---- Minecraft Profiler Results ----
// I'm working as hard as I can!

Version: 21w15a
Time span: 21 ms
Tick span: 1 ticks
// This is approximately 46.74 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 91.95%/91.95%
[01] |   level(1/1) - 92.12%/84.70%
[02] |   |   terrain(1/1) - 65.92%/55.83%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emi$$Lambda$2876/1055277306@1684f3ac]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 83.03%/46.36%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emi$$Lambda$2877/1064330000@288c3adc]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 8.88%/4.96%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[emi$$Lambda$2878/265184085@62591d2d]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 6.21%/3.47%
[03] |   |   |   filterempty(3/3) - 0.97%/0.54%
[03] |   |   |   unspecified(1/1) - 0.91%/0.51%
[02] |   |   entities(1/1) - 15.97%/13.52%
[02] |   |   terrain_setup(1/1) - 6.67%/5.65%
[03] |   |   |   update(1/1) - 97.33%/5.50%
[04] |   |   |   |   iteration(1/1) - 99.52%/5.47%
[04] |   |   |   |   unspecified(1/1) - 0.48%/0.03%
[03] |   |   |   rebuildNear(1/1) - 1.99%/0.11%
[03] |   |   |   unspecified(1/1) - 0.39%/0.02%
[03] |   |   |   culling(1/1) - 0.14%/0.01%
[03] |   |   |   camera(1/1) - 0.10%/0.01%
[03] |   |   |   cull(1/1) - 0.06%/0.00%
[02] |   |   destroyProgress(1/1) - 2.67%/2.26%
[02] |   |   translucent(1/1) - 2.25%/1.90%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emi$$Lambda$2879/1181284748@7065ccd1]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 84.47%/1.61%
[03] |   |   |   filterempty(1/1) - 8.98%/0.17%
[03] |   |   |   unspecified(1/1) - 6.29%/0.12%
[03] |   |   |   translucent_sort(1/1) - 0.27%/0.01%
[02] |   |   hand(1/1) - 1.96%/1.66%
[02] |   |   blockentities(1/1) - 1.03%/0.87%
[02] |   |   sky(1/1) - 0.91%/0.77%
[02] |   |   string(1/1) - 0.59%/0.50%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emi$$Lambda$2912/1058647106@414d48e2]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 69.27%/0.35%
[03] |   |   |   filterempty(1/1) - 15.92%/0.08%
[03] |   |   |   unspecified(1/1) - 14.80%/0.07%
[02] |   |   particles(1/1) - 0.53%/0.45%
[02] |   |   light_updates(1/1) - 0.48%/0.41%
[02] |   |   clear(1/1) - 0.42%/0.36%
[02] |   |   unspecified(1/1) - 0.31%/0.26%
[02] |   |   camera(1/1) - 0.13%/0.11%
[02] |   |   pick(1/1) - 0.09%/0.08%
[03] |   |   |   #getEntities 1/1
[02] |   |   fog(1/1) - 0.02%/0.02%
[02] |   |   weather(1/1) - 0.01%/0.01%
[02] |   |   updatechunks(1/1) - 0.01%/0.01%
[02] |   |   center(1/1) - 0.01%/0.01%
[02] |   |   culling(1/1) - 0.01%/0.01%
[02] |   |   captureFrustum(1/1) - 0.01%/0.00%
[01] |   gui(1/1) - 7.87%/7.23%
[02] |   |   unspecified(1/1) - 50.14%/3.63%
[02] |   |   chat(1/1) - 14.79%/1.07%
[02] |   |   food(1/1) - 12.84%/0.93%
[02] |   |   health(1/1) - 12.62%/0.91%
[02] |   |   expLevel(1/1) - 7.84%/0.57%
[02] |   |   expBar(1/1) - 1.58%/0.11%
[02] |   |   armor(1/1) - 0.06%/0.00%
[02] |   |   bossHealth(1/1) - 0.05%/0.00%
[02] |   |   air(1/1) - 0.05%/0.00%
[02] |   |   selectedItemName(1/1) - 0.04%/0.00%
[01] |   unspecified(1/1) - 0.02%/0.02%
[00] updateDisplay(1/1) - 6.63%/6.63%
[01] |   unspecified(1/1) - 99.84%/6.62%
[01] |   mouse(2/2) - 0.16%/0.01%
[00] unspecified(1/1) - 0.46%/0.46%
[00] render(1/1) - 0.45%/0.45%
[01] |   unspecified(1/1) - 98.67%/0.45%
[01] |   display(1/1) - 1.33%/0.01%
[00] blit(1/1) - 0.27%/0.27%
[00] scheduledExecutables(1/1) - 0.17%/0.17%
[00] sound(1/1) - 0.04%/0.04%
[00] yield(1/1) - 0.01%/0.01%
[00] toasts(1/1) - 0.00%/0.00%
[00] fpsUpdate(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

