---- Minecraft Crash Report ---- // Don't be sad. I'll do better next time, I promise! Time: 02/02/18 11:00 Description: Initializing game java.lang.RuntimeException: java.nio.file.FileAlreadyExistsException: /home/alain/.minecraft/saves at bkp.(SourceFile:35) at bkm.(SourceFile:38) at bof.an(SourceFile:451) at bof.a(SourceFile:367) at net.minecraft.client.main.Main.main(SourceFile:140) Caused by: java.nio.file.FileAlreadyExistsException: /home/alain/.minecraft/saves at sun.nio.fs.UnixException.translateToIOException(UnixException.java:88) at sun.nio.fs.UnixException.rethrowAsIOException(UnixException.java:102) at sun.nio.fs.UnixException.rethrowAsIOException(UnixException.java:107) at sun.nio.fs.UnixFileSystemProvider.createDirectory(UnixFileSystemProvider.java:384) at java.nio.file.Files.createDirectory(Files.java:674) at java.nio.file.Files.createAndCheckIsDirectory(Files.java:781) at java.nio.file.Files.createDirectories(Files.java:727) at bkp.(SourceFile:33) ... 4 more A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Thread: Client thread Stacktrace: at bkp.(SourceFile:35) at bkm.(SourceFile:38) at bof.an(SourceFile:451) -- Initialization -- Details: Stacktrace: at bof.a(SourceFile:367) at net.minecraft.client.main.Main.main(SourceFile:140) -- System Details -- Details: Minecraft Version: 18w05a Operating System: Linux (amd64) version 4.14.0-0.bpo.3-amd64 Java Version: 1.8.0_151, Oracle Corporation Java VM Version: OpenJDK 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 152768072 bytes (145 MB) / 248774656 bytes (237 MB) up to 1060372480 bytes (1011 MB) JVM Flags: 5 total; -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 Launched Version: 18w05a LWJGL: 3.1.2 build 29 OpenGL: GeForce GTX 970/PCIe/SSE2 GL version 4.5.0 NVIDIA 384.111, NVIDIA Corporation GL Caps: Using GL 1.3 multitexturing. Using GL 1.3 texture combiners. Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported. Shaders are available because OpenGL 2.1 is supported. VBOs are available because OpenGL 1.5 is supported. Using VBOs: Yes Is Modded: Probably not. Jar signature remains and client brand is untouched. Type: Client (map_client.txt) Resource Packs: Current Language: Français (France) Profiler Position: N/A (disabled) CPU: 4x Intel(R) Core(TM) i5-2400 CPU @ 3.10GHz