---- Minecraft Profiler Results ----
// 40% better than a crash report.

Version: 21w15a
Time span: 26 ms
Tick span: 1 ticks
// This is approximately 37.46 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 93.54%/93.54%
[01] |   level(1/1) - 93.01%/87.00%
[02] |   |   blockentities(1/1) - 65.77%/57.22%
[02] |   |   terrain(1/1) - 11.78%/10.25%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emi$$Lambda$2877/1064330000@288c3adc]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 32.42%/3.32%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emi$$Lambda$2876/1055277306@1684f3ac]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 31.62%/3.24%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[emi$$Lambda$2878/265184085@62591d2d]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 27.24%/2.79%
[03] |   |   |   filterempty(3/3) - 4.40%/0.45%
[03] |   |   |   unspecified(1/1) - 4.32%/0.44%
[02] |   |   entities(1/1) - 8.60%/7.48%
[02] |   |   terrain_setup(1/1) - 5.89%/5.12%
[03] |   |   |   update(1/1) - 97.53%/5.00%
[04] |   |   |   |   iteration(1/1) - 99.50%/4.97%
[04] |   |   |   |   unspecified(1/1) - 0.50%/0.02%
[03] |   |   |   rebuildNear(1/1) - 1.50%/0.08%
[03] |   |   |   unspecified(1/1) - 0.70%/0.04%
[03] |   |   |   camera(1/1) - 0.12%/0.01%
[03] |   |   |   culling(1/1) - 0.10%/0.01%
[03] |   |   |   cull(1/1) - 0.05%/0.00%
[02] |   |   translucent(1/1) - 2.44%/2.12%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emi$$Lambda$2879/1181284748@7065ccd1]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 85.56%/1.81%
[03] |   |   |   filterempty(1/1) - 7.76%/0.16%
[03] |   |   |   unspecified(1/1) - 6.52%/0.14%
[03] |   |   |   translucent_sort(1/1) - 0.16%/0.00%
[02] |   |   destroyProgress(1/1) - 1.37%/1.19%
[02] |   |   string(1/1) - 0.84%/0.73%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emi$$Lambda$2912/1058647106@414d48e2]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 78.56%/0.58%
[03] |   |   |   unspecified(1/1) - 11.10%/0.08%
[03] |   |   |   filterempty(1/1) - 10.34%/0.08%
[02] |   |   sky(1/1) - 0.72%/0.63%
[02] |   |   particles(1/1) - 0.64%/0.56%
[02] |   |   hand(1/1) - 0.59%/0.51%
[02] |   |   light_updates(1/1) - 0.40%/0.35%
[02] |   |   clear(1/1) - 0.36%/0.31%
[02] |   |   unspecified(1/1) - 0.29%/0.25%
[02] |   |   camera(1/1) - 0.13%/0.11%
[02] |   |   pick(1/1) - 0.07%/0.06%
[03] |   |   |   #getEntities 1/1
[02] |   |   updatechunks(1/1) - 0.04%/0.03%
[02] |   |   weather(1/1) - 0.02%/0.02%
[02] |   |   fog(1/1) - 0.02%/0.02%
[02] |   |   culling(1/1) - 0.01%/0.01%
[02] |   |   captureFrustum(1/1) - 0.01%/0.01%
[02] |   |   center(1/1) - 0.01%/0.00%
[01] |   gui(1/1) - 6.98%/6.53%
[02] |   |   unspecified(1/1) - 49.84%/3.25%
[02] |   |   chat(1/1) - 14.53%/0.95%
[02] |   |   food(1/1) - 13.26%/0.87%
[02] |   |   health(1/1) - 12.28%/0.80%
[02] |   |   expLevel(1/1) - 8.16%/0.53%
[02] |   |   expBar(1/1) - 1.72%/0.11%
[02] |   |   bossHealth(1/1) - 0.06%/0.00%
[02] |   |   armor(1/1) - 0.06%/0.00%
[02] |   |   air(1/1) - 0.05%/0.00%
[02] |   |   selectedItemName(1/1) - 0.04%/0.00%
[01] |   unspecified(1/1) - 0.02%/0.01%
[00] updateDisplay(1/1) - 5.04%/5.04%
[01] |   unspecified(1/1) - 99.93%/5.03%
[01] |   mouse(1/1) - 0.07%/0.00%
[00] unspecified(1/1) - 0.57%/0.57%
[00] render(1/1) - 0.36%/0.36%
[01] |   unspecified(1/1) - 98.12%/0.35%
[01] |   display(1/1) - 1.88%/0.01%
[00] blit(1/1) - 0.28%/0.28%
[00] scheduledExecutables(1/1) - 0.16%/0.16%
[00] sound(1/1) - 0.03%/0.03%
[00] yield(1/1) - 0.02%/0.02%
[00] toasts(1/1) - 0.01%/0.01%
[00] tick(1/1) - 0.00%/0.00%
[00] fpsUpdate(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

