---- Minecraft Crash Report ---- // Uh... Did I do that? Time: 6/23/20 11:08 AM Description: Rendering screen java.lang.NullPointerException: Rendering screen at nd.a(SourceFile:27) at mr.b(SourceFile:109) at mr.a(SourceFile:76) at dmh.a(SourceFile:134) at dmi.a(SourceFile:42) at dmt.a(SourceFile:317) at dmv.a(SourceFile:117) at djv.a(SourceFile:67) at ebs.a(SourceFile:603) at dlx.e(SourceFile:1021) at dlx.e(SourceFile:654) at net.minecraft.client.main.Main.main(SourceFile:215) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Thread: Render thread Stacktrace: at nd.a(SourceFile:27) at mr.b(SourceFile:109) at mr.a(SourceFile:76) at dmh.a(SourceFile:134) at dmi.a(SourceFile:42) at dmt.a(SourceFile:317) at dmv.a(SourceFile:117) at djv.a(SourceFile:67) -- Screen render details -- Details: Screen name: djv Mouse location: Scaled: (270, 151). Absolute: (1080.000000, 605.000000) Screen size: Scaled: (480, 270). Absolute: (1920, 1080). Scale factor of 4.000000 Stacktrace: at ebs.a(SourceFile:603) at dlx.e(SourceFile:1021) at dlx.e(SourceFile:654) at net.minecraft.client.main.Main.main(SourceFile:215) -- System Details -- Details: Minecraft Version: 1.16 Minecraft Version ID: 1.16 Operating System: Windows 10 (amd64) version 10.0 Java Version: 1.8.0_51, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 1734278808 bytes (1653 MB) / 4529848320 bytes (4320 MB) up to 5368709120 bytes (5120 MB) CPUs: 12 JVM Flags: 9 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M -Xmx5G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M Launched Version: 1.16 Backend library: LWJGL version 3.2.2 build 10 Backend API: GeForce RTX 2060 SUPER/PCIe/SSE2 GL version 4.6.0 NVIDIA 446.14, NVIDIA Corporation GL Caps: Using framebuffer using OpenGL 3.0 Using VBOs: Yes Is Modded: Probably not. Jar signature remains and client brand is untouched. Type: Client (map_client.txt) Resource Packs: vanilla, programer_art, file/VanillaTweaks_r926037.zip Current Language: English (United Kingdom) CPU: 12x AMD Ryzen 5 3600 6-Core Processor