---- Minecraft Profiler Results ----
// Now with less numbers

Version: 21w15a
Time span: 14 ms
Tick span: 1 ticks
// This is approximately 70.05 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 88.69%/88.69%
[01] |   level(1/1) - 81.94%/72.66%
[02] |   |   terrain(1/1) - 31.25%/22.71%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emi$$Lambda$2876/1055277306@1684f3ac]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 34.10%/7.74%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[emi$$Lambda$2878/265184085@62591d2d]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 29.65%/6.73%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emi$$Lambda$2877/1064330000@288c3adc]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 28.49%/6.47%
[03] |   |   |   unspecified(1/1) - 4.31%/0.98%
[03] |   |   |   filterempty(3/3) - 3.44%/0.78%
[02] |   |   entities(1/1) - 30.07%/21.85%
[02] |   |   terrain_setup(1/1) - 17.20%/12.50%
[03] |   |   |   update(1/1) - 97.26%/12.16%
[04] |   |   |   |   iteration(1/1) - 99.53%/12.10%
[04] |   |   |   |   unspecified(1/1) - 0.47%/0.06%
[03] |   |   |   rebuildNear(1/1) - 2.24%/0.28%
[03] |   |   |   unspecified(1/1) - 0.30%/0.04%
[03] |   |   |   culling(1/1) - 0.08%/0.01%
[03] |   |   |   camera(1/1) - 0.08%/0.01%
[03] |   |   |   cull(1/1) - 0.04%/0.01%
[02] |   |   translucent(1/1) - 5.88%/4.27%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emi$$Lambda$2879/1181284748@7065ccd1]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 73.81%/3.15%
[03] |   |   |   unspecified(1/1) - 19.05%/0.81%
[03] |   |   |   filterempty(1/1) - 7.01%/0.30%
[03] |   |   |   translucent_sort(1/1) - 0.13%/0.01%
[02] |   |   destroyProgress(1/1) - 3.28%/2.38%
[02] |   |   string(1/1) - 2.22%/1.61%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emi$$Lambda$2912/1058647106@414d48e2]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 55.49%/0.89%
[03] |   |   |   unspecified(1/1) - 34.31%/0.55%
[03] |   |   |   filterempty(1/1) - 10.20%/0.16%
[02] |   |   blockentities(1/1) - 2.01%/1.46%
[02] |   |   sky(1/1) - 1.95%/1.42%
[02] |   |   hand(1/1) - 1.55%/1.13%
[02] |   |   particles(1/1) - 1.33%/0.97%
[02] |   |   clear(1/1) - 1.26%/0.92%
[02] |   |   light_updates(1/1) - 0.73%/0.53%
[02] |   |   unspecified(1/1) - 0.72%/0.53%
[02] |   |   pick(1/1) - 0.18%/0.13%
[03] |   |   |   #getEntities 1/1
[02] |   |   camera(1/1) - 0.14%/0.10%
[02] |   |   weather(1/1) - 0.09%/0.06%
[02] |   |   updatechunks(1/1) - 0.04%/0.03%
[02] |   |   fog(1/1) - 0.04%/0.03%
[02] |   |   center(1/1) - 0.02%/0.01%
[02] |   |   culling(1/1) - 0.01%/0.01%
[02] |   |   captureFrustum(1/1) - 0.01%/0.01%
[01] |   gui(1/1) - 18.03%/15.99%
[02] |   |   unspecified(1/1) - 48.57%/7.77%
[02] |   |   food(1/1) - 14.08%/2.25%
[02] |   |   chat(1/1) - 13.59%/2.17%
[02] |   |   health(1/1) - 13.46%/2.15%
[02] |   |   expLevel(1/1) - 8.37%/1.34%
[02] |   |   expBar(1/1) - 1.71%/0.27%
[02] |   |   air(1/1) - 0.11%/0.02%
[02] |   |   armor(1/1) - 0.04%/0.01%
[02] |   |   bossHealth(1/1) - 0.04%/0.01%
[02] |   |   selectedItemName(1/1) - 0.03%/0.01%
[01] |   unspecified(1/1) - 0.03%/0.03%
[00] updateDisplay(1/1) - 8.57%/8.57%
[00] render(1/1) - 1.23%/1.23%
[01] |   unspecified(1/1) - 98.76%/1.22%
[01] |   display(1/1) - 1.24%/0.02%
[00] unspecified(1/1) - 0.75%/0.75%
[00] blit(1/1) - 0.56%/0.56%
[00] sound(1/1) - 0.15%/0.15%
[00] yield(1/1) - 0.03%/0.03%
[00] toasts(1/1) - 0.01%/0.01%
[00] scheduledExecutables(1/1) - 0.01%/0.01%
[00] fpsUpdate(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

