---- Minecraft Profiler Results ----
// You should add flames to things, it makes them go faster!

Version: 1.17
Time span: 29 ms
Tick span: 1 ticks
// This is approximately 34.31 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] unspecified(1/1) - 70.30%/70.30%
[00] gameRenderer(1/1) - 27.47%/27.47%
[01] |   level(1/1) - 93.60%/25.71%
[02] |   |   terrain(1/1) - 51.63%/13.27%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eno$$Lambda$3109/0x000000080085cc30@674d89bf]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 59.36%/7.88%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eno$$Lambda$3110/0x000000080085c400@69fdae43]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 19.50%/2.59%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[eno$$Lambda$3111/0x0000000800860000@110d684e]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 14.18%/1.88%
[03] |   |   |   filterempty(3/3) - 3.54%/0.47%
[03] |   |   |   unspecified(1/1) - 3.42%/0.45%
[02] |   |   entities(1/1) - 22.01%/5.66%
[02] |   |   terrain_setup(1/1) - 8.38%/2.15%
[03] |   |   |   update(1/1) - 95.52%/2.06%
[04] |   |   |   |   iteration(1/1) - 99.40%/2.05%
[04] |   |   |   |   unspecified(1/1) - 0.60%/0.01%
[03] |   |   |   rebuildNear(1/1) - 2.56%/0.06%
[03] |   |   |   unspecified(1/1) - 1.21%/0.03%
[03] |   |   |   camera(1/1) - 0.37%/0.01%
[03] |   |   |   culling(1/1) - 0.27%/0.01%
[03] |   |   |   cull(1/1) - 0.08%/0.00%
[02] |   |   sky(1/1) - 4.09%/1.05%
[02] |   |   translucent(1/1) - 2.60%/0.67%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eno$$Lambda$3112/0x0000000800860218@78fc3bba]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 78.42%/0.52%
[03] |   |   |   filterempty(1/1) - 13.33%/0.09%
[03] |   |   |   unspecified(1/1) - 8.05%/0.05%
[03] |   |   |   translucent_sort(1/1) - 0.21%/0.00%
[02] |   |   particles(1/1) - 1.98%/0.51%
[02] |   |   pick(1/1) - 1.50%/0.38%
[03] |   |   |   #getEntities 1/1
[02] |   |   hand(1/1) - 1.48%/0.38%
[02] |   |   blockentities(1/1) - 0.96%/0.25%
[02] |   |   unspecified(1/1) - 0.86%/0.22%
[02] |   |   light_updates(1/1) - 0.86%/0.22%
[02] |   |   clear(1/1) - 0.84%/0.21%
[02] |   |   string(1/1) - 0.83%/0.21%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eno$$Lambda$3147/0x0000000800864b60@34011030]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 66.61%/0.14%
[03] |   |   |   filterempty(1/1) - 17.58%/0.04%
[03] |   |   |   unspecified(1/1) - 15.81%/0.03%
[02] |   |   destroyProgress(1/1) - 0.82%/0.21%
[02] |   |   clouds(1/1) - 0.65%/0.17%
[02] |   |   camera(1/1) - 0.35%/0.09%
[02] |   |   fog(1/1) - 0.07%/0.02%
[02] |   |   updatechunks(1/1) - 0.05%/0.01%
[02] |   |   weather(1/1) - 0.03%/0.01%
[02] |   |   center(1/1) - 0.01%/0.00%
[02] |   |   captureFrustum(1/1) - 0.01%/0.00%
[02] |   |   culling(1/1) - 0.01%/0.00%
[01] |   gui(1/1) - 6.34%/1.74%
[02] |   |   unspecified(1/1) - 75.09%/1.31%
[02] |   |   chat(1/1) - 24.64%/0.43%
[02] |   |   bossHealth(1/1) - 0.20%/0.00%
[02] |   |   selectedItemName(1/1) - 0.08%/0.00%
[01] |   unspecified(1/1) - 0.05%/0.01%
[00] scheduledExecutables(1/1) - 1.08%/1.08%
[00] updateDisplay(1/1) - 0.54%/0.54%
[00] render(1/1) - 0.36%/0.36%
[01] |   unspecified(1/1) - 97.90%/0.35%
[01] |   display(1/1) - 2.10%/0.01%
[00] blit(1/1) - 0.20%/0.20%
[00] sound(1/1) - 0.03%/0.03%
[00] yield(1/1) - 0.01%/0.01%
[00] tick(1/1) - 0.00%/0.00%
[00] fpsUpdate(1/1) - 0.00%/0.00%
[00] toasts(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

