---- Minecraft Crash Report ---- // I let you down. Sorry :( Time: 25/06/20 12:57 Description: Unexpected error java.lang.RuntimeException: glCheckFramebufferStatus returned unknown status:36061 at dgf.b(SourceFile:180) at dgf.b(SourceFile:149) at dgf.d(SourceFile:65) at dgf.a(SourceFile:54) at dlx.a(SourceFile:1128) at dgy.b(SourceFile:268) at dgy$$Lambda$2227/581609489.invoke(Unknown Source) at org.lwjgl.glfw.GLFWFramebufferSizeCallbackI.callback(GLFWFramebufferSizeCallbackI.java:37) at org.lwjgl.system.JNI.invokeV(Native Method) at org.lwjgl.glfw.GLFW.glfwWaitEventsTimeout(GLFW.java:3174) at com.mojang.blaze3d.systems.RenderSystem.limitDisplayFPS(SourceFile:127) at dlx.e(SourceFile:1044) at dlx.e(SourceFile:654) at net.minecraft.client.main.Main.main(SourceFile:215) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- System Details -- Details: Minecraft Version: 1.16.1 Minecraft Version ID: 1.16.1 Operating System: Windows 10 (amd64) version 10.0 Java Version: 1.8.0_51, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 3228997856 bytes (3079 MB) / 3791650816 bytes (3616 MB) up to 4294967296 bytes (4096 MB) CPUs: 16 JVM Flags: 9 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M -Xmx4G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M Launched Version: 1.16.1 Backend library: LWJGL version 3.2.2 build 10 Backend API: GeForce GTX 970/PCIe/SSE2 GL version 4.6.0 NVIDIA 445.87, NVIDIA Corporation GL Caps: Using framebuffer using OpenGL 3.0 Using VBOs: Yes Is Modded: Probably not. Jar signature remains and client brand is untouched. Type: Client (map_client.txt) Resource Packs: vanilla, programer_art Current Language: English (US) CPU: 16x AMD Ryzen 7 1800X Eight-Core Processor