---- Minecraft Crash Report ---- // I let you down. Sorry :( Time: 05/04/19 20:12 Description: Manually triggered debug crash java.lang.Throwable at cuw.b(SourceFile:525) at cux.n(SourceFile:1465) at cux.d(SourceFile:916) at cux.b(SourceFile:410) at net.minecraft.client.main.Main.main(SourceFile:154) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Thread: Client thread Stacktrace: at cuw.b(SourceFile:525) -- Affected level -- Details: Level name: MpServer All players: 1 total; [djj['VeilStar'/11, l='MpServer', x=-382.45, y=14.87, z=28.51]] Chunk stats: MultiplayerChunkCache: 729, 502 Level seed: 0 Level generator: ID 01 - flat, ver 0. Features enabled: false Level generator options: {} Level spawn location: World: (-367,2,80), Chunk: (at 1,0,0 in -23,5; contains blocks -368,0,80 to -353,255,95), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511) Level time: 222645 game time, 6000 day time Level dimension: 0 Level storage version: 0x00000 - Unknown? Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false) Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false Server brand: vanilla Server type: Integrated singleplayer server Stacktrace: at dgz.a(SourceFile:447) at cux.b(SourceFile:1911) at cux.b(SourceFile:418) at net.minecraft.client.main.Main.main(SourceFile:154) -- System Details -- Details: Minecraft Version: 19w14b Operating System: Windows 7 (amd64) version 6.1 Java Version: 1.8.0_202, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 203643832 bytes (194 MB) / 524288000 bytes (500 MB) up to 1908932608 bytes (1820 MB) JVM Flags: 2 total; -Xmx2G -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump Launched Version: 19w14b LWJGL: 3.2.1 build 12 OpenGL: GeForce GTX 970/PCIe/SSE2 GL version 4.6.0 NVIDIA 419.67, NVIDIA Corporation GL Caps: Using GL 1.3 multitexturing. Using GL 1.3 texture combiners. Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported. Shaders are available because OpenGL 2.1 is supported. VBOs are available because OpenGL 1.5 is supported. Using VBOs: Yes Is Modded: Probably not. Jar signature remains and client brand is untouched. Type: Client (map_client.txt) Resource Packs: vanilla Current Language: English (US) CPU: 8x Intel(R) Core(TM) i7 CPU 960 @ 3.20GHz