---- Minecraft Profiler Results ----
// I'm working as hard as I can!

Version: 21w15a
Time span: 11 ms
Tick span: 1 ticks
// This is approximately 88.98 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 88.67%/88.67%
[01] |   level(1/1) - 81.85%/72.57%
[02] |   |   terrain(1/1) - 26.84%/19.48%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emi$$Lambda$2876/1055277306@1684f3ac]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 33.86%/6.60%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emi$$Lambda$2877/1064330000@288c3adc]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 26.36%/5.14%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[emi$$Lambda$2878/265184085@62591d2d]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 19.61%/3.82%
[03] |   |   |   unspecified(1/1) - 13.77%/2.68%
[03] |   |   |   filterempty(3/3) - 6.40%/1.25%
[02] |   |   terrain_setup(1/1) - 21.45%/15.57%
[03] |   |   |   update(1/1) - 95.12%/14.81%
[04] |   |   |   |   iteration(1/1) - 99.24%/14.70%
[04] |   |   |   |   unspecified(1/1) - 0.76%/0.11%
[03] |   |   |   rebuildNear(1/1) - 4.07%/0.63%
[03] |   |   |   unspecified(1/1) - 0.63%/0.10%
[03] |   |   |   culling(1/1) - 0.08%/0.01%
[03] |   |   |   camera(1/1) - 0.06%/0.01%
[03] |   |   |   cull(1/1) - 0.04%/0.01%
[02] |   |   entities(1/1) - 19.29%/14.00%
[02] |   |   translucent(1/1) - 7.71%/5.59%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emi$$Lambda$2879/1181284748@7065ccd1]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 88.13%/4.93%
[03] |   |   |   unspecified(1/1) - 7.37%/0.41%
[03] |   |   |   filterempty(1/1) - 4.38%/0.25%
[03] |   |   |   translucent_sort(1/1) - 0.11%/0.01%
[02] |   |   string(1/1) - 6.21%/4.51%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emi$$Lambda$2912/1058647106@414d48e2]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 64.10%/2.89%
[03] |   |   |   unspecified(1/1) - 22.69%/1.02%
[03] |   |   |   filterempty(1/1) - 13.21%/0.60%
[02] |   |   particles(1/1) - 5.03%/3.65%
[02] |   |   hand(1/1) - 4.49%/3.26%
[02] |   |   destroyProgress(1/1) - 2.33%/1.69%
[02] |   |   blockentities(1/1) - 2.21%/1.60%
[02] |   |   sky(1/1) - 1.52%/1.10%
[02] |   |   light_updates(1/1) - 0.87%/0.63%
[02] |   |   unspecified(1/1) - 0.85%/0.62%
[02] |   |   clear(1/1) - 0.60%/0.43%
[02] |   |   pick(1/1) - 0.21%/0.15%
[03] |   |   |   #getEntities 1/1
[02] |   |   camera(1/1) - 0.14%/0.10%
[02] |   |   updatechunks(1/1) - 0.09%/0.07%
[02] |   |   weather(1/1) - 0.09%/0.06%
[02] |   |   fog(1/1) - 0.03%/0.02%
[02] |   |   culling(1/1) - 0.02%/0.01%
[02] |   |   captureFrustum(1/1) - 0.01%/0.01%
[02] |   |   center(1/1) - 0.01%/0.01%
[01] |   gui(1/1) - 18.12%/16.07%
[02] |   |   unspecified(1/1) - 56.18%/9.03%
[02] |   |   health(1/1) - 14.60%/2.35%
[02] |   |   food(1/1) - 11.63%/1.87%
[02] |   |   chat(1/1) - 9.79%/1.57%
[02] |   |   expLevel(1/1) - 6.37%/1.02%
[02] |   |   expBar(1/1) - 1.23%/0.20%
[02] |   |   bossHealth(1/1) - 0.08%/0.01%
[02] |   |   armor(1/1) - 0.06%/0.01%
[02] |   |   air(1/1) - 0.03%/0.01%
[02] |   |   selectedItemName(1/1) - 0.03%/0.00%
[01] |   unspecified(1/1) - 0.03%/0.03%
[00] updateDisplay(1/1) - 9.39%/9.39%
[00] unspecified(1/1) - 0.76%/0.76%
[00] render(1/1) - 0.57%/0.57%
[01] |   unspecified(1/1) - 98.75%/0.56%
[01] |   display(1/1) - 1.25%/0.01%
[00] blit(1/1) - 0.49%/0.49%
[00] sound(1/1) - 0.04%/0.04%
[00] yield(1/1) - 0.04%/0.04%
[00] scheduledExecutables(1/1) - 0.01%/0.01%
[00] toasts(1/1) - 0.01%/0.01%
[00] fpsUpdate(1/1) - 0.01%/0.01%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

