---- Minecraft Profiler Results ----
// Shiny numbers!

Version: 1.18.1
Time span: 62 ms
Tick span: 1 ticks
// This is approximately 15.89 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] unspecified(2/2) - 74.30%/74.30%
[00] gameRenderer(2/2) - 24.20%/24.20%
[01] |   level(2/2) - 86.05%/20.82%
[02] |   |   terrain(2/2) - 91.63%/19.08%
[03] |   |   |   filterempty(2/2) - 49.32%/9.41%
[03] |   |   |   unspecified(2/2) - 42.74%/8.15%
[03] |   |   |   render_solid:RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eps$$Lambda$3367/0x00000008008be880@2ff9d094]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](2/2) - 4.28%/0.82%
[03] |   |   |   render_cutout_mipped:RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eps$$Lambda$3368/0x00000008008beaa0@220d1dfd]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](2/2) - 3.57%/0.68%
[03] |   |   |   render_cutout:RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[eps$$Lambda$3369/0x00000008008becc0@f1bb962]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](2/2) - 0.09%/0.02%
[02] |   |   hand(2/2) - 1.56%/0.33%
[02] |   |   sky(2/2) - 1.37%/0.29%
[02] |   |   clouds(2/2) - 1.09%/0.23%
[02] |   |   camera(2/2) - 0.98%/0.20%
[02] |   |   clear(2/2) - 0.81%/0.17%
[02] |   |   entities(2/2) - 0.46%/0.09%
[02] |   |   unspecified(2/2) - 0.41%/0.09%
[02] |   |   translucent(2/2) - 0.32%/0.07%
[03] |   |   |   unspecified(2/2) - 40.91%/0.03%
[03] |   |   |   render_translucent:RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eps$$Lambda$3370/0x00000008008beee0@58fb1b15]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](2/2) - 29.30%/0.02%
[03] |   |   |   filterempty(2/2) - 24.48%/0.02%
[03] |   |   |   translucent_sort(2/2) - 5.31%/0.00%
[02] |   |   pick(2/2) - 0.23%/0.05%
[03] |   |   |   #getEntities 1/1
[02] |   |   string(2/2) - 0.20%/0.04%
[03] |   |   |   unspecified(2/2) - 36.78%/0.02%
[03] |   |   |   render_tripwire:RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eps$$Lambda$3405/0x00000008008c2200@42dae57f]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](2/2) - 33.13%/0.01%
[03] |   |   |   filterempty(2/2) - 30.09%/0.01%
[02] |   |   particles(2/2) - 0.19%/0.04%
[02] |   |   terrain_setup(2/2) - 0.17%/0.04%
[03] |   |   |   update(2/2) - 31.50%/0.01%
[03] |   |   |   culling(2/2) - 24.54%/0.01%
[03] |   |   |   unspecified(2/2) - 20.89%/0.01%
[03] |   |   |   camera(2/2) - 19.96%/0.01%
[03] |   |   |   cull(2/2) - 3.11%/0.00%
[02] |   |   light_updates(2/2) - 0.14%/0.03%
[02] |   |   blockentities(2/2) - 0.13%/0.03%
[02] |   |   destroyProgress(2/2) - 0.12%/0.03%
[02] |   |   compilechunks(2/2) - 0.10%/0.02%
[03] |   |   |   populate_chunks_to_compile(2/2) - 57.14%/0.01%
[03] |   |   |   unspecified(2/2) - 20.79%/0.00%
[03] |   |   |   schedule_async_compile(2/2) - 12.34%/0.00%
[03] |   |   |   upload(2/2) - 9.74%/0.00%
[02] |   |   weather(2/2) - 0.04%/0.01%
[02] |   |   fog(2/2) - 0.02%/0.00%
[02] |   |   light_update_queue(2/2) - 0.02%/0.00%
[02] |   |   center(2/2) - 0.01%/0.00%
[02] |   |   culling(2/2) - 0.01%/0.00%
[02] |   |   captureFrustum(2/2) - 0.01%/0.00%
[01] |   gui(2/2) - 13.84%/3.35%
[02] |   |   unspecified(2/2) - 67.45%/2.26%
[02] |   |   debug(2/2) - 19.46%/0.65%
[02] |   |   chat(2/2) - 12.99%/0.44%
[02] |   |   bossHealth(2/2) - 0.08%/0.00%
[02] |   |   selectedItemName(2/2) - 0.02%/0.00%
[01] |   unspecified(2/2) - 0.11%/0.03%
[00] updateDisplay(2/2) - 1.31%/1.31%
[00] blit(2/2) - 0.12%/0.12%
[00] render(2/2) - 0.04%/0.04%
[01] |   unspecified(2/2) - 95.88%/0.04%
[01] |   display(2/2) - 4.12%/0.00%
[00] sound(2/2) - 0.02%/0.02%
[00] yield(2/2) - 0.01%/0.01%
[00] toasts(2/2) - 0.00%/0.00%
[00] fpsUpdate(2/2) - 0.00%/0.00%
[00] scheduledExecutables(2/2) - 0.00%/0.00%
[00] tick(2/2) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

