"Rainbeau's Water World - 'New Dimension' Version" Changelog

20201231 - Adjusted flower generation as per recent "Sky Islands" update

20201220 - Updated portal pairs to match at consistent levels above or below sea level in both worlds
             (Sorry, but this will break preexisting pairings)

20201217 - Made it possible to construct portals with just 10 blocks, like vanilla nether portals
           Set auto-generated return portals to only have "platforms" if generated in midair
		   Updated the included resource pack again

20201215 - Made it impossible to "activate" a portal in a dimension where it won't work

20201214 - Split this "new dimension" version off from the main data pack release
           Made the water world realm a separate dimension, rather than an overworld replacement
           Restored vanilla's "Adventuring Time" advancement (distinct from "Island Adventuring Time")
		   Removed strongholds and ruined nether portals from water world biomes
		   Added an optional resource pack to make the pack's portals look a bit nicer

20201213 - Added lighthouses on beaches and in archipelagos
           Added merchant ships, fishing boats and floating wrecks on the ocean
		   Added aquatic pavilion "dungeons" on the ocean floor, with drowned or guardian spawners
		   Added a few oversized "regular" dungeons, just for a bit of variety
		   Significantly reduced the drowned overpopulation in deep oceans
		   
20201125 - Bug fix: piglin brutes and wither skeletons will once again spawn normally in the nether

20201124 - Wandering pirates will no longer spawn until five in-game days have passed (as do patrols)
           Added pirate ships on the ocean, with pirate crews and a wide variety of possible loot
           Added drowned to most shipwrecks

20201122 - Once again completely rewrote the pack, with custom biomes based on those in "Sky Islands"
           Raised the sea level again, this time from 96 to 128
           Added dormant volcanos and crater lakes
		   Added "Water World" advancements tab, including updated "Adventuring Time" advancement
		   Added a lot of variety to drowned's loot tables and improved their tactics
		   Converted illagers to pirates
           Added player spawn randomization

20200923 - Abandoned the data pack and deleted its uploads, and began focusing instead on "Sky Islands"

20200919 - Completely rewrote the data pack again, this time using customized biomes

20200912 - Tweaked a few more things

20200911 - Essentially recreated the data pack from scratch, with sea level 96 instead of 80

20200908 - Removed lily pads from oceans
           Adjusted water coloration and dimension/biome seeds

20200907 - Initial release
