---- Minecraft Profiler Results ----
// 40% better than a crash report.

Version: 1.17
Time span: 26 ms
Tick span: 1 ticks
// This is approximately 37.09 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] unspecified(1/1) - 66.14%/66.14%
[00] gameRenderer(1/1) - 31.58%/31.58%
[01] |   level(1/1) - 92.40%/29.18%
[02] |   |   terrain(1/1) - 55.58%/16.22%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eno$$Lambda$3110/0x000000080085c400@69fdae43]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 44.04%/7.14%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eno$$Lambda$3109/0x000000080085cc30@674d89bf]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 36.08%/5.85%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[eno$$Lambda$3111/0x0000000800860000@110d684e]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 13.51%/2.19%
[03] |   |   |   filterempty(3/3) - 3.64%/0.59%
[03] |   |   |   unspecified(1/1) - 2.72%/0.44%
[02] |   |   entities(1/1) - 20.61%/6.01%
[02] |   |   terrain_setup(1/1) - 10.72%/3.13%
[03] |   |   |   update(1/1) - 94.36%/2.95%
[04] |   |   |   |   iteration(1/1) - 99.16%/2.93%
[04] |   |   |   |   unspecified(1/1) - 0.84%/0.02%
[03] |   |   |   rebuildNear(1/1) - 3.86%/0.12%
[03] |   |   |   unspecified(1/1) - 0.92%/0.03%
[03] |   |   |   camera(1/1) - 0.37%/0.01%
[03] |   |   |   culling(1/1) - 0.32%/0.01%
[03] |   |   |   cull(1/1) - 0.17%/0.01%
[02] |   |   translucent(1/1) - 3.51%/1.02%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eno$$Lambda$3112/0x0000000800860218@78fc3bba]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 80.60%/0.83%
[03] |   |   |   unspecified(1/1) - 9.63%/0.10%
[03] |   |   |   filterempty(1/1) - 9.59%/0.10%
[03] |   |   |   translucent_sort(1/1) - 0.18%/0.00%
[02] |   |   sky(1/1) - 2.73%/0.80%
[02] |   |   particles(1/1) - 1.21%/0.35%
[02] |   |   hand(1/1) - 1.12%/0.33%
[02] |   |   string(1/1) - 0.76%/0.22%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eno$$Lambda$3147/0x0000000800864b60@34011030]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 58.64%/0.13%
[03] |   |   |   unspecified(1/1) - 22.43%/0.05%
[03] |   |   |   filterempty(1/1) - 18.94%/0.04%
[02] |   |   unspecified(1/1) - 0.71%/0.21%
[02] |   |   destroyProgress(1/1) - 0.67%/0.19%
[02] |   |   blockentities(1/1) - 0.67%/0.19%
[02] |   |   light_updates(1/1) - 0.42%/0.12%
[02] |   |   clouds(1/1) - 0.37%/0.11%
[02] |   |   clear(1/1) - 0.35%/0.10%
[02] |   |   pick(1/1) - 0.25%/0.07%
[03] |   |   |   #getEntities 1/1
[02] |   |   fog(1/1) - 0.12%/0.04%
[02] |   |   camera(1/1) - 0.10%/0.03%
[02] |   |   updatechunks(1/1) - 0.07%/0.02%
[02] |   |   weather(1/1) - 0.02%/0.01%
[02] |   |   center(1/1) - 0.01%/0.00%
[02] |   |   captureFrustum(1/1) - 0.01%/0.00%
[02] |   |   culling(1/1) - 0.01%/0.00%
[01] |   gui(1/1) - 7.58%/2.39%
[02] |   |   unspecified(1/1) - 69.94%/1.67%
[02] |   |   chat(1/1) - 19.37%/0.46%
[02] |   |   selectedItemName(1/1) - 10.56%/0.25%
[02] |   |   bossHealth(1/1) - 0.12%/0.00%
[01] |   unspecified(1/1) - 0.03%/0.01%
[00] updateDisplay(1/1) - 1.33%/1.33%
[01] |   unspecified(1/1) - 99.72%/1.33%
[01] |   mouse(1/1) - 0.28%/0.00%
[00] toasts(1/1) - 0.53%/0.53%
[00] blit(1/1) - 0.22%/0.22%
[00] render(1/1) - 0.16%/0.16%
[01] |   unspecified(1/1) - 96.40%/0.16%
[01] |   display(1/1) - 3.60%/0.01%
[00] sound(1/1) - 0.02%/0.02%
[00] yield(1/1) - 0.02%/0.02%
[00] scheduledExecutables(1/1) - 0.00%/0.00%
[00] fpsUpdate(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

