---- Minecraft Profiler Results ----
// 40% better than a crash report.

Version: 21w15a
Time span: 13 ms
Tick span: 1 ticks
// This is approximately 72.24 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 86.83%/86.83%
[01] |   level(1/1) - 76.48%/66.40%
[02] |   |   entities(1/1) - 30.54%/20.28%
[02] |   |   terrain(1/1) - 18.52%/12.30%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emi$$Lambda$2876/1055277306@1684f3ac]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 37.17%/4.57%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emi$$Lambda$2877/1064330000@288c3adc]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 28.86%/3.55%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[emi$$Lambda$2878/265184085@62591d2d]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 25.65%/3.15%
[03] |   |   |   unspecified(1/1) - 4.29%/0.53%
[03] |   |   |   filterempty(3/3) - 4.03%/0.50%
[02] |   |   terrain_setup(1/1) - 12.84%/8.53%
[03] |   |   |   update(1/1) - 97.11%/8.28%
[04] |   |   |   |   iteration(1/1) - 99.31%/8.22%
[04] |   |   |   |   unspecified(1/1) - 0.69%/0.06%
[03] |   |   |   rebuildNear(1/1) - 1.57%/0.13%
[03] |   |   |   unspecified(1/1) - 0.56%/0.05%
[03] |   |   |   culling(1/1) - 0.35%/0.03%
[03] |   |   |   camera(1/1) - 0.31%/0.03%
[03] |   |   |   cull(1/1) - 0.11%/0.01%
[02] |   |   translucent(1/1) - 8.05%/5.34%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emi$$Lambda$2879/1181284748@7065ccd1]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 78.86%/4.21%
[03] |   |   |   unspecified(1/1) - 14.38%/0.77%
[03] |   |   |   filterempty(1/1) - 6.60%/0.35%
[03] |   |   |   translucent_sort(1/1) - 0.16%/0.01%
[02] |   |   sky(1/1) - 7.02%/4.66%
[02] |   |   blockentities(1/1) - 6.57%/4.37%
[02] |   |   destroyProgress(1/1) - 4.60%/3.05%
[02] |   |   clear(1/1) - 2.52%/1.67%
[02] |   |   string(1/1) - 1.97%/1.31%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emi$$Lambda$2912/1058647106@414d48e2]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 71.78%/0.94%
[03] |   |   |   filterempty(1/1) - 14.30%/0.19%
[03] |   |   |   unspecified(1/1) - 13.92%/0.18%
[02] |   |   hand(1/1) - 1.93%/1.28%
[02] |   |   particles(1/1) - 1.81%/1.20%
[02] |   |   light_updates(1/1) - 1.54%/1.02%
[02] |   |   unspecified(1/1) - 1.06%/0.71%
[02] |   |   pick(1/1) - 0.49%/0.33%
[03] |   |   |   #getEntities 1/1
[02] |   |   camera(1/1) - 0.33%/0.22%
[02] |   |   fog(1/1) - 0.09%/0.06%
[02] |   |   weather(1/1) - 0.04%/0.03%
[02] |   |   center(1/1) - 0.03%/0.02%
[02] |   |   culling(1/1) - 0.02%/0.02%
[02] |   |   captureFrustum(1/1) - 0.02%/0.02%
[02] |   |   updatechunks(1/1) - 0.02%/0.01%
[01] |   gui(1/1) - 23.48%/20.38%
[02] |   |   unspecified(1/1) - 48.14%/9.81%
[02] |   |   chat(1/1) - 14.36%/2.93%
[02] |   |   food(1/1) - 14.33%/2.92%
[02] |   |   health(1/1) - 11.85%/2.42%
[02] |   |   expLevel(1/1) - 9.31%/1.90%
[02] |   |   expBar(1/1) - 1.85%/0.38%
[02] |   |   armor(1/1) - 0.05%/0.01%
[02] |   |   selectedItemName(1/1) - 0.04%/0.01%
[02] |   |   bossHealth(1/1) - 0.04%/0.01%
[02] |   |   air(1/1) - 0.04%/0.01%
[01] |   unspecified(1/1) - 0.05%/0.04%
[00] updateDisplay(1/1) - 10.50%/10.50%
[00] render(1/1) - 0.99%/0.99%
[01] |   unspecified(1/1) - 99.13%/0.98%
[01] |   display(1/1) - 0.87%/0.01%
[00] blit(1/1) - 0.83%/0.83%
[00] unspecified(1/1) - 0.75%/0.75%
[00] sound(1/1) - 0.04%/0.04%
[00] yield(1/1) - 0.03%/0.03%
[00] toasts(1/1) - 0.01%/0.01%
[00] fpsUpdate(1/1) - 0.01%/0.01%
[00] scheduledExecutables(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

