---- Minecraft Profiler Results ----
// 40% better than a crash report.

Version: 21w15a
Time span: 8 ms
Tick span: 1 ticks
// This is approximately 116.73 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 71.28%/71.28%
[01] |   level(1/1) - 74.41%/53.04%
[02] |   |   terrain(1/1) - 55.79%/29.59%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emi$$Lambda$2877/1064330000@288c3adc]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 40.36%/11.94%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emi$$Lambda$2876/1055277306@1684f3ac]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 33.89%/10.03%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[emi$$Lambda$2878/265184085@62591d2d]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 11.31%/3.35%
[03] |   |   |   filterempty(3/3) - 8.16%/2.42%
[03] |   |   |   unspecified(1/1) - 6.28%/1.86%
[02] |   |   blockentities(1/1) - 8.37%/4.44%
[02] |   |   entities(1/1) - 6.49%/3.44%
[02] |   |   translucent(1/1) - 5.25%/2.79%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emi$$Lambda$2879/1181284748@7065ccd1]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 77.68%/2.16%
[03] |   |   |   unspecified(1/1) - 11.83%/0.33%
[03] |   |   |   filterempty(1/1) - 10.16%/0.28%
[03] |   |   |   translucent_sort(1/1) - 0.33%/0.01%
[02] |   |   destroyProgress(1/1) - 3.91%/2.07%
[02] |   |   terrain_setup(1/1) - 3.73%/1.98%
[03] |   |   |   rebuildNear(1/1) - 92.88%/1.84%
[03] |   |   |   unspecified(1/1) - 3.16%/0.06%
[03] |   |   |   culling(1/1) - 1.66%/0.03%
[03] |   |   |   camera(1/1) - 0.86%/0.02%
[03] |   |   |   cull(1/1) - 0.75%/0.01%
[03] |   |   |   update(1/1) - 0.69%/0.01%
[02] |   |   string(1/1) - 3.46%/1.83%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emi$$Lambda$2912/1058647106@414d48e2]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 78.12%/1.43%
[03] |   |   |   unspecified(1/1) - 11.97%/0.22%
[03] |   |   |   filterempty(1/1) - 9.92%/0.18%
[02] |   |   particles(1/1) - 3.30%/1.75%
[02] |   |   hand(1/1) - 2.89%/1.53%
[02] |   |   sky(1/1) - 2.46%/1.30%
[02] |   |   unspecified(1/1) - 1.28%/0.68%
[02] |   |   light_updates(1/1) - 1.22%/0.65%
[02] |   |   clear(1/1) - 1.00%/0.53%
[02] |   |   pick(1/1) - 0.34%/0.18%
[03] |   |   |   #getEntities 1/1
[02] |   |   camera(1/1) - 0.25%/0.13%
[02] |   |   fog(1/1) - 0.12%/0.06%
[02] |   |   weather(1/1) - 0.06%/0.03%
[02] |   |   updatechunks(1/1) - 0.04%/0.02%
[02] |   |   center(1/1) - 0.02%/0.01%
[02] |   |   culling(1/1) - 0.02%/0.01%
[02] |   |   captureFrustum(1/1) - 0.02%/0.01%
[01] |   gui(1/1) - 25.49%/18.17%
[02] |   |   unspecified(1/1) - 63.34%/11.51%
[02] |   |   chat(1/1) - 10.40%/1.89%
[02] |   |   food(1/1) - 9.62%/1.75%
[02] |   |   health(1/1) - 9.51%/1.73%
[02] |   |   expLevel(1/1) - 5.75%/1.04%
[02] |   |   expBar(1/1) - 1.20%/0.22%
[02] |   |   bossHealth(1/1) - 0.06%/0.01%
[02] |   |   armor(1/1) - 0.05%/0.01%
[02] |   |   air(1/1) - 0.05%/0.01%
[02] |   |   selectedItemName(1/1) - 0.03%/0.01%
[01] |   unspecified(1/1) - 0.10%/0.07%
[00] updateDisplay(1/1) - 24.31%/24.31%
[00] unspecified(1/1) - 3.00%/3.00%
[00] render(1/1) - 0.76%/0.76%
[01] |   unspecified(1/1) - 98.20%/0.74%
[01] |   display(1/1) - 1.80%/0.01%
[00] blit(1/1) - 0.51%/0.51%
[00] sound(1/1) - 0.08%/0.08%
[00] yield(1/1) - 0.04%/0.04%
[00] toasts(1/1) - 0.01%/0.01%
[00] fpsUpdate(1/1) - 0.01%/0.01%
[00] scheduledExecutables(1/1) - 0.01%/0.01%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

