---- Minecraft Profiler Results ----
// Speedy. Zoooooom!

Version: 21w15a
Time span: 23 ms
Tick span: 1 ticks
// This is approximately 42.20 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 92.81%/92.81%
[01] |   gui(1/1) - 61.36%/56.95%
[02] |   |   unspecified(1/1) - 94.30%/53.71%
[02] |   |   chat(1/1) - 1.87%/1.06%
[02] |   |   health(1/1) - 1.31%/0.75%
[02] |   |   food(1/1) - 1.30%/0.74%
[02] |   |   expLevel(1/1) - 1.03%/0.59%
[02] |   |   expBar(1/1) - 0.16%/0.09%
[02] |   |   bossHealth(1/1) - 0.01%/0.01%
[02] |   |   armor(1/1) - 0.01%/0.00%
[02] |   |   air(1/1) - 0.01%/0.00%
[02] |   |   selectedItemName(1/1) - 0.00%/0.00%
[01] |   level(1/1) - 38.56%/35.79%
[02] |   |   terrain(1/1) - 33.16%/11.87%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emi$$Lambda$2877/1064330000@288c3adc]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 37.22%/4.42%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emi$$Lambda$2876/1055277306@1684f3ac]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 30.14%/3.58%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[emi$$Lambda$2878/265184085@62591d2d]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 23.30%/2.77%
[03] |   |   |   unspecified(1/1) - 5.89%/0.70%
[03] |   |   |   filterempty(3/3) - 3.45%/0.41%
[02] |   |   entities(1/1) - 15.96%/5.71%
[02] |   |   terrain_setup(1/1) - 13.70%/4.90%
[03] |   |   |   update(1/1) - 97.16%/4.77%
[04] |   |   |   |   iteration(1/1) - 99.45%/4.74%
[04] |   |   |   |   unspecified(1/1) - 0.55%/0.03%
[03] |   |   |   rebuildNear(1/1) - 1.66%/0.08%
[03] |   |   |   unspecified(1/1) - 0.51%/0.03%
[03] |   |   |   culling(1/1) - 0.39%/0.02%
[03] |   |   |   camera(1/1) - 0.19%/0.01%
[03] |   |   |   cull(1/1) - 0.09%/0.00%
[02] |   |   translucent(1/1) - 6.41%/2.29%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emi$$Lambda$2879/1181284748@7065ccd1]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 85.22%/1.95%
[03] |   |   |   unspecified(1/1) - 8.56%/0.20%
[03] |   |   |   filterempty(1/1) - 6.11%/0.14%
[03] |   |   |   translucent_sort(1/1) - 0.11%/0.00%
[02] |   |   string(1/1) - 5.16%/1.85%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emi$$Lambda$2912/1058647106@414d48e2]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 71.29%/1.32%
[03] |   |   |   filterempty(1/1) - 15.45%/0.29%
[03] |   |   |   unspecified(1/1) - 13.27%/0.25%
[02] |   |   unspecified(1/1) - 4.35%/1.56%
[02] |   |   hand(1/1) - 4.29%/1.54%
[02] |   |   sky(1/1) - 4.02%/1.44%
[02] |   |   particles(1/1) - 3.60%/1.29%
[02] |   |   blockentities(1/1) - 2.21%/0.79%
[02] |   |   destroyProgress(1/1) - 2.17%/0.78%
[02] |   |   light_updates(1/1) - 1.57%/0.56%
[02] |   |   clear(1/1) - 1.25%/0.45%
[02] |   |   updatechunks(1/1) - 0.98%/0.35%
[02] |   |   pick(1/1) - 0.53%/0.19%
[03] |   |   |   #getEntities 1/1
[02] |   |   camera(1/1) - 0.42%/0.15%
[02] |   |   weather(1/1) - 0.08%/0.03%
[02] |   |   fog(1/1) - 0.07%/0.02%
[02] |   |   culling(1/1) - 0.03%/0.01%
[02] |   |   center(1/1) - 0.03%/0.01%
[02] |   |   captureFrustum(1/1) - 0.02%/0.01%
[01] |   unspecified(1/1) - 0.07%/0.07%
[00] updateDisplay(1/1) - 5.55%/5.55%
[01] |   unspecified(1/1) - 99.90%/5.55%
[01] |   mouse(1/1) - 0.10%/0.01%
[00] render(1/1) - 0.65%/0.65%
[01] |   unspecified(1/1) - 98.58%/0.64%
[01] |   display(1/1) - 1.42%/0.01%
[00] unspecified(1/1) - 0.48%/0.48%
[00] blit(1/1) - 0.37%/0.37%
[00] sound(1/1) - 0.09%/0.09%
[00] yield(1/1) - 0.02%/0.02%
[00] scheduledExecutables(1/1) - 0.01%/0.01%
[00] toasts(1/1) - 0.00%/0.00%
[00] fpsUpdate(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

