---- Minecraft Crash Report ---- // Hi. I'm Minecraft, and I'm a crashaholic. Time: 15/04/19 07:47 Description: Manually triggered debug crash java.lang.Throwable at cuz.b(SourceFile:528) at cvb.n(SourceFile:1466) at cvb.d(SourceFile:917) at cvb.b(SourceFile:410) at net.minecraft.client.main.Main.main(SourceFile:154) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Thread: Client thread Stacktrace: at cuz.b(SourceFile:528) -- Affected level -- Details: Level name: MpServer All players: 1 total; [djo['VeilStar'/2, l='MpServer', x=-184.50, y=4.00, z=222.50]] Chunk stats: MultiplayerChunkCache: 729, 482 Level seed: 0 Level generator: ID 01 - flat, ver 0. Features enabled: false Level generator options: {} Level spawn location: World: (-176,4,224), Chunk: (at 0,0,0 in -11,14; contains blocks -176,0,224 to -161,255,239), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511) Level time: 360 game time, 360 day time Level dimension: 0 Level storage version: 0x00000 - Unknown? Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false) Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false Server brand: vanilla Server type: Integrated singleplayer server Stacktrace: at dhe.a(SourceFile:420) at cvb.b(SourceFile:1912) at cvb.b(SourceFile:418) at net.minecraft.client.main.Main.main(SourceFile:154) -- System Details -- Details: Minecraft Version: 1.14 Pre-Release 2 Operating System: Windows 7 (amd64) version 6.1 Java Version: 1.8.0_202, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 585688888 bytes (558 MB) / 1004011520 bytes (957 MB) up to 1908932608 bytes (1820 MB) JVM Flags: 2 total; -Xmx2G -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump Launched Version: 1.14 Pre-Release 2 LWJGL: 3.2.1 build 12 OpenGL: GeForce GTX 970/PCIe/SSE2 GL version 4.6.0 NVIDIA 419.67, NVIDIA Corporation GL Caps: Using GL 1.3 multitexturing. Using GL 1.3 texture combiners. Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported. Shaders are available because OpenGL 2.1 is supported. VBOs are available because OpenGL 1.5 is supported. Using VBOs: Yes Is Modded: Probably not. Jar signature remains and client brand is untouched. Type: Client (map_client.txt) Resource Packs: vanilla, file/iframes.zip Current Language: English (US) CPU: 8x Intel(R) Core(TM) i7 CPU 960 @ 3.20GHz