---- Minecraft Profiler Results ----
// You should add flames to things, it makes them go faster!

Version: 21w11a
Time span: 40 ms
Tick span: 1 ticks
// This is approximately 24.82 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 94.05%/94.05%
[01] |   level(1/1) - 97.99%/92.16%
[02] |   |   updatechunks(1/1) - 63.80%/58.79%
[02] |   |   terrain(1/1) - 19.92%/18.36%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2805/185451558@27702b7a]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 58.30%/10.70%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[ekn$$Lambda$2807/1571835907@6e30ed46]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 21.30%/3.91%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2806/1007729201@40f538fa]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 15.83%/2.91%
[03] |   |   |   filterempty(3/3) - 2.54%/0.47%
[03] |   |   |   unspecified(1/1) - 2.02%/0.37%
[02] |   |   terrain_setup(1/1) - 6.24%/5.75%
[03] |   |   |   update(1/1) - 96.68%/5.56%
[04] |   |   |   |   iteration(1/1) - 99.55%/5.53%
[04] |   |   |   |   unspecified(1/1) - 0.45%/0.03%
[03] |   |   |   rebuildNear(1/1) - 2.90%/0.17%
[03] |   |   |   unspecified(1/1) - 0.22%/0.01%
[03] |   |   |   camera(1/1) - 0.10%/0.01%
[03] |   |   |   culling(1/1) - 0.08%/0.00%
[03] |   |   |   cull(1/1) - 0.03%/0.00%
[02] |   |   translucent(1/1) - 3.46%/3.19%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2808/840958857@2b63308]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 82.05%/2.62%
[03] |   |   |   unspecified(1/1) - 13.39%/0.43%
[03] |   |   |   filterempty(1/1) - 4.50%/0.14%
[03] |   |   |   translucent_sort(1/1) - 0.06%/0.00%
[02] |   |   entities(1/1) - 2.39%/2.20%
[02] |   |   blockentities(1/1) - 0.84%/0.77%
[02] |   |   string(1/1) - 0.74%/0.68%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2841/701762021@243be3df]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 67.64%/0.46%
[03] |   |   |   filterempty(1/1) - 20.56%/0.14%
[03] |   |   |   unspecified(1/1) - 11.80%/0.08%
[02] |   |   sky(1/1) - 0.57%/0.53%
[02] |   |   clear(1/1) - 0.41%/0.38%
[02] |   |   hand(1/1) - 0.41%/0.38%
[02] |   |   unspecified(1/1) - 0.38%/0.35%
[02] |   |   clouds(1/1) - 0.29%/0.27%
[02] |   |   camera(1/1) - 0.22%/0.20%
[02] |   |   pick(1/1) - 0.09%/0.09%
[03] |   |   |   #getEntities 1/1
[02] |   |   center(1/1) - 0.06%/0.06%
[02] |   |   particles(1/1) - 0.06%/0.05%
[02] |   |   light_updates(1/1) - 0.05%/0.05%
[02] |   |   destroyProgress(1/1) - 0.03%/0.03%
[02] |   |   weather(1/1) - 0.02%/0.02%
[02] |   |   fog(1/1) - 0.02%/0.02%
[02] |   |   captureFrustum(1/1) - 0.00%/0.00%
[02] |   |   culling(1/1) - 0.00%/0.00%
[01] |   gui(1/1) - 1.99%/1.88%
[02] |   |   chat(1/1) - 58.76%/1.10%
[02] |   |   unspecified(1/1) - 40.97%/0.77%
[02] |   |   bossHealth(1/1) - 0.27%/0.01%
[01] |   unspecified(1/1) - 0.02%/0.02%
[00] yield(1/1) - 3.02%/3.02%
[00] unspecified(1/1) - 1.61%/1.61%
[00] updateDisplay(1/1) - 0.83%/0.83%
[00] render(1/1) - 0.31%/0.31%
[01] |   unspecified(1/1) - 98.00%/0.30%
[01] |   display(1/1) - 2.00%/0.01%
[00] blit(1/1) - 0.16%/0.16%
[00] sound(1/1) - 0.02%/0.02%
[00] toasts(1/1) - 0.01%/0.01%
[00] fpsUpdate(1/1) - 0.00%/0.00%
[00] scheduledExecutables(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

