---- Minecraft Crash Report ---- // Shall we play a game? Time: 3/21/20 11:07 AM Description: Unexpected error java.lang.RuntimeException: glCheckFramebufferStatus returned unknown status:36061 at cxe.b(SourceFile:154) at cxe.b(SourceFile:123) at cxe.d(SourceFile:65) at cxe.a(SourceFile:54) at dbn.a(SourceFile:1069) at cxx.b(SourceFile:267) at cxx$$Lambda$1502/1806983232.invoke(Unknown Source) at org.lwjgl.glfw.GLFWFramebufferSizeCallbackI.callback(GLFWFramebufferSizeCallbackI.java:37) at org.lwjgl.system.JNI.invokeV(Native Method) at org.lwjgl.glfw.GLFW.glfwPollEvents(GLFW.java:3101) at com.mojang.blaze3d.systems.RenderSystem.flipFrame(SourceFile:98) at cxx.e(SourceFile:301) at dbn.d(SourceFile:1012) at dbn.d(SourceFile:619) at net.minecraft.client.main.Main.main(SourceFile:204) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- System Details -- Details: Minecraft Version: 1.15.2 Minecraft Version ID: 1.15.2 Operating System: Windows 10 (amd64) version 10.0 Java Version: 1.8.0_51, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 1632992512 bytes (1557 MB) / 1912602624 bytes (1824 MB) up to 2147483648 bytes (2048 MB) CPUs: 12 JVM Flags: 9 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M -Xmx2G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M Launched Version: 1.15.2 Backend library: LWJGL version 3.2.2 build 10 Backend API: GeForce GTX 1660 Ti/PCIe/SSE2 GL version 4.6.0 NVIDIA 442.74, NVIDIA Corporation GL Caps: Using framebuffer using OpenGL 3.0 Using VBOs: Yes Is Modded: Probably not. Jar signature remains and client brand is untouched. Type: Client (map_client.txt) Resource Packs: Current Language: English (US) CPU: 12x AMD Ryzen 5 2600X Six-Core Processor