---- Minecraft Crash Report ---- // My bad. Time: 4/26/20 4:50 AM Description: Rendering Block Entity java.lang.OutOfMemoryError: Java heap space at java.util.Arrays.copyOf(Arrays.java:3181) at java.util.ArrayList.grow(ArrayList.java:261) at java.util.ArrayList.ensureExplicitCapacity(ArrayList.java:235) at java.util.ArrayList.ensureCapacityInternal(ArrayList.java:227) at java.util.ArrayList.add(ArrayList.java:458) at dlc.a(SourceFile:407) at ecv.a(SourceFile:82) at ecv$$Lambda$2902/664000898.apply(Unknown Source) at cdd.a(SourceFile:89) at ecv.a(SourceFile:81) at ecv.a(SourceFile:27) at ecl.a(SourceFile:107) at ecl.b(SourceFile:96) at ecl$$Lambda$2890/1168298620.run(Unknown Source) at ecl.a(SourceFile:128) at ecl.a(SourceFile:96) at eam.a(SourceFile:1141) at eai.a(SourceFile:718) at eai.a(SourceFile:541) at dkr.e(SourceFile:1007) at dkr.d(SourceFile:630) at net.minecraft.client.main.Main.main(SourceFile:204) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Thread: Render thread Stacktrace: at java.util.Arrays.copyOf(Arrays.java:3181) at java.util.ArrayList.grow(ArrayList.java:261) at java.util.ArrayList.ensureExplicitCapacity(ArrayList.java:235) at java.util.ArrayList.ensureCapacityInternal(ArrayList.java:227) at java.util.ArrayList.add(ArrayList.java:458) at dlc.a(SourceFile:407) at ecv.a(SourceFile:82) at ecv$$Lambda$2902/664000898.apply(Unknown Source) at cdd.a(SourceFile:89) at ecv.a(SourceFile:81) at ecv.a(SourceFile:27) at ecl.a(SourceFile:107) at ecl.b(SourceFile:96) at ecl$$Lambda$2890/1168298620.run(Unknown Source) -- Block Entity Details -- Details: Name: minecraft:sign // cdd Block: Block{minecraft:oak_wall_sign}[facing=west,waterlogged=false] Block location: World: (-1207,99,1533), Chunk: (at 9,6,13 in -76,95; contains blocks -1216,0,1520 to -1201,255,1535), Region: (-3,2; contains chunks -96,64 to -65,95, blocks -1536,0,1024 to -1025,255,1535) Block: Block{minecraft:oak_wall_sign}[facing=west,waterlogged=false] Block location: World: (-1207,99,1533), Chunk: (at 9,6,13 in -76,95; contains blocks -1216,0,1520 to -1201,255,1535), Region: (-3,2; contains chunks -96,64 to -65,95, blocks -1536,0,1024 to -1025,255,1535) Stacktrace: at ecl.a(SourceFile:128) at ecl.a(SourceFile:96) at eam.a(SourceFile:1141) at eai.a(SourceFile:718) -- Affected level -- Details: All players: 1 total; [dzw['unbanmejason'/3218, l='MpServer', x=-1207.71, y=144.00, z=1545.96]] Chunk stats: Client Chunk Cache: 729, 441 Level dimension: minecraft:overworld Level name: MpServer Level seed: 3104902050365591954 Level generator: ID 00 - default, ver 1. Features enabled: false Level generator options: NBT[{}] Level spawn location: World: (80,64,129), Chunk: (at 0,4,1 in 5,8; contains blocks 80,0,128 to 95,255,143), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511) Level time: 2476565 game time, 2648629 day time Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false) Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false Known server brands: Level was modded: false Level storage version: 0x04ABD - Anvil Server brand: vanilla Server type: Non-integrated multiplayer server Stacktrace: at dxd.a(SourceFile:430) at dkr.c(SourceFile:1980) at dkr.d(SourceFile:648) at net.minecraft.client.main.Main.main(SourceFile:204) -- System Details -- Details: Minecraft Version: 20w17a Minecraft Version ID: 20w17a Operating System: Windows 10 (amd64) version 10.0 Java Version: 1.8.0_51, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 196828896 bytes (187 MB) / 2147483648 bytes (2048 MB) up to 2147483648 bytes (2048 MB) CPUs: 16 JVM Flags: 9 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M -Xmx2G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M Launched Version: 20w17a Backend library: LWJGL version 3.2.2 build 10 Backend API: GeForce GTX 1070/PCIe/SSE2 GL version 4.6.0 NVIDIA 440.97, NVIDIA Corporation GL Caps: Using framebuffer using OpenGL 3.0 Using VBOs: Yes Is Modded: Probably not. Jar signature remains and client brand is untouched. Type: Client (map_client.txt) Resource Packs: Current Language: English (US) CPU: 16x AMD Ryzen 7 1700 Eight-Core Processor