---- Minecraft Crash Report ---- // I bet Cylons wouldn't have this problem. Time: 04.06.20, 21:30 Description: mouseClicked event handler java.lang.IllegalStateException: Lock is no longer valid at daa$a.i(SourceFile:297) at daa$a.h(SourceFile:431) at dtv.a(SourceFile:176) at dlt.a(SourceFile:1850) at dph.c(SourceFile:42) at dne.b(SourceFile:33) at dmy.a(SourceFile:16) at dnc.a(SourceFile:149) at doa.a(SourceFile:27) at dlu.b(SourceFile:92) at dqn.a(SourceFile:431) at dlu.a(SourceFile:92) at dlu.c(SourceFile:162) at amk.execute(SourceFile:94) at dlu.b(SourceFile:162) at org.lwjgl.glfw.GLFWMouseButtonCallbackI.callback(GLFWMouseButtonCallbackI.java:36) at org.lwjgl.system.JNI.invokeV(Native Method) at org.lwjgl.glfw.GLFW.glfwWaitEventsTimeout(GLFW.java:3174) at com.mojang.blaze3d.systems.RenderSystem.limitDisplayFPS(SourceFile:124) at dlt.e(SourceFile:1038) at dlt.d(SourceFile:648) at net.minecraft.client.main.Main.main(SourceFile:215) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Thread: Render thread Stacktrace: at daa$a.i(SourceFile:297) at daa$a.h(SourceFile:431) at dtv.a(SourceFile:176) at dlt.a(SourceFile:1850) at dph.c(SourceFile:42) at dne.b(SourceFile:33) at dmy.a(SourceFile:16) at dnc.a(SourceFile:149) at doa.a(SourceFile:27) at dlu.b(SourceFile:92) -- Affected screen -- Details: Screen name: dph Stacktrace: at dqn.a(SourceFile:431) at dlu.a(SourceFile:92) at dlu.c(SourceFile:162) at amk.execute(SourceFile:94) at dlu.b(SourceFile:162) at org.lwjgl.glfw.GLFWMouseButtonCallbackI.callback(GLFWMouseButtonCallbackI.java:36) at org.lwjgl.system.JNI.invokeV(Native Method) at org.lwjgl.glfw.GLFW.glfwWaitEventsTimeout(GLFW.java:3174) at com.mojang.blaze3d.systems.RenderSystem.limitDisplayFPS(SourceFile:124) at dlt.e(SourceFile:1038) at dlt.d(SourceFile:648) at net.minecraft.client.main.Main.main(SourceFile:215) -- System Details -- Details: Minecraft Version: 1.16 Pre-release 1 Minecraft Version ID: 1.16-pre1 Operating System: Windows 10 (amd64) version 10.0 Java Version: 12.0.1, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode, sharing), Oracle Corporation Memory: 461019968 bytes (439 MB) / 1073741824 bytes (1024 MB) up to 2147483648 bytes (2048 MB) CPUs: 8 JVM Flags: 9 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M -Xmx2G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M Launched Version: 1.16-pre1 Backend library: LWJGL version 3.2.2 build 10 Backend API: GeForce GTX 1050 Ti/PCIe/SSE2 GL version 4.6.0 NVIDIA 432.00, NVIDIA Corporation GL Caps: Using framebuffer using OpenGL 3.0 Using VBOs: Yes Is Modded: Probably not. Jar signature remains and client brand is untouched. Type: Client (map_client.txt) Resource Packs: vanilla Current Language: English (US) CPU: 8x Intel(R) Core(TM) i7-3770 CPU @ 3.40GHz