---- Minecraft Profiler Results ----
// You should add flames to things, it makes them go faster!

Version: 21w11a
Time span: 91 ms
Tick span: 1 ticks
// This is approximately 10.97 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 98.65%/98.65%
[01] |   level(1/1) - 99.34%/98.00%
[02] |   |   updatechunks(1/1) - 85.44%/83.73%
[02] |   |   terrain(1/1) - 8.33%/8.17%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2805/185451558@27702b7a]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 59.24%/4.84%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[ekn$$Lambda$2807/1571835907@6e30ed46]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 20.93%/1.71%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2806/1007729201@40f538fa]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 15.58%/1.27%
[03] |   |   |   filterempty(3/3) - 2.27%/0.19%
[03] |   |   |   unspecified(1/1) - 1.98%/0.16%
[02] |   |   terrain_setup(1/1) - 2.21%/2.17%
[03] |   |   |   update(1/1) - 95.42%/2.07%
[04] |   |   |   |   iteration(1/1) - 99.51%/2.06%
[04] |   |   |   |   unspecified(1/1) - 0.49%/0.01%
[03] |   |   |   rebuildNear(1/1) - 4.09%/0.09%
[03] |   |   |   unspecified(1/1) - 0.26%/0.01%
[03] |   |   |   camera(1/1) - 0.10%/0.00%
[03] |   |   |   culling(1/1) - 0.09%/0.00%
[03] |   |   |   cull(1/1) - 0.03%/0.00%
[02] |   |   translucent(1/1) - 1.26%/1.23%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2808/840958857@2b63308]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 86.37%/1.06%
[03] |   |   |   unspecified(1/1) - 8.84%/0.11%
[03] |   |   |   filterempty(1/1) - 4.70%/0.06%
[03] |   |   |   translucent_sort(1/1) - 0.08%/0.00%
[02] |   |   entities(1/1) - 1.18%/1.16%
[02] |   |   blockentities(1/1) - 0.36%/0.36%
[02] |   |   string(1/1) - 0.27%/0.27%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2841/701762021@243be3df]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 73.59%/0.20%
[03] |   |   |   filterempty(1/1) - 14.25%/0.04%
[03] |   |   |   unspecified(1/1) - 12.16%/0.03%
[02] |   |   sky(1/1) - 0.23%/0.22%
[02] |   |   unspecified(1/1) - 0.17%/0.17%
[02] |   |   hand(1/1) - 0.15%/0.15%
[02] |   |   clear(1/1) - 0.14%/0.14%
[02] |   |   clouds(1/1) - 0.10%/0.09%
[02] |   |   camera(1/1) - 0.04%/0.04%
[02] |   |   pick(1/1) - 0.03%/0.03%
[03] |   |   |   #getEntities 1/1
[02] |   |   particles(1/1) - 0.02%/0.02%
[02] |   |   light_updates(1/1) - 0.02%/0.02%
[02] |   |   destroyProgress(1/1) - 0.01%/0.01%
[02] |   |   weather(1/1) - 0.01%/0.01%
[02] |   |   fog(1/1) - 0.01%/0.01%
[02] |   |   center(1/1) - 0.00%/0.00%
[02] |   |   culling(1/1) - 0.00%/0.00%
[02] |   |   captureFrustum(1/1) - 0.00%/0.00%
[01] |   gui(1/1) - 0.65%/0.64%
[02] |   |   chat(1/1) - 72.79%/0.47%
[02] |   |   unspecified(1/1) - 26.89%/0.17%
[02] |   |   bossHealth(1/1) - 0.32%/0.00%
[01] |   unspecified(1/1) - 0.01%/0.01%
[00] unspecified(1/1) - 0.67%/0.67%
[00] updateDisplay(1/1) - 0.45%/0.45%
[00] render(1/1) - 0.10%/0.10%
[01] |   unspecified(1/1) - 97.43%/0.10%
[01] |   display(1/1) - 2.57%/0.00%
[00] blit(1/1) - 0.07%/0.07%
[00] yield(1/1) - 0.03%/0.03%
[00] sound(1/1) - 0.02%/0.02%
[00] scheduledExecutables(1/1) - 0.01%/0.01%
[00] toasts(1/1) - 0.00%/0.00%
[00] fpsUpdate(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

