---- Minecraft Profiler Results ----
// Shiny numbers!

Version: 1.17
Time span: 27 ms
Tick span: 1 ticks
// This is approximately 36.80 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] unspecified(1/1) - 68.73%/68.73%
[00] gameRenderer(1/1) - 29.37%/29.37%
[01] |   level(1/1) - 89.55%/26.30%
[02] |   |   terrain(1/1) - 51.82%/13.63%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eno$$Lambda$3110/0x000000080085c400@69fdae43]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 41.51%/5.66%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eno$$Lambda$3109/0x000000080085cc30@674d89bf]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 35.74%/4.87%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[eno$$Lambda$3111/0x0000000800860000@110d684e]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 15.75%/2.15%
[03] |   |   |   filterempty(3/3) - 3.77%/0.51%
[03] |   |   |   unspecified(1/1) - 3.23%/0.44%
[02] |   |   entities(1/1) - 26.13%/6.87%
[02] |   |   terrain_setup(1/1) - 6.69%/1.76%
[03] |   |   |   update(1/1) - 93.21%/1.64%
[04] |   |   |   |   iteration(1/1) - 98.81%/1.62%
[04] |   |   |   |   unspecified(1/1) - 1.19%/0.02%
[03] |   |   |   rebuildNear(1/1) - 4.85%/0.09%
[03] |   |   |   unspecified(1/1) - 1.42%/0.03%
[03] |   |   |   camera(1/1) - 0.27%/0.00%
[03] |   |   |   culling(1/1) - 0.15%/0.00%
[03] |   |   |   cull(1/1) - 0.10%/0.00%
[02] |   |   translucent(1/1) - 4.15%/1.09%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eno$$Lambda$3112/0x0000000800860218@78fc3bba]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 75.26%/0.82%
[03] |   |   |   unspecified(1/1) - 14.41%/0.16%
[03] |   |   |   filterempty(1/1) - 10.16%/0.11%
[03] |   |   |   translucent_sort(1/1) - 0.17%/0.00%
[02] |   |   particles(1/1) - 2.03%/0.53%
[02] |   |   sky(1/1) - 1.87%/0.49%
[02] |   |   hand(1/1) - 1.50%/0.39%
[02] |   |   unspecified(1/1) - 1.30%/0.34%
[02] |   |   outline(1/1) - 1.19%/0.31%
[02] |   |   string(1/1) - 0.80%/0.21%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eno$$Lambda$3147/0x0000000800864b60@34011030]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 54.97%/0.12%
[03] |   |   |   unspecified(1/1) - 22.69%/0.05%
[03] |   |   |   filterempty(1/1) - 22.34%/0.05%
[02] |   |   blockentities(1/1) - 0.63%/0.16%
[02] |   |   clouds(1/1) - 0.52%/0.14%
[02] |   |   light_updates(1/1) - 0.47%/0.12%
[02] |   |   clear(1/1) - 0.37%/0.10%
[02] |   |   pick(1/1) - 0.27%/0.07%
[03] |   |   |   #getEntities 1/1
[02] |   |   camera(1/1) - 0.11%/0.03%
[02] |   |   updatechunks(1/1) - 0.06%/0.02%
[02] |   |   fog(1/1) - 0.03%/0.01%
[02] |   |   weather(1/1) - 0.03%/0.01%
[02] |   |   destroyProgress(1/1) - 0.02%/0.00%
[02] |   |   center(1/1) - 0.01%/0.00%
[02] |   |   captureFrustum(1/1) - 0.01%/0.00%
[02] |   |   culling(1/1) - 0.01%/0.00%
[01] |   gui(1/1) - 10.42%/3.06%
[02] |   |   unspecified(1/1) - 76.51%/2.34%
[02] |   |   chat(1/1) - 23.22%/0.71%
[02] |   |   bossHealth(1/1) - 0.23%/0.01%
[02] |   |   selectedItemName(1/1) - 0.05%/0.00%
[01] |   unspecified(1/1) - 0.03%/0.01%
[00] updateDisplay(1/1) - 1.53%/1.53%
[01] |   unspecified(1/1) - 99.76%/1.52%
[01] |   mouse(1/1) - 0.24%/0.00%
[00] blit(1/1) - 0.23%/0.23%
[00] render(1/1) - 0.09%/0.09%
[01] |   unspecified(1/1) - 97.53%/0.09%
[01] |   display(1/1) - 2.47%/0.00%
[00] sound(1/1) - 0.02%/0.02%
[00] yield(1/1) - 0.01%/0.01%
[00] toasts(1/1) - 0.00%/0.00%
[00] scheduledExecutables(1/1) - 0.00%/0.00%
[00] fpsUpdate(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

