---- Minecraft Crash Report ----
// My bad.

Time: 4/26/20 4:50 AM
Description: Rendering Block Entity

java.lang.OutOfMemoryError: Java heap space
	at java.util.Arrays.copyOf(Arrays.java:3181)
	at java.util.ArrayList.grow(ArrayList.java:261)
	at java.util.ArrayList.ensureExplicitCapacity(ArrayList.java:235)
	at java.util.ArrayList.ensureCapacityInternal(ArrayList.java:227)
	at java.util.ArrayList.add(ArrayList.java:458)
	at dlc.a(SourceFile:407)
	at ecv.a(SourceFile:82)
	at ecv$$Lambda$2902/664000898.apply(Unknown Source)
	at cdd.a(SourceFile:89)
	at ecv.a(SourceFile:81)
	at ecv.a(SourceFile:27)
	at ecl.a(SourceFile:107)
	at ecl.b(SourceFile:96)
	at ecl$$Lambda$2890/1168298620.run(Unknown Source)
	at ecl.a(SourceFile:128)
	at ecl.a(SourceFile:96)
	at eam.a(SourceFile:1141)
	at eai.a(SourceFile:718)
	at eai.a(SourceFile:541)
	at dkr.e(SourceFile:1007)
	at dkr.d(SourceFile:630)
	at net.minecraft.client.main.Main.main(SourceFile:204)


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- Head --
Thread: Render thread
Stacktrace:
	at java.util.Arrays.copyOf(Arrays.java:3181)
	at java.util.ArrayList.grow(ArrayList.java:261)
	at java.util.ArrayList.ensureExplicitCapacity(ArrayList.java:235)
	at java.util.ArrayList.ensureCapacityInternal(ArrayList.java:227)
	at java.util.ArrayList.add(ArrayList.java:458)
	at dlc.a(SourceFile:407)
	at ecv.a(SourceFile:82)
	at ecv$$Lambda$2902/664000898.apply(Unknown Source)
	at cdd.a(SourceFile:89)
	at ecv.a(SourceFile:81)
	at ecv.a(SourceFile:27)
	at ecl.a(SourceFile:107)
	at ecl.b(SourceFile:96)
	at ecl$$Lambda$2890/1168298620.run(Unknown Source)

-- Block Entity Details --
Details:
	Name: minecraft:sign // cdd
	Block: Block{minecraft:oak_wall_sign}[facing=west,waterlogged=false]
	Block location: World: (-1207,99,1533), Chunk: (at 9,6,13 in -76,95; contains blocks -1216,0,1520 to -1201,255,1535), Region: (-3,2; contains chunks -96,64 to -65,95, blocks -1536,0,1024 to -1025,255,1535)
	Block: Block{minecraft:oak_wall_sign}[facing=west,waterlogged=false]
	Block location: World: (-1207,99,1533), Chunk: (at 9,6,13 in -76,95; contains blocks -1216,0,1520 to -1201,255,1535), Region: (-3,2; contains chunks -96,64 to -65,95, blocks -1536,0,1024 to -1025,255,1535)
Stacktrace:
	at ecl.a(SourceFile:128)
	at ecl.a(SourceFile:96)
	at eam.a(SourceFile:1141)
	at eai.a(SourceFile:718)

-- Affected level --
Details:
	All players: 1 total; [dzw['unbanmejason'/3218, l='MpServer', x=-1207.71, y=144.00, z=1545.96]]
	Chunk stats: Client Chunk Cache: 729, 441
	Level dimension: minecraft:overworld
	Level name: MpServer
	Level seed: 3104902050365591954
	Level generator: ID 00 - default, ver 1. Features enabled: false
	Level generator options: NBT[{}]
	Level spawn location: World: (80,64,129), Chunk: (at 0,4,1 in 5,8; contains blocks 80,0,128 to 95,255,143), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
	Level time: 2476565 game time, 2648629 day time
	Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
	Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false
	Known server brands: 
	Level was modded: false
	Level storage version: 0x04ABD - Anvil
	Server brand: vanilla
	Server type: Non-integrated multiplayer server
Stacktrace:
	at dxd.a(SourceFile:430)
	at dkr.c(SourceFile:1980)
	at dkr.d(SourceFile:648)
	at net.minecraft.client.main.Main.main(SourceFile:204)

-- System Details --
Details:
	Minecraft Version: 20w17a
	Minecraft Version ID: 20w17a
	Operating System: Windows 10 (amd64) version 10.0
	Java Version: 1.8.0_51, Oracle Corporation
	Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
	Memory: 196828896 bytes (187 MB) / 2147483648 bytes (2048 MB) up to 2147483648 bytes (2048 MB)
	CPUs: 16
	JVM Flags: 9 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M -Xmx2G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M
	Launched Version: 20w17a
	Backend library: LWJGL version 3.2.2 build 10
	Backend API: GeForce GTX 1070/PCIe/SSE2 GL version 4.6.0 NVIDIA 440.97, NVIDIA Corporation
	GL Caps: Using framebuffer using OpenGL 3.0
	Using VBOs: Yes
	Is Modded: Probably not. Jar signature remains and client brand is untouched.
	Type: Client (map_client.txt)
	Resource Packs: 
	Current Language: English (US)
	CPU: 16x AMD Ryzen 7 1700 Eight-Core Processor