---- Minecraft Crash Report ---- // Why did you do that? Time: 04.08.20 16:50 Description: Rendering screen java.lang.ArithmeticException: / by zero at dtl$a.c(SourceFile:105) at dtl.a(SourceFile:68) at dtn.a(SourceFile:324) at dry.a(SourceFile:66) at ebs.a(SourceFile:603) at dlx.e(SourceFile:1021) at dlx.e(SourceFile:654) at net.minecraft.client.main.Main.main(SourceFile:215) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Thread: Render thread Stacktrace: at dtl$a.c(SourceFile:105) at dtl.a(SourceFile:68) at dtn.a(SourceFile:324) at dry.a(SourceFile:66) -- Screen render details -- Details: Screen name: dry Mouse location: Scaled: (75, 136). Absolute: (150.000000, 272.000000) Screen size: Scaled: (427, 240). Absolute: (854, 480). Scale factor of 2.000000 -- Affected level -- Details: All players: 1 total; [ebf['iTzEvilWallPvP'/7, l='ClientLevel', x=-153.66, y=56.00, z=-11.38]] Chunk stats: Client Chunk Cache: 225, 111 Level dimension: minecraft:overworld Level spawn location: World: (8,55,8), Chunk: (at 8,3,8 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511) Level time: 5424208 game time, 18000 day time Server brand: vanilla Server type: Integrated singleplayer server Stacktrace: at dym.a(SourceFile:449) at dlx.c(SourceFile:2181) at dlx.e(SourceFile:672) at net.minecraft.client.main.Main.main(SourceFile:215) -- System Details -- Details: Minecraft Version: 1.16.1 Minecraft Version ID: 1.16.1 Operating System: Windows 10 (amd64) version 10.0 Java Version: 1.8.0_51, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 1047598128 bytes (999 MB) / 1845493760 bytes (1760 MB) up to 2147483648 bytes (2048 MB) CPUs: 4 JVM Flags: 9 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M -Xmx2G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M Launched Version: 1.16.1 Backend library: LWJGL version 3.2.2 build 10 Backend API: GeForce GTX 1050 Ti/PCIe/SSE2 GL version 4.6.0 NVIDIA 432.00, NVIDIA Corporation GL Caps: Using framebuffer using OpenGL 3.0 Using VBOs: Yes Is Modded: Probably not. Jar signature remains and client brand is untouched. Type: Client (map_client.txt) Resource Packs: vanilla, file/Anime+Phantoms.zip (incompatible), file/speech bubbles.zip, file/20w14s Current Language: English (US) CPU: 4x Intel(R) Xeon(R) CPU E3-1225 V2 @ 3.20GHz