---- Minecraft Profiler Results ----
// I'm working as hard as I can!

Version: 21w15a
Time span: 23 ms
Tick span: 1 ticks
// This is approximately 43.00 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 90.63%/90.63%
[01] |   level(1/1) - 92.34%/83.69%
[02] |   |   terrain(1/1) - 84.35%/70.59%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emi$$Lambda$2877/1064330000@288c3adc]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 93.56%/66.04%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[emi$$Lambda$2878/265184085@62591d2d]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 2.50%/1.76%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emi$$Lambda$2876/1055277306@1684f3ac]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 2.39%/1.69%
[03] |   |   |   filterempty(3/3) - 0.87%/0.62%
[03] |   |   |   unspecified(1/1) - 0.69%/0.48%
[02] |   |   blockentities(1/1) - 2.85%/2.38%
[02] |   |   light_updates(1/1) - 1.94%/1.62%
[02] |   |   entities(1/1) - 1.75%/1.46%
[02] |   |   translucent(1/1) - 1.63%/1.36%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emi$$Lambda$2879/1181284748@7065ccd1]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 78.82%/1.07%
[03] |   |   |   unspecified(1/1) - 10.98%/0.15%
[03] |   |   |   filterempty(1/1) - 9.95%/0.14%
[03] |   |   |   translucent_sort(1/1) - 0.25%/0.00%
[02] |   |   destroyProgress(1/1) - 1.09%/0.91%
[02] |   |   string(1/1) - 1.05%/0.88%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emi$$Lambda$2912/1058647106@414d48e2]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 77.40%/0.68%
[03] |   |   |   filterempty(1/1) - 11.84%/0.10%
[03] |   |   |   unspecified(1/1) - 10.76%/0.09%
[02] |   |   camera(1/1) - 1.03%/0.86%
[02] |   |   particles(1/1) - 0.92%/0.77%
[02] |   |   terrain_setup(1/1) - 0.83%/0.70%
[03] |   |   |   rebuildNear(1/1) - 94.98%/0.66%
[03] |   |   |   unspecified(1/1) - 2.51%/0.02%
[03] |   |   |   camera(1/1) - 0.86%/0.01%
[03] |   |   |   culling(1/1) - 0.80%/0.01%
[03] |   |   |   update(1/1) - 0.49%/0.00%
[03] |   |   |   cull(1/1) - 0.37%/0.00%
[02] |   |   sky(1/1) - 0.76%/0.64%
[02] |   |   hand(1/1) - 0.72%/0.60%
[02] |   |   clear(1/1) - 0.42%/0.35%
[02] |   |   unspecified(1/1) - 0.38%/0.32%
[02] |   |   pick(1/1) - 0.21%/0.18%
[03] |   |   |   #getEntities 1/1
[02] |   |   center(1/1) - 0.02%/0.02%
[02] |   |   fog(1/1) - 0.02%/0.01%
[02] |   |   weather(1/1) - 0.01%/0.01%
[02] |   |   updatechunks(1/1) - 0.01%/0.01%
[02] |   |   culling(1/1) - 0.01%/0.00%
[02] |   |   captureFrustum(1/1) - 0.01%/0.00%
[01] |   gui(1/1) - 7.62%/6.90%
[02] |   |   unspecified(1/1) - 58.53%/4.04%
[02] |   |   chat(1/1) - 11.31%/0.78%
[02] |   |   food(1/1) - 11.06%/0.76%
[02] |   |   health(1/1) - 10.71%/0.74%
[02] |   |   expLevel(1/1) - 6.87%/0.47%
[02] |   |   expBar(1/1) - 1.35%/0.09%
[02] |   |   bossHealth(1/1) - 0.06%/0.00%
[02] |   |   armor(1/1) - 0.05%/0.00%
[02] |   |   air(1/1) - 0.04%/0.00%
[02] |   |   selectedItemName(1/1) - 0.03%/0.00%
[01] |   unspecified(1/1) - 0.04%/0.04%
[00] updateDisplay(1/1) - 4.97%/4.97%
[00] render(1/1) - 2.50%/2.50%
[01] |   unspecified(1/1) - 99.40%/2.48%
[01] |   display(1/1) - 0.60%/0.01%
[00] unspecified(1/1) - 1.17%/1.17%
[00] scheduledExecutables(1/1) - 0.39%/0.39%
[00] blit(1/1) - 0.22%/0.22%
[00] sound(1/1) - 0.08%/0.08%
[00] yield(1/1) - 0.02%/0.02%
[00] toasts(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
[00] fpsUpdate(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

