---- Minecraft Crash Report ---- // Surprise! Haha. Well, this is awkward. Time: 11.6.2021, 15:43 Description: Manually triggered debug crash java.lang.Throwable at dvm.b(SourceFile:489) at dvo.q(SourceFile:1805) at dvo.f(SourceFile:1083) at dvo.e(SourceFile:730) at net.minecraft.client.main.Main.main(SourceFile:217) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Thread: Render thread Stacktrace: at dvm.b(SourceFile:489) -- Affected level -- Details: All players: 1 total; [eml['fixba'/113, l='ClientLevel', x=-1042.24, y=64.00, z=3199.02]] Chunk stats: 1369, 1023 Level dimension: minecraft:overworld Level spawn location: World: (128,74,-48), Section: (at 0,10,0 in 8,4,-3; chunk contains blocks 128,0,-48 to 143,255,-33), Region: (0,-1; contains chunks 0,-32 to 31,-1, blocks 0,0,-512 to 511,255,-1) Level time: 6268170 game time, 8405166 day time Server brand: vanilla Server type: Integrated singleplayer server Stacktrace: at ejh.a(SourceFile:370) at dvo.c(SourceFile:2399) at dvo.e(SourceFile:749) at net.minecraft.client.main.Main.main(SourceFile:217) -- Last reload -- Details: Reload number: 2 Reload reason: manual Finished: Yes Packs: Default -- System Details -- Details: Minecraft Version: 1.17 Minecraft Version ID: 1.17 Operating System: Windows 10 (amd64) version 10.0 Java Version: 16.0.1, Microsoft Java VM Version: OpenJDK 64-Bit Server VM (mixed mode), Microsoft Memory: 1300475112 bytes (1240 MiB) / 2885681152 bytes (2752 MiB) up to 6442450944 bytes (6144 MiB) CPUs: 12 Processor Vendor: GenuineIntel Processor Name: Intel(R) Core(TM) i5-10400 CPU @ 2.90GHz Identifier: Intel64 Family 6 Model 165 Stepping 3 Microarchitecture: unknown Frequency (GHz): 2.90 Number of physical packages: 1 Number of physical CPUs: 6 Number of logical CPUs: 12 Graphics card #0 name: Intel(R) UHD Graphics 630 Graphics card #0 vendor: Intel Corporation (0x8086) Graphics card #0 VRAM (MB): 1024.00 Graphics card #0 deviceId: 0x9bc8 Graphics card #0 versionInfo: DriverVersion=27.20.100.9316 Graphics card #1 name: NVIDIA GeForce GTX 1050 Ti Graphics card #1 vendor: NVIDIA (0x10de) Graphics card #1 VRAM (MB): 4095.00 Graphics card #1 deviceId: 0x1c82 Graphics card #1 versionInfo: DriverVersion=27.21.14.6663 Memory slot #0 capacity (MB): 8192.00 Memory slot #0 clockSpeed (GHz): 2.40 Memory slot #0 type: DDR4 Memory slot #1 capacity (MB): 8192.00 Memory slot #1 clockSpeed (GHz): 2.40 Memory slot #1 type: DDR4 Virtual memory max (MB): 19944.94 Virtual memory used (MB): 15926.12 Swap memory total (MB): 3712.00 Swap memory used (MB): 140.95 JVM Flags: 9 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M -Xmx6G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M Launched Version: 1.17 Backend library: LWJGL version 3.2.2 build 10 Backend API: NVIDIA GeForce GTX 1050 Ti/PCIe/SSE2 GL version 3.2.0 NVIDIA 466.63, NVIDIA Corporation Window size: 1920x1080 GL Caps: Using framebuffer using OpenGL 3.2 GL debug messages: Using VBOs: Yes Is Modded: Probably not. Jar signature remains and both client + server brands are untouched. Type: Integrated Server (map_client.txt) Graphics mode: fancy Resource Packs: vanilla Current Language: English (US) CPU: 12x Intel(R) Core(TM) i5-10400 CPU @ 2.90GHz Player Count: 1 / 8; [abs['fixba'/113, l='ServerLevel[Mooshrum Survival]', x=-1042.24, y=64.00, z=3199.02]] Data Packs: vanilla