---- Minecraft Profiler Results ----
// *cracks redstone whip*

Version: 1.18.1
Time span: 75 ms
Tick span: 1 ticks
// This is approximately 13.19 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(2/2) - 97.38%/97.38%
[01] |   level(2/2) - 94.33%/91.86%
[02] |   |   entities(2/2) - 22.20%/20.39%
[02] |   |   terrain(2/2) - 19.77%/18.16%
[03] |   |   |   filterempty(2/2) - 51.51%/9.35%
[03] |   |   |   unspecified(2/2) - 35.62%/6.47%
[03] |   |   |   render_solid:RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eps$$Lambda$3367/0x00000008008be880@2ff9d094]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](2/2) - 8.57%/1.56%
[03] |   |   |   render_cutout_mipped:RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eps$$Lambda$3368/0x00000008008beaa0@220d1dfd]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](2/2) - 3.39%/0.62%
[03] |   |   |   render_cutout:RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[eps$$Lambda$3369/0x00000008008becc0@f1bb962]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](2/2) - 0.91%/0.16%
[02] |   |   destroyProgress(2/2) - 11.03%/10.13%
[02] |   |   blockentities(2/2) - 8.50%/7.81%
[02] |   |   particles(2/2) - 4.89%/4.49%
[02] |   |   camera(2/2) - 4.50%/4.13%
[02] |   |   light_updates(2/2) - 3.96%/3.64%
[02] |   |   clear(2/2) - 3.49%/3.20%
[02] |   |   translucent(2/2) - 2.88%/2.65%
[03] |   |   |   unspecified(2/2) - 82.43%/2.18%
[03] |   |   |   render_translucent:RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eps$$Lambda$3370/0x00000008008beee0@58fb1b15]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](2/2) - 13.41%/0.35%
[03] |   |   |   filterempty(2/2) - 4.00%/0.11%
[03] |   |   |   translucent_sort(2/2) - 0.16%/0.00%
[02] |   |   light_update_queue(2/2) - 2.71%/2.49%
[02] |   |   sky(2/2) - 2.63%/2.42%
[02] |   |   clouds(2/2) - 2.22%/2.04%
[02] |   |   weather(2/2) - 2.16%/1.98%
[02] |   |   string(2/2) - 2.07%/1.90%
[03] |   |   |   unspecified(2/2) - 89.19%/1.70%
[03] |   |   |   filterempty(2/2) - 7.26%/0.14%
[03] |   |   |   render_tripwire:RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eps$$Lambda$3405/0x00000008008c2200@42dae57f]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](2/2) - 3.55%/0.07%
[02] |   |   terrain_setup(2/2) - 2.04%/1.88%
[03] |   |   |   unspecified(2/2) - 98.50%/1.85%
[03] |   |   |   update(2/2) - 0.58%/0.01%
[03] |   |   |   camera(2/2) - 0.50%/0.01%
[03] |   |   |   culling(2/2) - 0.35%/0.01%
[03] |   |   |   cull(2/2) - 0.07%/0.00%
[02] |   |   fog(2/2) - 1.71%/1.57%
[02] |   |   hand(2/2) - 0.98%/0.90%
[02] |   |   unspecified(2/2) - 0.73%/0.67%
[02] |   |   compilechunks(2/2) - 0.62%/0.57%
[03] |   |   |   unspecified(2/2) - 98.08%/0.56%
[03] |   |   |   populate_chunks_to_compile(2/2) - 1.53%/0.01%
[03] |   |   |   schedule_async_compile(2/2) - 0.21%/0.00%
[03] |   |   |   upload(2/2) - 0.17%/0.00%
[02] |   |   captureFrustum(2/2) - 0.51%/0.47%
[02] |   |   culling(2/2) - 0.35%/0.32%
[02] |   |   pick(2/2) - 0.04%/0.04%
[03] |   |   |   #getEntities 1/1
[02] |   |   center(2/2) - 0.00%/0.00%
[01] |   gui(2/2) - 5.62%/5.47%
[02] |   |   debug(2/2) - 72.34%/3.96%
[02] |   |   unspecified(2/2) - 22.20%/1.21%
[02] |   |   chat(2/2) - 5.40%/0.30%
[02] |   |   bossHealth(2/2) - 0.04%/0.00%
[02] |   |   selectedItemName(2/2) - 0.01%/0.00%
[01] |   unspecified(2/2) - 0.05%/0.05%
[00] updateDisplay(2/2) - 1.67%/1.67%
[00] unspecified(2/2) - 0.65%/0.65%
[00] blit(2/2) - 0.18%/0.18%
[00] yield(2/2) - 0.05%/0.05%
[00] render(2/2) - 0.04%/0.04%
[01] |   unspecified(2/2) - 94.96%/0.04%
[01] |   display(2/2) - 5.04%/0.00%
[00] sound(2/2) - 0.03%/0.03%
[00] toasts(2/2) - 0.00%/0.00%
[00] fpsUpdate(2/2) - 0.00%/0.00%
[00] scheduledExecutables(2/2) - 0.00%/0.00%
[00] tick(2/2) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

