---- Minecraft Crash Report ---- // Shall we play a game? Time: 7/9/20 4:45 PM Description: mouseClicked event handler java.lang.OutOfMemoryError: Java heap space at java.util.ArrayList.(ArrayList.java:152) at com.google.common.collect.Lists.newArrayListWithCapacity(Lists.java:190) at lk$1.a(SourceFile:47) at lk$1.b(SourceFile:32) at le.b(SourceFile:471) at le.a(SourceFile:32) at le$1.a(SourceFile:83) at le$1.b(SourceFile:69) at le.b(SourceFile:471) at le.a(SourceFile:32) at le$1.a(SourceFile:83) at le$1.b(SourceFile:69) at le.b(SourceFile:471) at le.a(SourceFile:32) at le$1.a(SourceFile:83) at le$1.b(SourceFile:69) at lo.a(SourceFile:96) at lo.a(SourceFile:63) at lo.a(SourceFile:26) at dae.a(SourceFile:222) at dae$$Lambda$2911/1152175709.apply(Unknown Source) at dae.a(SourceFile:171) at dae.b(SourceFile:150) at duf.a(SourceFile:85) at duf.(SourceFile:77) at duc.b(SourceFile:48) at dqs.b(SourceFile:321) at dlx.a(SourceFile:895) at dqw.e(SourceFile:141) at dqw$$Lambda$2590/104833209.onPress(Unknown Source) at dni.b(SourceFile:33) at dnc.a(SourceFile:16) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Thread: Render thread Stacktrace: at java.util.ArrayList.(ArrayList.java:152) at com.google.common.collect.Lists.newArrayListWithCapacity(Lists.java:190) at lk$1.a(SourceFile:47) at lk$1.b(SourceFile:32) at le.b(SourceFile:471) at le.a(SourceFile:32) at le$1.a(SourceFile:83) at le$1.b(SourceFile:69) at le.b(SourceFile:471) at le.a(SourceFile:32) at le$1.a(SourceFile:83) at le$1.b(SourceFile:69) at le.b(SourceFile:471) at le.a(SourceFile:32) at le$1.a(SourceFile:83) at le$1.b(SourceFile:69) at lo.a(SourceFile:96) at lo.a(SourceFile:63) -- Affected screen -- Details: Screen name: dqw Stacktrace: at dqs.a(SourceFile:434) at dly.a(SourceFile:92) at dly.c(SourceFile:162) at dly$$Lambda$2899/949521784.run(Unknown Source) at amn.execute(SourceFile:94) at dly.b(SourceFile:162) at dly$$Lambda$2248/268248785.invoke(Unknown Source) at org.lwjgl.glfw.GLFWMouseButtonCallbackI.callback(GLFWMouseButtonCallbackI.java:36) at org.lwjgl.system.JNI.invokeV(Native Method) at org.lwjgl.glfw.GLFW.glfwWaitEventsTimeout(GLFW.java:3174) at com.mojang.blaze3d.systems.RenderSystem.limitDisplayFPS(SourceFile:127) at dlx.e(SourceFile:1044) at dlx.e(SourceFile:654) at net.minecraft.client.main.Main.main(SourceFile:215) -- System Details -- Details: Minecraft Version: 1.16.1 Minecraft Version ID: 1.16.1 Operating System: Windows 10 (amd64) version 10.0 Java Version: 1.8.0_51, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 505573336 bytes (482 MB) / 738197504 bytes (704 MB) up to 2147483648 bytes (2048 MB) CPUs: 8 JVM Flags: 9 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M -Xmx2G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=512M Launched Version: 1.16.1 Backend library: LWJGL version 3.2.2 build 10 Backend API: Intel(R) UHD Graphics 620 GL version 4.6.0 - Build 26.20.100.7639, Intel GL Caps: Using framebuffer using OpenGL 3.0 Using VBOs: Yes Is Modded: Probably not. Jar signature remains and client brand is untouched. Type: Client (map_client.txt) Resource Packs: vanilla, file/enjey-s-rainbow-enchant-glint-addon.zip, file/outrun-0-6-0-by-cyg4n-1568991778.zip (incompatible) Current Language: English (US) CPU: 8x Intel(R) Core(TM) i5-8350U CPU @ 1.70GHz