---- Minecraft Profiler Results ----
// 40% better than a crash report.

Version: 1.17
Time span: 28 ms
Tick span: 1 ticks
// This is approximately 34.63 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] unspecified(1/1) - 73.75%/73.75%
[00] gameRenderer(1/1) - 23.54%/23.54%
[01] |   level(1/1) - 84.95%/20.00%
[02] |   |   terrain(1/1) - 56.48%/11.29%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[eno$$Lambda$3111/0x0000000800860000@110d684e]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 31.92%/3.60%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eno$$Lambda$3109/0x000000080085cc30@674d89bf]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 28.24%/3.19%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eno$$Lambda$3110/0x000000080085c400@69fdae43]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 27.67%/3.12%
[03] |   |   |   unspecified(1/1) - 6.26%/0.71%
[03] |   |   |   filterempty(3/3) - 5.92%/0.67%
[02] |   |   entities(1/1) - 17.22%/3.44%
[02] |   |   terrain_setup(1/1) - 6.83%/1.37%
[03] |   |   |   update(1/1) - 95.34%/1.30%
[04] |   |   |   |   iteration(1/1) - 98.67%/1.29%
[04] |   |   |   |   unspecified(1/1) - 1.33%/0.02%
[03] |   |   |   rebuildNear(1/1) - 2.73%/0.04%
[03] |   |   |   unspecified(1/1) - 1.32%/0.02%
[03] |   |   |   camera(1/1) - 0.28%/0.00%
[03] |   |   |   culling(1/1) - 0.23%/0.00%
[03] |   |   |   cull(1/1) - 0.10%/0.00%
[02] |   |   particles(1/1) - 4.04%/0.81%
[02] |   |   translucent(1/1) - 3.50%/0.70%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eno$$Lambda$3112/0x0000000800860218@78fc3bba]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 64.91%/0.45%
[03] |   |   |   unspecified(1/1) - 20.68%/0.14%
[03] |   |   |   filterempty(1/1) - 14.22%/0.10%
[03] |   |   |   translucent_sort(1/1) - 0.20%/0.00%
[02] |   |   sky(1/1) - 2.67%/0.53%
[02] |   |   hand(1/1) - 2.45%/0.49%
[02] |   |   unspecified(1/1) - 1.64%/0.33%
[02] |   |   outline(1/1) - 1.18%/0.24%
[02] |   |   string(1/1) - 0.93%/0.19%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eno$$Lambda$3147/0x0000000800864b60@34011030]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 52.41%/0.10%
[03] |   |   |   filterempty(1/1) - 24.07%/0.04%
[03] |   |   |   unspecified(1/1) - 23.52%/0.04%
[02] |   |   blockentities(1/1) - 0.70%/0.14%
[02] |   |   clouds(1/1) - 0.63%/0.13%
[02] |   |   light_updates(1/1) - 0.52%/0.10%
[02] |   |   clear(1/1) - 0.45%/0.09%
[02] |   |   pick(1/1) - 0.34%/0.07%
[03] |   |   |   #getEntities 1/1
[02] |   |   camera(1/1) - 0.21%/0.04%
[02] |   |   updatechunks(1/1) - 0.06%/0.01%
[02] |   |   fog(1/1) - 0.05%/0.01%
[02] |   |   weather(1/1) - 0.03%/0.01%
[02] |   |   destroyProgress(1/1) - 0.03%/0.01%
[02] |   |   center(1/1) - 0.01%/0.00%
[02] |   |   culling(1/1) - 0.01%/0.00%
[02] |   |   captureFrustum(1/1) - 0.01%/0.00%
[01] |   gui(1/1) - 15.01%/3.53%
[02] |   |   unspecified(1/1) - 71.93%/2.54%
[02] |   |   chat(1/1) - 19.06%/0.67%
[02] |   |   selectedItemName(1/1) - 8.93%/0.32%
[02] |   |   bossHealth(1/1) - 0.07%/0.00%
[01] |   unspecified(1/1) - 0.04%/0.01%
[00] updateDisplay(1/1) - 1.45%/1.45%
[01] |   unspecified(1/1) - 99.81%/1.44%
[01] |   mouse(1/1) - 0.19%/0.00%
[00] toasts(1/1) - 0.91%/0.91%
[00] blit(1/1) - 0.26%/0.26%
[00] render(1/1) - 0.06%/0.06%
[01] |   unspecified(1/1) - 97.80%/0.06%
[01] |   display(1/1) - 2.20%/0.00%
[00] sound(1/1) - 0.02%/0.02%
[00] yield(1/1) - 0.01%/0.01%
[00] fpsUpdate(1/1) - 0.01%/0.01%
[00] scheduledExecutables(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

