---- Minecraft Crash Report ---- // Surprise! Haha. Well, this is awkward. Time: 06/02/2020, 12:59 Description: Manually triggered debug crash java.lang.Throwable at dcu.b(SourceFile:449) at dcw.p(SourceFile:1548) at dcw.d(SourceFile:976) at dcw.d(SourceFile:631) at net.minecraft.client.main.Main.main(SourceFile:204) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Thread: Render thread Stacktrace: at dcu.b(SourceFile:449) -- Affected level -- Details: All players: 1 total; [drn['Jal__'/155, l='MpServer', x=-200.19, y=72.00, z=-353.18]] Chunk stats: Client Chunk Cache: 1089, 811 Level dimension: minecraft:overworld Level name: MpServer Level seed: -9220698161720613094 Level generator: ID 00 - default, ver 1. Features enabled: false Level generator options: {} Level spawn location: World: (-32,75,176), Chunk: (at 0,4,0 in -2,11; contains blocks -32,0,176 to -17,255,191), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511) Level time: 120280 game time, 15589 day time Known server brands: Level was modded: false Level storage version: 0x00000 - Unknown? Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false) Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false Server brand: vanilla Server type: Integrated singleplayer server Stacktrace: at doy.a(SourceFile:459) at dcw.c(SourceFile:1964) at dcw.d(SourceFile:649) at net.minecraft.client.main.Main.main(SourceFile:204) -- System Details -- Details: Minecraft Version: Snapshot 20w06a Minecraft Version ID: 20w06a Operating System: Windows 10 (amd64) version 10.0 Java Version: 13.0.1, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode, sharing), Oracle Corporation Memory: 1012591848 bytes (965 MB) / 1476395008 bytes (1408 MB) up to 6442450944 bytes (6144 MB) CPUs: 12 JVM Flags: 9 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M -Xmx6G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M Launched Version: 20w06a Backend library: LWJGL version 3.2.2 build 10 Backend API: GeForce GTX 1050 Ti/PCIe/SSE2 GL version 4.6.0 NVIDIA 430.86, NVIDIA Corporation GL Caps: Using framebuffer using OpenGL 3.0 Using VBOs: Yes Is Modded: Probably not. Jar signature remains and client brand is untouched. Type: Client (map_client.txt) Resource Packs: vanilla Current Language: English (US) CPU: 12x Intel(R) Core(TM) i7-8750H CPU @ 2.20GHz