---- Minecraft Profiler Results ----
// *cracks redstone whip*

Version: 21w15a
Time span: 9 ms
Tick span: 1 ticks
// This is approximately 107.72 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 84.57%/84.57%
[01] |   level(1/1) - 65.25%/55.18%
[02] |   |   terrain(1/1) - 42.82%/23.63%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emi$$Lambda$2877/1064330000@288c3adc]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 43.38%/10.25%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[emi$$Lambda$2878/265184085@62591d2d]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 30.68%/7.25%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emi$$Lambda$2876/1055277306@1684f3ac]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 14.10%/3.33%
[03] |   |   |   unspecified(1/1) - 6.46%/1.53%
[03] |   |   |   filterempty(3/3) - 5.38%/1.27%
[02] |   |   destroyProgress(1/1) - 12.06%/6.66%
[02] |   |   blockentities(1/1) - 11.96%/6.60%
[02] |   |   translucent(1/1) - 7.46%/4.12%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emi$$Lambda$2879/1181284748@7065ccd1]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 79.66%/3.28%
[03] |   |   |   filterempty(1/1) - 11.19%/0.46%
[03] |   |   |   unspecified(1/1) - 8.97%/0.37%
[03] |   |   |   translucent_sort(1/1) - 0.18%/0.01%
[02] |   |   entities(1/1) - 7.18%/3.96%
[02] |   |   string(1/1) - 4.13%/2.28%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emi$$Lambda$2912/1058647106@414d48e2]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 81.20%/1.85%
[03] |   |   |   unspecified(1/1) - 10.92%/0.25%
[03] |   |   |   filterempty(1/1) - 7.88%/0.18%
[02] |   |   particles(1/1) - 3.24%/1.79%
[02] |   |   terrain_setup(1/1) - 2.76%/1.52%
[03] |   |   |   rebuildNear(1/1) - 94.62%/1.44%
[03] |   |   |   unspecified(1/1) - 2.76%/0.04%
[03] |   |   |   culling(1/1) - 0.90%/0.01%
[03] |   |   |   camera(1/1) - 0.83%/0.01%
[03] |   |   |   update(1/1) - 0.48%/0.01%
[03] |   |   |   cull(1/1) - 0.41%/0.01%
[02] |   |   hand(1/1) - 2.52%/1.39%
[02] |   |   sky(1/1) - 2.07%/1.14%
[02] |   |   unspecified(1/1) - 1.13%/0.62%
[02] |   |   light_updates(1/1) - 1.06%/0.59%
[02] |   |   clear(1/1) - 0.87%/0.48%
[02] |   |   pick(1/1) - 0.32%/0.18%
[03] |   |   |   #getEntities 1/1
[02] |   |   camera(1/1) - 0.23%/0.12%
[02] |   |   weather(1/1) - 0.06%/0.03%
[02] |   |   fog(1/1) - 0.04%/0.02%
[02] |   |   updatechunks(1/1) - 0.03%/0.02%
[02] |   |   center(1/1) - 0.02%/0.01%
[02] |   |   captureFrustum(1/1) - 0.02%/0.01%
[02] |   |   culling(1/1) - 0.02%/0.01%
[01] |   gui(1/1) - 34.66%/29.32%
[02] |   |   unspecified(1/1) - 29.20%/8.56%
[02] |   |   health(1/1) - 28.06%/8.22%
[02] |   |   food(1/1) - 21.95%/6.43%
[02] |   |   chat(1/1) - 9.00%/2.64%
[02] |   |   expLevel(1/1) - 8.77%/2.57%
[02] |   |   expBar(1/1) - 2.85%/0.83%
[02] |   |   air(1/1) - 0.09%/0.03%
[02] |   |   armor(1/1) - 0.04%/0.01%
[02] |   |   bossHealth(1/1) - 0.03%/0.01%
[02] |   |   selectedItemName(1/1) - 0.03%/0.01%
[01] |   unspecified(1/1) - 0.08%/0.07%
[00] updateDisplay(1/1) - 11.06%/11.06%
[00] unspecified(1/1) - 2.85%/2.85%
[00] render(1/1) - 0.79%/0.79%
[01] |   unspecified(1/1) - 98.67%/0.78%
[01] |   display(1/1) - 1.33%/0.01%
[00] blit(1/1) - 0.58%/0.58%
[00] sound(1/1) - 0.07%/0.07%
[00] yield(1/1) - 0.04%/0.04%
[00] toasts(1/1) - 0.01%/0.01%
[00] fpsUpdate(1/1) - 0.01%/0.01%
[00] scheduledExecutables(1/1) - 0.01%/0.01%
[00] tick(1/1) - 0.01%/0.01%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

