---- Minecraft Profiler Results ----
// 40% better than a crash report.

Version: 21w15a
Time span: 8 ms
Tick span: 1 ticks
// This is approximately 111.46 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 84.91%/84.91%
[01] |   level(1/1) - 66.34%/56.32%
[02] |   |   terrain(1/1) - 39.82%/22.43%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emi$$Lambda$2876/1055277306@1684f3ac]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 41.78%/9.37%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[emi$$Lambda$2878/265184085@62591d2d]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 17.96%/4.03%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emi$$Lambda$2877/1064330000@288c3adc]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 17.73%/3.98%
[03] |   |   |   filterempty(3/3) - 13.12%/2.94%
[03] |   |   |   unspecified(1/1) - 9.41%/2.11%
[02] |   |   blockentities(1/1) - 13.01%/7.33%
[02] |   |   entities(1/1) - 9.10%/5.12%
[02] |   |   translucent(1/1) - 8.48%/4.78%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emi$$Lambda$2879/1181284748@7065ccd1]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 81.88%/3.91%
[03] |   |   |   filterempty(1/1) - 9.44%/0.45%
[03] |   |   |   unspecified(1/1) - 8.52%/0.41%
[03] |   |   |   translucent_sort(1/1) - 0.16%/0.01%
[02] |   |   terrain_setup(1/1) - 5.51%/3.10%
[03] |   |   |   rebuildNear(1/1) - 94.59%/2.93%
[03] |   |   |   unspecified(1/1) - 2.58%/0.08%
[03] |   |   |   camera(1/1) - 0.99%/0.03%
[03] |   |   |   culling(1/1) - 0.92%/0.03%
[03] |   |   |   update(1/1) - 0.71%/0.02%
[03] |   |   |   cull(1/1) - 0.21%/0.01%
[02] |   |   string(1/1) - 4.02%/2.26%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emi$$Lambda$2912/1058647106@414d48e2]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 79.60%/1.80%
[03] |   |   |   unspecified(1/1) - 10.80%/0.24%
[03] |   |   |   filterempty(1/1) - 9.59%/0.22%
[02] |   |   destroyProgress(1/1) - 4.02%/2.26%
[02] |   |   sky(1/1) - 3.81%/2.14%
[02] |   |   particles(1/1) - 3.48%/1.96%
[02] |   |   hand(1/1) - 2.68%/1.51%
[02] |   |   light_updates(1/1) - 2.01%/1.13%
[02] |   |   clear(1/1) - 1.58%/0.89%
[02] |   |   unspecified(1/1) - 1.51%/0.85%
[02] |   |   pick(1/1) - 0.35%/0.20%
[03] |   |   |   #getEntities 1/1
[02] |   |   camera(1/1) - 0.24%/0.13%
[02] |   |   fog(1/1) - 0.19%/0.11%
[02] |   |   updatechunks(1/1) - 0.09%/0.05%
[02] |   |   weather(1/1) - 0.05%/0.03%
[02] |   |   culling(1/1) - 0.02%/0.01%
[02] |   |   center(1/1) - 0.02%/0.01%
[02] |   |   captureFrustum(1/1) - 0.02%/0.01%
[01] |   gui(1/1) - 33.53%/28.47%
[02] |   |   unspecified(1/1) - 38.16%/10.86%
[02] |   |   chat(1/1) - 20.16%/5.74%
[02] |   |   expLevel(1/1) - 15.12%/4.30%
[02] |   |   health(1/1) - 14.57%/4.15%
[02] |   |   food(1/1) - 9.82%/2.80%
[02] |   |   expBar(1/1) - 2.00%/0.57%
[02] |   |   air(1/1) - 0.06%/0.02%
[02] |   |   selectedItemName(1/1) - 0.04%/0.01%
[02] |   |   armor(1/1) - 0.04%/0.01%
[02] |   |   bossHealth(1/1) - 0.03%/0.01%
[01] |   unspecified(1/1) - 0.13%/0.11%
[00] updateDisplay(1/1) - 10.44%/10.44%
[00] unspecified(1/1) - 1.95%/1.95%
[00] blit(1/1) - 1.82%/1.82%
[00] render(1/1) - 0.69%/0.69%
[01] |   unspecified(1/1) - 98.26%/0.68%
[01] |   display(1/1) - 1.74%/0.01%
[00] sound(1/1) - 0.08%/0.08%
[00] yield(1/1) - 0.05%/0.05%
[00] toasts(1/1) - 0.04%/0.04%
[00] scheduledExecutables(1/1) - 0.01%/0.01%
[00] fpsUpdate(1/1) - 0.01%/0.01%
[00] tick(1/1) - 0.01%/0.01%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

