---- Minecraft Crash Report ----
// Why did you do that?

Time: 6/23/20 5:02 PM
Description: Rendering screen

java.lang.NullPointerException: Rendering screen
	at nd.a(SourceFile:27)
	at mr.b(SourceFile:109)
	at mr.a(SourceFile:76)
	at dmh.a(SourceFile:134)
	at dmi.a(SourceFile:42)
	at dmt.a(SourceFile:317)
	at dmv.a(SourceFile:117)
	at djv.a(SourceFile:67)
	at ebs.a(SourceFile:603)
	at dlx.e(SourceFile:1021)
	at dlx.e(SourceFile:654)
	at net.minecraft.client.main.Main.main(SourceFile:215)


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- Head --
Thread: Render thread
Stacktrace:
	at nd.a(SourceFile:27)
	at mr.b(SourceFile:109)
	at mr.a(SourceFile:76)
	at dmh.a(SourceFile:134)
	at dmi.a(SourceFile:42)
	at dmt.a(SourceFile:317)
	at dmv.a(SourceFile:117)
	at djv.a(SourceFile:67)

-- Screen render details --
Details:
	Screen name: djv
	Mouse location: Scaled: (0, 154). Absolute: (1.000000, 308.000000)
	Screen size: Scaled: (427, 240). Absolute: (854, 480). Scale factor of 2.000000
Stacktrace:
	at ebs.a(SourceFile:603)
	at dlx.e(SourceFile:1021)
	at dlx.e(SourceFile:654)
	at net.minecraft.client.main.Main.main(SourceFile:215)

-- System Details --
Details:
	Minecraft Version: 1.16
	Minecraft Version ID: 1.16
	Operating System: Windows 10 (amd64) version 10.0
	Java Version: 1.8.0_51, Oracle Corporation
	Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
	Memory: 5606127400 bytes (5346 MB) / 6442450944 bytes (6144 MB) up to 6442450944 bytes (6144 MB)
	CPUs: 8
	JVM Flags: 10 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M -Xmx6G -Xms6G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M
	Launched Version: 1.16
	Backend library: LWJGL version 3.2.2 build 10
	Backend API: GeForce GTX 1080 Ti/PCIe/SSE2 GL version 4.6.0 NVIDIA 445.87, NVIDIA Corporation
	GL Caps: Using framebuffer using OpenGL 3.0
	Using VBOs: Yes
	Is Modded: Probably not. Jar signature remains and client brand is untouched.
	Type: Client (map_client.txt)
	Resource Packs: vanilla
	Current Language: English (US)
	CPU: 8x Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz