---- Minecraft Profiler Results ----
// Now with less numbers

Version: 21w15a
Time span: 11 ms
Tick span: 1 ticks
// This is approximately 90.74 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 79.06%/79.06%
[01] |   level(1/1) - 85.77%/67.81%
[02] |   |   terrain(1/1) - 44.70%/30.31%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emi$$Lambda$2876/1055277306@1684f3ac]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 48.90%/14.82%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emi$$Lambda$2877/1064330000@288c3adc]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 22.33%/6.77%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[emi$$Lambda$2878/265184085@62591d2d]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 21.38%/6.48%
[03] |   |   |   filterempty(3/3) - 4.42%/1.34%
[03] |   |   |   unspecified(1/1) - 2.97%/0.90%
[02] |   |   entities(1/1) - 28.85%/19.56%
[02] |   |   destroyProgress(1/1) - 6.13%/4.16%
[02] |   |   translucent(1/1) - 5.26%/3.57%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emi$$Lambda$2879/1181284748@7065ccd1]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 84.38%/3.01%
[03] |   |   |   filterempty(1/1) - 9.21%/0.33%
[03] |   |   |   unspecified(1/1) - 6.07%/0.22%
[03] |   |   |   translucent_sort(1/1) - 0.33%/0.01%
[02] |   |   hand(1/1) - 4.02%/2.73%
[02] |   |   blockentities(1/1) - 2.47%/1.67%
[02] |   |   particles(1/1) - 1.75%/1.19%
[02] |   |   sky(1/1) - 1.39%/0.95%
[02] |   |   terrain_setup(1/1) - 1.29%/0.88%
[03] |   |   |   rebuildNear(1/1) - 91.75%/0.80%
[03] |   |   |   unspecified(1/1) - 4.33%/0.04%
[03] |   |   |   update(1/1) - 1.24%/0.01%
[03] |   |   |   culling(1/1) - 1.24%/0.01%
[03] |   |   |   camera(1/1) - 0.93%/0.01%
[03] |   |   |   cull(1/1) - 0.52%/0.00%
[02] |   |   string(1/1) - 1.12%/0.76%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emi$$Lambda$2912/1058647106@414d48e2]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 64.48%/0.49%
[03] |   |   |   unspecified(1/1) - 19.19%/0.15%
[03] |   |   |   filterempty(1/1) - 16.33%/0.12%
[02] |   |   light_updates(1/1) - 1.11%/0.75%
[02] |   |   unspecified(1/1) - 0.67%/0.46%
[02] |   |   clear(1/1) - 0.64%/0.43%
[02] |   |   pick(1/1) - 0.27%/0.19%
[03] |   |   |   #getEntities 1/1
[02] |   |   camera(1/1) - 0.17%/0.11%
[02] |   |   updatechunks(1/1) - 0.06%/0.04%
[02] |   |   weather(1/1) - 0.03%/0.02%
[02] |   |   fog(1/1) - 0.03%/0.02%
[02] |   |   center(1/1) - 0.01%/0.01%
[02] |   |   captureFrustum(1/1) - 0.01%/0.01%
[02] |   |   culling(1/1) - 0.01%/0.01%
[01] |   gui(1/1) - 14.17%/11.20%
[02] |   |   unspecified(1/1) - 47.34%/5.30%
[02] |   |   food(1/1) - 14.40%/1.61%
[02] |   |   health(1/1) - 13.94%/1.56%
[02] |   |   chat(1/1) - 13.52%/1.51%
[02] |   |   expLevel(1/1) - 8.84%/0.99%
[02] |   |   expBar(1/1) - 1.76%/0.20%
[02] |   |   armor(1/1) - 0.06%/0.01%
[02] |   |   bossHealth(1/1) - 0.05%/0.01%
[02] |   |   air(1/1) - 0.05%/0.01%
[02] |   |   selectedItemName(1/1) - 0.04%/0.00%
[01] |   unspecified(1/1) - 0.06%/0.05%
[00] updateDisplay(1/1) - 18.96%/18.96%
[00] unspecified(1/1) - 0.84%/0.84%
[00] blit(1/1) - 0.52%/0.52%
[00] render(1/1) - 0.50%/0.50%
[01] |   unspecified(1/1) - 98.03%/0.49%
[01] |   display(1/1) - 1.97%/0.01%
[00] sound(1/1) - 0.05%/0.05%
[00] yield(1/1) - 0.05%/0.05%
[00] toasts(1/1) - 0.01%/0.01%
[00] scheduledExecutables(1/1) - 0.01%/0.01%
[00] fpsUpdate(1/1) - 0.01%/0.01%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

