---- Minecraft Profiler Results ----
// I'm working as hard as I can!

Version: 1.17
Time span: 24 ms
Tick span: 1 ticks
// This is approximately 41.06 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] unspecified(1/1) - 73.81%/73.81%
[00] gameRenderer(1/1) - 23.50%/23.50%
[01] |   level(1/1) - 88.81%/20.87%
[02] |   |   terrain(1/1) - 60.56%/12.64%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eno$$Lambda$3109/0x000000080085cc30@674d89bf]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 42.62%/5.39%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eno$$Lambda$3110/0x000000080085c400@69fdae43]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 26.85%/3.39%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[eno$$Lambda$3111/0x0000000800860000@110d684e]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 16.44%/2.08%
[03] |   |   |   filterempty(3/3) - 8.79%/1.11%
[03] |   |   |   unspecified(1/1) - 5.31%/0.67%
[02] |   |   entities(1/1) - 15.06%/3.14%
[02] |   |   terrain_setup(1/1) - 8.46%/1.77%
[03] |   |   |   update(1/1) - 96.49%/1.70%
[04] |   |   |   |   iteration(1/1) - 98.53%/1.68%
[04] |   |   |   |   unspecified(1/1) - 1.47%/0.03%
[03] |   |   |   rebuildNear(1/1) - 1.46%/0.03%
[03] |   |   |   unspecified(1/1) - 1.23%/0.02%
[03] |   |   |   camera(1/1) - 0.35%/0.01%
[03] |   |   |   culling(1/1) - 0.23%/0.00%
[03] |   |   |   cull(1/1) - 0.23%/0.00%
[02] |   |   translucent(1/1) - 2.87%/0.60%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eno$$Lambda$3112/0x0000000800860218@78fc3bba]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 62.26%/0.37%
[03] |   |   |   unspecified(1/1) - 20.89%/0.13%
[03] |   |   |   filterempty(1/1) - 16.64%/0.10%
[03] |   |   |   translucent_sort(1/1) - 0.21%/0.00%
[02] |   |   sky(1/1) - 2.68%/0.56%
[02] |   |   particles(1/1) - 2.33%/0.49%
[02] |   |   hand(1/1) - 1.65%/0.34%
[02] |   |   string(1/1) - 1.44%/0.30%
[03] |   |   |   filterempty(1/1) - 57.44%/0.17%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eno$$Lambda$3147/0x0000000800864b60@34011030]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 30.01%/0.09%
[03] |   |   |   unspecified(1/1) - 12.55%/0.04%
[02] |   |   unspecified(1/1) - 1.08%/0.23%
[02] |   |   outline(1/1) - 0.98%/0.21%
[02] |   |   light_updates(1/1) - 0.65%/0.14%
[02] |   |   clouds(1/1) - 0.57%/0.12%
[02] |   |   clear(1/1) - 0.49%/0.10%
[02] |   |   pick(1/1) - 0.38%/0.08%
[03] |   |   |   #getEntities 1/1
[02] |   |   blockentities(1/1) - 0.38%/0.08%
[02] |   |   camera(1/1) - 0.16%/0.03%
[02] |   |   fog(1/1) - 0.13%/0.03%
[02] |   |   weather(1/1) - 0.04%/0.01%
[02] |   |   updatechunks(1/1) - 0.04%/0.01%
[02] |   |   destroyProgress(1/1) - 0.02%/0.00%
[02] |   |   culling(1/1) - 0.01%/0.00%
[02] |   |   center(1/1) - 0.01%/0.00%
[02] |   |   captureFrustum(1/1) - 0.01%/0.00%
[01] |   gui(1/1) - 11.16%/2.62%
[02] |   |   unspecified(1/1) - 79.88%/2.09%
[02] |   |   chat(1/1) - 19.95%/0.52%
[02] |   |   bossHealth(1/1) - 0.13%/0.00%
[02] |   |   selectedItemName(1/1) - 0.05%/0.00%
[01] |   unspecified(1/1) - 0.03%/0.01%
[00] updateDisplay(1/1) - 1.45%/1.45%
[01] |   unspecified(1/1) - 99.77%/1.45%
[01] |   mouse(1/1) - 0.23%/0.00%
[00] toasts(1/1) - 0.90%/0.90%
[00] blit(1/1) - 0.24%/0.24%
[00] render(1/1) - 0.07%/0.07%
[01] |   unspecified(1/1) - 97.66%/0.07%
[01] |   display(1/1) - 2.34%/0.00%
[00] sound(1/1) - 0.02%/0.02%
[00] yield(1/1) - 0.01%/0.01%
[00] fpsUpdate(1/1) - 0.00%/0.00%
[00] scheduledExecutables(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

