---- Minecraft Crash Report ----
// I bet Cylons wouldn't have this problem.

Time: 24/06/20 12:58 AM
Description: Rendering screen

java.lang.NullPointerException: Rendering screen
	at nd.a(SourceFile:27)
	at mr.b(SourceFile:109)
	at mr.a(SourceFile:76)
	at dmh.a(SourceFile:134)
	at dmi.a(SourceFile:42)
	at dmt.a(SourceFile:317)
	at dmv.a(SourceFile:117)
	at djv.a(SourceFile:67)
	at ebs.a(SourceFile:603)
	at dlx.e(SourceFile:1021)
	at dlx.e(SourceFile:654)
	at net.minecraft.client.main.Main.main(SourceFile:215)


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- Head --
Thread: Render thread
Stacktrace:
	at nd.a(SourceFile:27)
	at mr.b(SourceFile:109)
	at mr.a(SourceFile:76)
	at dmh.a(SourceFile:134)
	at dmi.a(SourceFile:42)
	at dmt.a(SourceFile:317)
	at dmv.a(SourceFile:117)
	at djv.a(SourceFile:67)

-- Screen render details --
Details:
	Screen name: djv
	Mouse location: Scaled: (200, 0). Absolute: (400.000000, 0.000000)
	Screen size: Scaled: (427, 240). Absolute: (854, 480). Scale factor of 2.000000
Stacktrace:
	at ebs.a(SourceFile:603)
	at dlx.e(SourceFile:1021)
	at dlx.e(SourceFile:654)
	at net.minecraft.client.main.Main.main(SourceFile:215)

-- System Details --
Details:
	Minecraft Version: 1.16
	Minecraft Version ID: 1.16
	Operating System: Windows 8 (amd64) version 6.2
	Java Version: 1.8.0_51, Oracle Corporation
	Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
	Memory: 904847592 bytes (862 MB) / 1946157056 bytes (1856 MB) up to 2147483648 bytes (2048 MB)
	CPUs: 4
	JVM Flags: 9 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M -Xmx2G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M
	Launched Version: 1.16
	Backend library: LWJGL version 3.2.2 build 10
	Backend API: GeForce GTX 1050 Ti/PCIe/SSE2 GL version 4.6.0 NVIDIA 445.87, NVIDIA Corporation
	GL Caps: Using framebuffer using OpenGL 3.0
	Using VBOs: Yes
	Is Modded: Probably not. Jar signature remains and client brand is untouched.
	Type: Client (map_client.txt)
	Resource Packs: vanilla, programer_art
	Current Language: English (US)
	CPU: 4x AMD A10-7700K Radeon R7, 10 Compute Cores 4C+6G