---- Minecraft Crash Report ---- // You should try our sister game, Minceraft! Time: 9/15/21, 3:44 PM Description: Unexpected error java.lang.ArrayIndexOutOfBoundsException: Index 31854 out of bounds for length 29400 at net.minecraft.client.renderer.LevelRenderer$RenderInfoMap.net.minecraft.client.renderer.LevelRenderer$RenderChunkInfo get(net.minecraft.client.renderer.chunk.ChunkRenderDispatcher$RenderChunk)(LevelRenderer.java:3250) at net.minecraft.client.renderer.LevelRenderer.void setupRender(net.minecraft.client.Camera,net.minecraft.client.renderer.culling.Frustum,boolean,boolean)(LevelRenderer.java:942) at net.minecraft.client.renderer.LevelRenderer.void renderLevel(com.mojang.blaze3d.vertex.PoseStack,float,long,boolean,net.minecraft.client.Camera,net.minecraft.client.renderer.GameRenderer,net.minecraft.client.renderer.LightTexture,com.mojang.math.Matrix4f)(LevelRenderer.java:1248) at net.minecraft.client.renderer.GameRenderer.void renderLevel(float,long,com.mojang.blaze3d.vertex.PoseStack)(GameRenderer.java:1026) at net.minecraft.client.renderer.GameRenderer.void render(float,long,boolean)(GameRenderer.java:810) at net.minecraft.client.Minecraft.void runTick(boolean)(Minecraft.java:1112) at net.minecraft.client.Minecraft.void run()(Minecraft.java:728) at net.minecraft.client.main.Main.void main(java.lang.String[])(Main.java:228) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Thread: Render thread Stacktrace: at net.minecraft.client.renderer.LevelRenderer$RenderInfoMap.net.minecraft.client.renderer.LevelRenderer$RenderChunkInfo get(net.minecraft.client.renderer.chunk.ChunkRenderDispatcher$RenderChunk)(LevelRenderer.java:3250) at net.minecraft.client.renderer.LevelRenderer.void setupRender(net.minecraft.client.Camera,net.minecraft.client.renderer.culling.Frustum,boolean,boolean)(LevelRenderer.java:942) at net.minecraft.client.renderer.LevelRenderer.void renderLevel(com.mojang.blaze3d.vertex.PoseStack,float,long,boolean,net.minecraft.client.Camera,net.minecraft.client.renderer.GameRenderer,net.minecraft.client.renderer.LightTexture,com.mojang.math.Matrix4f)(LevelRenderer.java:1248) at net.minecraft.client.renderer.GameRenderer.void renderLevel(float,long,com.mojang.blaze3d.vertex.PoseStack)(GameRenderer.java:1026) -- Affected level -- Details: All players: 1 total; [emw['link_legend819'/153, l='ClientLevel', x=-210.08, y=87.00, z=236.70]] Chunk stats: 5041, 1582 Level dimension: minecraft:overworld Level spawn location: World: (-208,70,224), Section: (at 0,6,0 in -13,4,14; chunk contains blocks -208,-64,224 to -193,319,239), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,-64,0 to -1,319,511) Level time: 1064 game time, 1064 day time Server brand: vanilla Server type: Integrated singleplayer server Stacktrace: at net.minecraft.client.multiplayer.ClientLevel.net.minecraft.CrashReportCategory fillReportDetails(net.minecraft.CrashReport)(ClientLevel.java:392) at net.minecraft.client.Minecraft.net.minecraft.CrashReport fillReport(net.minecraft.CrashReport)(Minecraft.java:2399) at net.minecraft.client.Minecraft.void run()(Minecraft.java:752) at net.minecraft.client.main.Main.void main(java.lang.String[])(Main.java:228) -- Last reload -- Details: Reload number: 1 Reload reason: initial Finished: Yes Packs: Default -- System Details -- Details: Minecraft Version: 21w37a Minecraft Version ID: 21w37a Operating System: Windows 10 (amd64) version 10.0 Java Version: 16.0.1, Microsoft Java VM Version: OpenJDK 64-Bit Server VM (mixed mode), Microsoft Memory: 646780208 bytes (616 MiB) / 2147483648 bytes (2048 MiB) up to 2147483648 bytes (2048 MiB) CPUs: 16 Processor Vendor: GenuineIntel Processor Name: Intel(R) Core(TM) i9-9900K CPU @ 3.60GHz Identifier: Intel64 Family 6 Model 158 Stepping 13 Microarchitecture: Coffee Lake Frequency (GHz): 3.60 Number of physical packages: 1 Number of physical CPUs: 8 Number of logical CPUs: 16 Graphics card #0 name: NVIDIA GeForce GTX 1650 SUPER Graphics card #0 vendor: NVIDIA (0x10de) Graphics card #0 VRAM (MB): 4095.00 Graphics card #0 deviceId: 0x2187 Graphics card #0 versionInfo: DriverVersion=30.0.14.7196 Memory slot #0 capacity (MB): 16384.00 Memory slot #0 clockSpeed (GHz): 2.67 Memory slot #0 type: DDR4 Memory slot #1 capacity (MB): 16384.00 Memory slot #1 clockSpeed (GHz): 2.67 Memory slot #1 type: DDR4 Virtual memory max (MB): 37546.99 Virtual memory used (MB): 11545.65 Swap memory total (MB): 4864.00 Swap memory used (MB): 0.00 JVM Flags: 9 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M -Xmx2G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M Launched Version: 21w37a Backend library: LWJGL version 3.2.2 build 10 Backend API: NVIDIA GeForce GTX 1650 SUPER/PCIe/SSE2 GL version 3.2.0 NVIDIA 471.96, NVIDIA Corporation Window size: 854x480 GL Caps: Using framebuffer using OpenGL 3.2 GL debug messages: Using VBOs: Yes Is Modded: Probably not. Jar signature remains and both client + server brands are untouched. Type: Integrated Server (map_client.txt) Graphics mode: fancy Resource Packs: vanilla Current Language: English (US) CPU: 16x Intel(R) Core(TM) i9-9900K CPU @ 3.60GHz Player Count: 1 / 8; [abx['link_legend819'/153, l='ServerLevel[Snapshot 21w37a]', x=-210.08, y=87.00, z=236.70]] Data Packs: vanilla