---- Minecraft Profiler Results ----
// Now with less numbers

Version: 21w15a
Time span: 12 ms
Tick span: 1 ticks
// This is approximately 80.83 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 86.26%/86.26%
[01] |   level(1/1) - 82.60%/71.25%
[02] |   |   terrain(1/1) - 26.84%/19.13%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emi$$Lambda$2876/1055277306@1684f3ac]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 45.18%/8.64%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[emi$$Lambda$2878/265184085@62591d2d]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 23.86%/4.56%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emi$$Lambda$2877/1064330000@288c3adc]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 23.23%/4.44%
[03] |   |   |   filterempty(3/3) - 3.99%/0.76%
[03] |   |   |   unspecified(1/1) - 3.74%/0.71%
[02] |   |   entities(1/1) - 24.81%/17.68%
[02] |   |   terrain_setup(1/1) - 16.93%/12.06%
[03] |   |   |   update(1/1) - 96.79%/11.67%
[04] |   |   |   |   iteration(1/1) - 99.33%/11.60%
[04] |   |   |   |   unspecified(1/1) - 0.67%/0.08%
[03] |   |   |   rebuildNear(1/1) - 2.12%/0.26%
[03] |   |   |   unspecified(1/1) - 0.54%/0.06%
[03] |   |   |   camera(1/1) - 0.23%/0.03%
[03] |   |   |   culling(1/1) - 0.22%/0.03%
[03] |   |   |   cull(1/1) - 0.10%/0.01%
[02] |   |   sky(1/1) - 8.45%/6.02%
[02] |   |   translucent(1/1) - 6.40%/4.56%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emi$$Lambda$2879/1181284748@7065ccd1]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 78.99%/3.60%
[03] |   |   |   unspecified(1/1) - 14.78%/0.67%
[03] |   |   |   filterempty(1/1) - 6.09%/0.28%
[03] |   |   |   translucent_sort(1/1) - 0.14%/0.01%
[02] |   |   hand(1/1) - 3.14%/2.24%
[02] |   |   destroyProgress(1/1) - 2.71%/1.93%
[02] |   |   particles(1/1) - 2.23%/1.59%
[02] |   |   light_updates(1/1) - 1.59%/1.14%
[02] |   |   unspecified(1/1) - 1.57%/1.12%
[02] |   |   blockentities(1/1) - 1.34%/0.96%
[02] |   |   clear(1/1) - 1.32%/0.94%
[02] |   |   string(1/1) - 1.17%/0.84%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emi$$Lambda$2912/1058647106@414d48e2]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 65.65%/0.55%
[03] |   |   |   filterempty(1/1) - 18.85%/0.16%
[03] |   |   |   unspecified(1/1) - 15.50%/0.13%
[02] |   |   pick(1/1) - 0.54%/0.38%
[03] |   |   |   #getEntities 1/1
[02] |   |   camera(1/1) - 0.37%/0.27%
[02] |   |   updatechunks(1/1) - 0.30%/0.21%
[02] |   |   fog(1/1) - 0.12%/0.09%
[02] |   |   weather(1/1) - 0.08%/0.06%
[02] |   |   captureFrustum(1/1) - 0.03%/0.02%
[02] |   |   center(1/1) - 0.02%/0.01%
[02] |   |   culling(1/1) - 0.01%/0.01%
[01] |   gui(1/1) - 17.34%/14.96%
[02] |   |   unspecified(1/1) - 64.65%/9.67%
[02] |   |   food(1/1) - 9.39%/1.40%
[02] |   |   health(1/1) - 9.10%/1.36%
[02] |   |   chat(1/1) - 9.07%/1.36%
[02] |   |   expLevel(1/1) - 6.37%/0.95%
[02] |   |   expBar(1/1) - 1.26%/0.19%
[02] |   |   armor(1/1) - 0.04%/0.01%
[02] |   |   bossHealth(1/1) - 0.04%/0.01%
[02] |   |   air(1/1) - 0.04%/0.01%
[02] |   |   selectedItemName(1/1) - 0.03%/0.00%
[01] |   unspecified(1/1) - 0.06%/0.05%
[00] updateDisplay(1/1) - 10.61%/10.61%
[01] |   unspecified(1/1) - 99.89%/10.60%
[01] |   mouse(2/2) - 0.11%/0.01%
[00] render(1/1) - 1.28%/1.28%
[01] |   unspecified(1/1) - 97.93%/1.25%
[01] |   display(1/1) - 2.07%/0.03%
[00] unspecified(1/1) - 1.17%/1.17%
[00] blit(1/1) - 0.54%/0.54%
[00] sound(1/1) - 0.04%/0.04%
[00] yield(1/1) - 0.04%/0.04%
[00] scheduledExecutables(1/1) - 0.03%/0.03%
[00] toasts(1/1) - 0.01%/0.01%
[00] fpsUpdate(1/1) - 0.01%/0.01%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

