:armor_stand,y_rotation=-130] run scoreboard players set #emerald_spawner_3 rotation 140 execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_3,type=minecraft:armor_stand,y_rotation=-140] run scoreboard players set #emerald_spawner_3 rotation 150 execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_3,type=minecraft:armor_stand,y_rotation=-150] run scoreboard players set #emerald_spawner_3 rotation 160 execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_3,type=minecraft:armor_stand,y_rotation=-160] run scoreboard players set #emerald_spawner_3 rotation 170 execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_3,type=minecraft:armor_stand,y_rotation=-170] run scoreboard players set #emerald_spawner_3 rotation 180 execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_3,type=minecraft:armor_stand,y_rotation=-180] run scoreboard players set #emerald_spawner_3 rotation 190 execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_3,type=minecraft:armor_stand,y_rotation=-190] run scoreboard players set #emerald_spawner_3 rotation 200 execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_3,type=minecraft:armor_stand,y_rotation=-200] run scoreboard players set #emerald_spawner_3 rotation 210 execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_3,type=minecraft:armor_stand,y_rotation=-210] run scoreboard players set #emerald_spawner_3 rotation 220 execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_3,type=minecraft:armor_stand,y_rotation=-220] run scoreboard players set #emerald_spawner_3 rotation 230 execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_3,type=minecraft:armor_stand,y_rotation=-230] run scoreboard players set #emerald_spawner_3 rotation 240 execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_3,type=minecraft:armor_stand,y_rotation=-240] run scoreboard players set #emerald_spawner_3 rotation 250 execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_3,type=minecraft:armor_stand,y_rotation=-250] run scoreboard players set #emerald_spawner_3 rotation 260 execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_3,type=minecraft:armor_stand,y_rotation=-260] run scoreboard players set #emerald_spawner_3 rotation 270 execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_3,type=minecraft:armor_stand,y_rotation=-270] run scoreboard players set #emerald_spawner_3 rotation 280 execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_3,type=minecraft:armor_stand,y_rotation=-280] run scoreboard players set #emerald_spawner_3 rotation 290 execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_3,type=minecraft:armor_stand,y_rotation=-290] run scoreboard players set #emerald_spawner_3 rotation 300 execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_3,type=minecraft:armor_stand,y_rotation=-300] run scoreboard players set #emerald_spawner_3 rotation 310 execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_3,type=minecraft:armor_stand,y_rotation=-310] run scoreboard players set #emerald_spawner_3 rotation 320 execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_3,type=minecraft:armor_stand,y_rotation=-320] run scoreboard players set #emerald_spawner_3 rotation 330 execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_3,type=minecraft:armor_stand,y_rotation=-330] run scoreboard players set #emerald_spawner_3 rotation 340 execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_3,type=minecraft:armor_stand,y_rotation=-340] run scoreboard players set #emerald_spawner_3 rotation 350 execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_3,type=minecraft:armor_stand,y_rotation=-350] run scoreboard players set #emerald_spawner_3 rotation 360 execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_3,type=minecraft:armor_stand,y_rotation=-360] run scoreboard players set #emerald_spawner_3 rotation 10 ## Smaragd Spawner 4 execute if score #emerald settings matches 1 if score #emerald_spawner_4 rotation matches 0 at @e[name=emerald_spawner_4,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_4,type=minecraft:armor_stand] ~ ~ ~ -0 0 execute if score #emerald settings matches 1 if score #emerald_spawner_4 rotation matches 10 at @e[name=emerald_spawner_4,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_4,type=minecraft:armor_stand] ~ ~ ~ -10 0 execute if score #emerald settings matches 1 if score #emerald_spawner_4 rotation matches 20 at @e[name=emerald_spawner_4,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_4,type=minecraft:armor_stand] ~ ~ ~ -20 0 execute if score #emerald settings matches 1 if score #emerald_spawner_4 rotation matches 30 at @e[name=emerald_spawner_4,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_4,type=minecraft:armor_stand] ~ ~ ~ -30 0 execute if score #emerald settings matches 1 if score #emerald_spawner_4 rotation matches 40 at @e[name=emerald_spawner_4,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_4,type=minecraft:armor_stand] ~ ~ ~ -40 0 execute if score #emerald settings matches 1 if score #emerald_spawner_4 rotation matches 50 at @e[name=emerald_spawner_4,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_4,type=minecraft:armor_stand] ~ ~ ~ -50 0 execute if score #emerald settings matches 1 if score #emerald_spawner_4 rotation matches 60 at @e[name=emerald_spawner_4,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_4,type=minecraft:armor_stand] ~ ~ ~ -60 0 execute if score #emerald settings matches 1 if score #emerald_spawner_4 rotation matches 70 at @e[name=emerald_spawner_4,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_4,type=minecraft:armor_stand] ~ ~ ~ -70 0 execute if score #emerald settings matches 1 if score #emerald_spawner_4 rotation matches 80 at @e[name=emerald_spawner_4,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_4,type=minecraft:armor_stand] ~ ~ ~ -80 0 execute if score #emerald settings matches 1 if score #emerald_spawner_4 rotation matches 90 at @e[name=emerald_spawner_4,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_4,type=minecraft:armor_stand] ~ ~ ~ -90 0 execute if score #emerald settings matches 1 if score #emerald_spawner_4 rotation matches 100 at @e[name=emerald_spawner_4,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_4,type=minecraft:armor_stand] ~ ~ ~ -100 0 execute if score #emerald settings matches 1 if score #emerald_spawner_4 rotation matches 110 at @e[name=emerald_spawner_4,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_4,type=minecraft:armor_stand] ~ ~ ~ -110 0 execute if score #emerald settings matches 1 if score #emerald_spawner_4 rotation matches 120 at @e[name=emerald_spawner_4,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_4,type=minecraft:armor_stand] ~ ~ ~ -120 0 execute if score #emerald settings matches 1 if score #emerald_spawner_4 rotation matches 130 at @e[name=emerald_spawner_4,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_4,type=minecraft:armor_stand] ~ ~ ~ -130 0 execute if score #emerald settings matches 1 if score #emerald_spawner_4 rotation matches 140 at @e[name=emerald_spawner_4,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_4,type=minecraft:armor_stand] ~ ~ ~ -140 0 execute if score #emerald settings matches 1 if score #emerald_spawner_4 rotation matches 150 at @e[name=emerald_spawner_4,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_4,type=minecraft:armor_stand] ~ ~ ~ -150 0 execute if score #emerald settings matches 1 if score #emerald_spawner_4 rotation matches 160 at @e[name=emerald_spawner_4,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_4,type=minecraft:armor_stand] ~ ~ ~ -160 0 execute if score #emerald settings matches 1 if score #emerald_spawner_4 rotation matches 170 at @e[name=emerald_spawner_4,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_4,type=minecraft:armor_stand] ~ ~ ~ -170 0 execute if score #emerald settings matches 1 if score #emerald_spawner_4 rotation matches 180 at @e[name=emerald_spawner_4,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_4,type=minecraft:armor_stand] ~ ~ ~ -180 0 execute if score #emerald settings matches 1 if score #emerald_spawner_4 rotation matches 190 at @e[name=emerald_spawner_4,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_4,type=minecraft:armor_stand] ~ ~ ~ -190 0 execute if score #emerald settings matches 1 if score #emerald_spawner_4 rotation matches 200 at @e[name=emerald_spawner_4,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_4,type=minecraft:armor_stand] ~ ~ ~ -200 0 execute if score #emerald settings matches 1 if score #emerald_spawner_4 rotation matches 210 at @e[name=emerald_spawner_4,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_4,type=minecraft:armor_stand] ~ ~ ~ -210 0 execute if score #emerald settings matches 1 if score #emerald_spawner_4 rotation matches 220 at @e[name=emerald_spawner_4,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_4,type=minecraft:armor_stand] ~ ~ ~ -220 0 execute if score #emerald settings matches 1 if score #emerald_spawner_4 rotation matches 230 at @e[name=emerald_spawner_4,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_4,type=minecraft:armor_stand] ~ ~ ~ -230 0 execute if score #emerald settings matches 1 if score #emerald_spawner_4 rotation matches 240 at @e[name=emerald_spawner_4,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_4,type=minecraft:armor_stand] ~ ~ ~ -240 0 execute if score #emerald settings matches 1 if score #emerald_spawner_4 rotation matches 250 at @e[name=emerald_spawner_4,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_4,type=minecraft:armor_stand] ~ ~ ~ -250 0 execute if score #emerald settings matches 1 if score #emerald_spawner_4 rotation matches 260 at @e[name=emerald_spawner_4,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_4,type=minecraft:armor_stand] ~ ~ ~ -260 0 execute if score #emerald settings matches 1 if score #emerald_spawner_4 rotation matches 270 at @e[name=emerald_spawner_4,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_4,type=minecraft:armor_stand] ~ ~ ~ -270 0 execute if score #emerald settings matches 1 if score #emerald_spawner_4 rotation matches 280 at @e[name=emerald_spawner_4,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_4,type=minecraft:armor_stand] ~ ~ ~ -280 0 execute if score #emerald settings matches 1 if score #emerald_spawner_4 rotation matches 290 at @e[name=emerald_spawner_4,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_4,type=minecraft:armor_stand] ~ ~ ~ -290 0 execute if score #emerald settings matches 1 if score #emerald_spawner_4 rotation matches 300 at @e[name=emerald_spawner_4,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_4,type=minecraft:armor_stand] ~ ~ ~ -300 0 execute if score #emerald settings matches 1 if score #emerald_spawner_4 rotation matches 310 at @e[name=emerald_spawner_4,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_4,type=minecraft:armor_stand] ~ ~ ~ -310 0 execute if score #emerald settings matches 1 if score #emerald_spawner_4 rotation matches 320 at @e[name=emerald_spawner_4,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_4,type=minecraft:armor_stand] ~ ~ ~ -320 0 execute if score #emerald settings matches 1 if score #emerald_spawner_4 rotation matches 330 at @e[name=emerald_spawner_4,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_4,type=minecraft:armor_stand] ~ ~ ~ -330 0 execute if score #emerald settings matches 1 if score #emerald_spawner_4 rotation matches 340 at @e[name=emerald_spawner_4,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_4,type=minecraft:armor_stand] ~ ~ ~ -340 0 execute if score #emerald settings matches 1 if score #emerald_spawner_4 rotation matches 350 at @e[name=emerald_spawner_4,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_4,type=minecraft:armor_stand] ~ ~ ~ -350 0 execute if score #emerald settings matches 1 if score #emerald_spawner_4 rotation matches 360 at @e[name=emerald_spawner_4,type=minecraft:armor_stand] run tp @e[name=emerald_spawner_4,type=minecraft:armor_stand] ~ ~ ~ -360 0 execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_4,type=minecraft:armor_stand,y_rotation=-0] run scoreboard players set #emerald_spawner_4 rotation 10 execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_4,type=minecraft:armor_stand,y_rotation=-10] run scoreboard players set #emerald_spawner_4 rotation 20 execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_4,type=minecraft:armor_stand,y_rotation=-20] run scoreboard players set #emerald_spawner_4 rotation 30 execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_4,type=minecraft:armor_stand,y_rotation=-30] run scoreboard players set #emerald_spawner_4 rotation 40 execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_4,type=minecraft:armor_stand,y_rotation=-40] run scoreboard players set #emerald_spawner_4 rotation 50 execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_4,type=minecraft:armor_stand,y_rotation=-50] run scoreboard players set #emerald_spawner_4 rotation 60 execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_4,type=minecraft:armor_stand,y_rotation=-60] run scoreboard players set #emerald_spawner_4 rotation 70 execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_4,type=minecraft:armor_stand,y_rotation=-70] run scoreboard players set #emerald_spawner_4 rotation 80 execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_4,type=minecraft:armor_stand,y_rotation=-80] run scoreboard players set #emerald_spawner_4 rotation 90 execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_4,type=minecraft:armor_stand,y_rotation=-90] run scoreboard players set #emerald_spawner_4 rotation 100 execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_4,type=minecraft:armor_stand,y_rotation=-100] run scoreboard players set #emerald_spawner_4 rotation 110 execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_4,type=minecraft:armor_stand,y_rotation=-110] run scoreboard players set #emerald_spawner_4 rotation 120 execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_4,type=minecraft:armor_stand,y_rotation=-120] run scoreboard players set #emerald_spawner_4 rotation 130 execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_4,type=minecraft:armor_stand,y_rotation=-130] run scoreboard players set #emerald_spawner_4 rotation 140 execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_4,type=minecraft:armor_stand,y_rotation=-140] run scoreboard players set #emerald_spawner_4 rotation 150 execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_4,type=minecraft:armor_stand,y_rotation=-150] run scoreboard players set #emerald_spawner_4 rotation 160 execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_4,type=minecraft:armor_stand,y_rotation=-160] run scoreboard players set #emerald_spawner_4 rotation 170 execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_4,type=minecraft:armor_stand,y_rotation=-170] run scoreboard players set #emerald_spawner_4 rotation 180 execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_4,type=minecraft:armor_stand,y_rotation=-180] run scoreboard players set #emerald_spawner_4 rotation 190 execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_4,type=minecraft:armor_stand,y_rotation=-190] run scoreboard players set #emerald_spawner_4 rotation 200 execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_4,type=minecraft:armor_stand,y_rotation=-200] run scoreboard players set #emerald_spawner_4 rotation 210 execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_4,type=minecraft:armor_stand,y_rotation=-210] run scoreboard players set #emerald_spawner_4 rotation 220 execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_4,type=minecraft:armor_stand,y_rotation=-220] run scoreboard players set #emerald_spawner_4 rotation 230 execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_4,type=minecraft:armor_stand,y_rotation=-230] run scoreboard players set #emerald_spawner_4 rotation 240 execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_4,type=minecraft:armor_stand,y_rotation=-240] run scoreboard players set #emerald_spawner_4 rotation 250 execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_4,type=minecraft:armor_stand,y_rotation=-250] run scoreboard players set #emerald_spawner_4 rotation 260 execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_4,type=minecraft:armor_stand,y_rotation=-260] run scoreboard players set #emerald_spawner_4 rotation 270 execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_4,type=minecraft:armor_stand,y_rotation=-270] run scoreboard players set #emerald_spawner_4 rotation 280 execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_4,type=minecraft:armor_stand,y_rotation=-280] run scoreboard players set #emerald_spawner_4 rotation 290 execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_4,type=minecraft:armor_stand,y_rotation=-290] run scoreboard players set #emerald_spawner_4 rotation 300 execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_4,type=minecraft:armor_stand,y_rotation=-300] run scoreboard players set #emerald_spawner_4 rotation 310 execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_4,type=minecraft:armor_stand,y_rotation=-310] run scoreboard players set #emerald_spawner_4 rotation 320 execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_4,type=minecraft:armor_stand,y_rotation=-320] run scoreboard players set #emerald_spawner_4 rotation 330 execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_4,type=minecraft:armor_stand,y_rotation=-330] run scoreboard players set #emerald_spawner_4 rotation 340 execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_4,type=minecraft:armor_stand,y_rotation=-340] run scoreboard players set #emerald_spawner_4 rotation 350 execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_4,type=minecraft:armor_stand,y_rotation=-350] run scoreboard players set #emerald_spawner_4 rotation 360 execute if score #emerald settings matches 1 if entity @e[name=emerald_spawner_4,type=minecraft:armor_stand,y_rotation=-360] run scoreboard players set #emerald_spawner_4 rotation 10