---- Minecraft Profiler Results ----
// *cracks redstone whip*

Version: 21w15a
Time span: 15 ms
Tick span: 1 ticks
// This is approximately 66.57 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 74.78%/74.78%
[01] |   level(1/1) - 80.97%/60.55%
[02] |   |   terrain(1/1) - 37.08%/22.45%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emi$$Lambda$2876/1055277306@1684f3ac]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 34.80%/7.81%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[emi$$Lambda$2878/265184085@62591d2d]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 31.68%/7.11%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emi$$Lambda$2877/1064330000@288c3adc]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 25.18%/5.65%
[03] |   |   |   filterempty(3/3) - 4.49%/1.01%
[03] |   |   |   unspecified(1/1) - 3.85%/0.86%
[02] |   |   entities(1/1) - 20.62%/12.49%
[02] |   |   translucent(1/1) - 17.77%/10.76%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emi$$Lambda$2879/1181284748@7065ccd1]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 83.19%/8.95%
[03] |   |   |   unspecified(1/1) - 14.13%/1.52%
[03] |   |   |   filterempty(1/1) - 2.63%/0.28%
[03] |   |   |   translucent_sort(1/1) - 0.05%/0.01%
[02] |   |   terrain_setup(1/1) - 9.53%/5.77%
[03] |   |   |   update(1/1) - 97.37%/5.62%
[04] |   |   |   |   iteration(1/1) - 99.47%/5.59%
[04] |   |   |   |   unspecified(1/1) - 0.53%/0.03%
[03] |   |   |   rebuildNear(1/1) - 1.97%/0.11%
[03] |   |   |   unspecified(1/1) - 0.34%/0.02%
[03] |   |   |   culling(1/1) - 0.13%/0.01%
[03] |   |   |   camera(1/1) - 0.13%/0.01%
[03] |   |   |   cull(1/1) - 0.07%/0.00%
[02] |   |   string(1/1) - 3.03%/1.83%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emi$$Lambda$2912/1058647106@414d48e2]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 78.93%/1.45%
[03] |   |   |   filterempty(1/1) - 11.20%/0.21%
[03] |   |   |   unspecified(1/1) - 9.87%/0.18%
[02] |   |   destroyProgress(1/1) - 2.96%/1.79%
[02] |   |   hand(1/1) - 1.88%/1.14%
[02] |   |   particles(1/1) - 1.84%/1.11%
[02] |   |   blockentities(1/1) - 1.57%/0.95%
[02] |   |   sky(1/1) - 1.31%/0.79%
[02] |   |   unspecified(1/1) - 0.84%/0.51%
[02] |   |   light_updates(1/1) - 0.62%/0.38%
[02] |   |   clear(1/1) - 0.57%/0.35%
[02] |   |   pick(1/1) - 0.14%/0.09%
[03] |   |   |   #getEntities 1/1
[02] |   |   camera(1/1) - 0.12%/0.07%
[02] |   |   weather(1/1) - 0.04%/0.02%
[02] |   |   fog(1/1) - 0.02%/0.01%
[02] |   |   updatechunks(1/1) - 0.02%/0.01%
[02] |   |   center(1/1) - 0.01%/0.01%
[02] |   |   culling(1/1) - 0.01%/0.01%
[02] |   |   captureFrustum(1/1) - 0.01%/0.01%
[01] |   gui(1/1) - 19.00%/14.21%
[02] |   |   unspecified(1/1) - 49.72%/7.07%
[02] |   |   food(1/1) - 14.12%/2.01%
[02] |   |   health(1/1) - 13.04%/1.85%
[02] |   |   chat(1/1) - 12.92%/1.84%
[02] |   |   expLevel(1/1) - 8.28%/1.18%
[02] |   |   expBar(1/1) - 1.76%/0.25%
[02] |   |   bossHealth(1/1) - 0.06%/0.01%
[02] |   |   air(1/1) - 0.04%/0.01%
[02] |   |   armor(1/1) - 0.04%/0.01%
[02] |   |   selectedItemName(1/1) - 0.03%/0.00%
[01] |   unspecified(1/1) - 0.03%/0.02%
[00] updateDisplay(1/1) - 21.42%/21.42%
[00] scheduledExecutables(1/1) - 1.64%/1.64%
[00] unspecified(1/1) - 1.00%/1.00%
[00] blit(1/1) - 0.55%/0.55%
[00] render(1/1) - 0.50%/0.50%
[01] |   unspecified(1/1) - 98.55%/0.49%
[01] |   display(1/1) - 1.45%/0.01%
[00] sound(1/1) - 0.05%/0.05%
[00] yield(1/1) - 0.04%/0.04%
[00] toasts(1/1) - 0.01%/0.01%
[00] fpsUpdate(1/1) - 0.01%/0.01%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

