---- Minecraft Profiler Results ----
// I'm working as hard as I can!

Version: 21w15a
Time span: 21 ms
Tick span: 1 ticks
// This is approximately 47.23 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 90.60%/90.60%
[01] |   level(1/1) - 88.07%/79.78%
[02] |   |   terrain(1/1) - 34.60%/27.60%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[emi$$Lambda$2878/265184085@62591d2d]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 41.93%/11.57%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emi$$Lambda$2877/1064330000@288c3adc]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 32.47%/8.96%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emi$$Lambda$2876/1055277306@1684f3ac]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 19.71%/5.44%
[03] |   |   |   unspecified(1/1) - 3.48%/0.96%
[03] |   |   |   filterempty(3/3) - 2.41%/0.66%
[02] |   |   entities(1/1) - 31.84%/25.40%
[02] |   |   terrain_setup(1/1) - 14.45%/11.53%
[03] |   |   |   update(1/1) - 97.59%/11.25%
[04] |   |   |   |   iteration(1/1) - 99.67%/11.22%
[04] |   |   |   |   unspecified(1/1) - 0.33%/0.04%
[03] |   |   |   rebuildNear(1/1) - 1.98%/0.23%
[03] |   |   |   unspecified(1/1) - 0.25%/0.03%
[03] |   |   |   camera(1/1) - 0.09%/0.01%
[03] |   |   |   culling(1/1) - 0.06%/0.01%
[03] |   |   |   cull(1/1) - 0.03%/0.00%
[02] |   |   translucent(1/1) - 8.31%/6.63%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emi$$Lambda$2879/1181284748@7065ccd1]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 85.37%/5.66%
[03] |   |   |   unspecified(1/1) - 10.70%/0.71%
[03] |   |   |   filterempty(1/1) - 3.85%/0.26%
[03] |   |   |   translucent_sort(1/1) - 0.08%/0.01%
[02] |   |   destroyProgress(1/1) - 2.51%/2.00%
[02] |   |   blockentities(1/1) - 1.72%/1.37%
[02] |   |   string(1/1) - 1.42%/1.13%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emi$$Lambda$2912/1058647106@414d48e2]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 67.37%/0.76%
[03] |   |   |   filterempty(1/1) - 19.38%/0.22%
[03] |   |   |   unspecified(1/1) - 13.25%/0.15%
[02] |   |   sky(1/1) - 1.26%/1.01%
[02] |   |   hand(1/1) - 1.10%/0.87%
[02] |   |   particles(1/1) - 0.84%/0.67%
[02] |   |   light_updates(1/1) - 0.60%/0.48%
[02] |   |   clear(1/1) - 0.52%/0.42%
[02] |   |   unspecified(1/1) - 0.48%/0.38%
[02] |   |   pick(1/1) - 0.15%/0.12%
[03] |   |   |   #getEntities 1/1
[02] |   |   camera(1/1) - 0.12%/0.09%
[02] |   |   fog(1/1) - 0.02%/0.02%
[02] |   |   weather(1/1) - 0.02%/0.01%
[02] |   |   updatechunks(1/1) - 0.01%/0.01%
[02] |   |   center(1/1) - 0.01%/0.01%
[02] |   |   captureFrustum(1/1) - 0.01%/0.01%
[02] |   |   culling(1/1) - 0.01%/0.01%
[01] |   gui(1/1) - 11.91%/10.79%
[02] |   |   unspecified(1/1) - 49.50%/5.34%
[02] |   |   food(1/1) - 13.42%/1.45%
[02] |   |   health(1/1) - 13.28%/1.43%
[02] |   |   chat(1/1) - 13.27%/1.43%
[02] |   |   expLevel(1/1) - 8.62%/0.93%
[02] |   |   expBar(1/1) - 1.73%/0.19%
[02] |   |   bossHealth(1/1) - 0.06%/0.01%
[02] |   |   armor(1/1) - 0.05%/0.01%
[02] |   |   air(1/1) - 0.04%/0.00%
[02] |   |   selectedItemName(1/1) - 0.03%/0.00%
[01] |   unspecified(1/1) - 0.02%/0.02%
[00] updateDisplay(1/1) - 7.84%/7.84%
[00] unspecified(1/1) - 0.66%/0.66%
[00] render(1/1) - 0.43%/0.43%
[01] |   unspecified(1/1) - 98.48%/0.43%
[01] |   display(1/1) - 1.52%/0.01%
[00] blit(1/1) - 0.39%/0.39%
[00] sound(1/1) - 0.05%/0.05%
[00] yield(1/1) - 0.02%/0.02%
[00] scheduledExecutables(1/1) - 0.01%/0.01%
[00] toasts(1/1) - 0.01%/0.01%
[00] fpsUpdate(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

