---- Minecraft Profiler Results ----
// Now with the same numbers

Version: 1.18.1
Time span: 42 ms
Tick span: 1 ticks
// This is approximately 23.65 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(2/2) - 95.77%/95.77%
[01] |   level(2/2) - 96.74%/92.65%
[02] |   |   entities(2/2) - 18.28%/16.94%
[02] |   |   terrain(2/2) - 14.66%/13.58%
[03] |   |   |   unspecified(2/2) - 74.02%/10.05%
[03] |   |   |   render_solid:RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eps$$Lambda$3367/0x00000008008be880@2ff9d094]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](2/2) - 15.37%/2.09%
[03] |   |   |   render_cutout_mipped:RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eps$$Lambda$3368/0x00000008008beaa0@220d1dfd]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](2/2) - 7.64%/1.04%
[03] |   |   |   render_cutout:RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[eps$$Lambda$3369/0x00000008008becc0@f1bb962]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](2/2) - 2.32%/0.31%
[03] |   |   |   filterempty(2/2) - 0.65%/0.09%
[02] |   |   destroyProgress(2/2) - 13.06%/12.10%
[02] |   |   blockentities(2/2) - 12.28%/11.37%
[02] |   |   unspecified(2/2) - 6.13%/5.68%
[02] |   |   clear(2/2) - 5.44%/5.04%
[02] |   |   light_updates(2/2) - 3.39%/3.14%
[02] |   |   camera(2/2) - 3.06%/2.84%
[02] |   |   translucent(2/2) - 2.87%/2.65%
[03] |   |   |   unspecified(2/2) - 87.87%/2.33%
[03] |   |   |   render_translucent:RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eps$$Lambda$3370/0x00000008008beee0@58fb1b15]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](2/2) - 10.81%/0.29%
[03] |   |   |   filterempty(2/2) - 1.23%/0.03%
[03] |   |   |   translucent_sort(2/2) - 0.09%/0.00%
[02] |   |   particles(2/2) - 2.57%/2.38%
[02] |   |   fog(2/2) - 2.25%/2.09%
[02] |   |   sky(2/2) - 2.21%/2.04%
[02] |   |   terrain_setup(2/2) - 2.05%/1.90%
[03] |   |   |   unspecified(2/2) - 95.97%/1.82%
[03] |   |   |   update(2/2) - 3.22%/0.06%
[03] |   |   |   culling(2/2) - 0.36%/0.01%
[03] |   |   |   camera(2/2) - 0.36%/0.01%
[03] |   |   |   cull(2/2) - 0.08%/0.00%
[02] |   |   weather(2/2) - 1.93%/1.79%
[02] |   |   pick(2/2) - 1.77%/1.64%
[03] |   |   |   #getEntities 1/1
[02] |   |   captureFrustum(2/2) - 1.52%/1.41%
[02] |   |   culling(2/2) - 1.51%/1.40%
[02] |   |   clouds(2/2) - 1.40%/1.30%
[02] |   |   light_update_queue(2/2) - 1.12%/1.04%
[02] |   |   string(2/2) - 0.95%/0.88%
[03] |   |   |   unspecified(2/2) - 90.66%/0.80%
[03] |   |   |   render_tripwire:RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eps$$Lambda$3405/0x00000008008c2200@42dae57f]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](2/2) - 7.94%/0.07%
[03] |   |   |   filterempty(2/2) - 1.40%/0.01%
[02] |   |   compilechunks(2/2) - 0.90%/0.83%
[03] |   |   |   unspecified(2/2) - 93.37%/0.78%
[03] |   |   |   populate_chunks_to_compile(2/2) - 6.02%/0.05%
[03] |   |   |   upload(2/2) - 0.35%/0.00%
[03] |   |   |   schedule_async_compile(2/2) - 0.26%/0.00%
[02] |   |   hand(2/2) - 0.63%/0.59%
[02] |   |   center(2/2) - 0.00%/0.00%
[01] |   gui(2/2) - 3.23%/3.10%
[02] |   |   debug(2/2) - 60.60%/1.88%
[02] |   |   unspecified(2/2) - 32.43%/1.00%
[02] |   |   chat(2/2) - 6.90%/0.21%
[02] |   |   bossHealth(2/2) - 0.06%/0.00%
[02] |   |   selectedItemName(2/2) - 0.02%/0.00%
[01] |   unspecified(2/2) - 0.03%/0.03%
[00] unspecified(2/2) - 2.11%/2.11%
[00] updateDisplay(2/2) - 1.88%/1.88%
[00] blit(2/2) - 0.17%/0.17%
[00] render(2/2) - 0.04%/0.04%
[01] |   unspecified(2/2) - 97.69%/0.04%
[01] |   display(2/2) - 2.31%/0.00%
[00] sound(2/2) - 0.02%/0.02%
[00] yield(2/2) - 0.00%/0.00%
[00] toasts(2/2) - 0.00%/0.00%
[00] scheduledExecutables(2/2) - 0.00%/0.00%
[00] tick(2/2) - 0.00%/0.00%
[00] fpsUpdate(2/2) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

