---- Minecraft Crash Report ---- // Hi. I'm Minecraft, and I'm a crashaholic. Time: 15/09/2021 19:26 Description: Unexpected error java.lang.ArrayIndexOutOfBoundsException: Index 21765 out of bounds for length 15000 at net.minecraft.client.renderer.LevelRenderer$RenderInfoMap.net.minecraft.client.renderer.LevelRenderer$RenderChunkInfo get(net.minecraft.client.renderer.chunk.ChunkRenderDispatcher$RenderChunk)(LevelRenderer.java:3250) at net.minecraft.client.renderer.LevelRenderer.void setupRender(net.minecraft.client.Camera,net.minecraft.client.renderer.culling.Frustum,boolean,boolean)(LevelRenderer.java:942) at net.minecraft.client.renderer.LevelRenderer.void renderLevel(com.mojang.blaze3d.vertex.PoseStack,float,long,boolean,net.minecraft.client.Camera,net.minecraft.client.renderer.GameRenderer,net.minecraft.client.renderer.LightTexture,com.mojang.math.Matrix4f)(LevelRenderer.java:1248) at net.minecraft.client.renderer.GameRenderer.void renderLevel(float,long,com.mojang.blaze3d.vertex.PoseStack)(GameRenderer.java:1026) at net.minecraft.client.renderer.GameRenderer.void render(float,long,boolean)(GameRenderer.java:810) at net.minecraft.client.Minecraft.void runTick(boolean)(Minecraft.java:1112) at net.minecraft.client.Minecraft.void run()(Minecraft.java:728) at net.minecraft.client.main.Main.void main(java.lang.String[])(Main.java:228) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Thread: Render thread Stacktrace: at net.minecraft.client.renderer.LevelRenderer$RenderInfoMap.net.minecraft.client.renderer.LevelRenderer$RenderChunkInfo get(net.minecraft.client.renderer.chunk.ChunkRenderDispatcher$RenderChunk)(LevelRenderer.java:3250) at net.minecraft.client.renderer.LevelRenderer.void setupRender(net.minecraft.client.Camera,net.minecraft.client.renderer.culling.Frustum,boolean,boolean)(LevelRenderer.java:942) at net.minecraft.client.renderer.LevelRenderer.void renderLevel(com.mojang.blaze3d.vertex.PoseStack,float,long,boolean,net.minecraft.client.Camera,net.minecraft.client.renderer.GameRenderer,net.minecraft.client.renderer.LightTexture,com.mojang.math.Matrix4f)(LevelRenderer.java:1248) at net.minecraft.client.renderer.GameRenderer.void renderLevel(float,long,com.mojang.blaze3d.vertex.PoseStack)(GameRenderer.java:1026) -- Affected level -- Details: All players: 1 total; [emw['Mr_Skan'/121, l='ClientLevel', x=280.55, y=11.90, z=-1827.86]] Chunk stats: 1521, 1247 Level dimension: minecraft:overworld Level spawn location: World: (-2,63,208), Section: (at 14,15,0 in -1,3,13; chunk contains blocks -16,-64,208 to -1,319,223), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,-64,0 to -1,319,511) Level time: 7521 game time, 1 day time Server brand: vanilla Server type: Integrated singleplayer server Stacktrace: at net.minecraft.client.multiplayer.ClientLevel.net.minecraft.CrashReportCategory fillReportDetails(net.minecraft.CrashReport)(ClientLevel.java:392) at net.minecraft.client.Minecraft.net.minecraft.CrashReport fillReport(net.minecraft.CrashReport)(Minecraft.java:2399) at net.minecraft.client.Minecraft.void run()(Minecraft.java:752) at net.minecraft.client.main.Main.void main(java.lang.String[])(Main.java:228) -- Last reload -- Details: Reload number: 1 Reload reason: initial Finished: Yes Packs: Default -- System Details -- Details: Minecraft Version: 21w37a Minecraft Version ID: 21w37a Operating System: Windows 10 (amd64) version 10.0 Java Version: 16.0.1, Microsoft Java VM Version: OpenJDK 64-Bit Server VM (mixed mode), Microsoft Memory: 904187936 bytes (862 MiB) / 2147483648 bytes (2048 MiB) up to 2147483648 bytes (2048 MiB) CPUs: 6 Processor Vendor: GenuineIntel Processor Name: Intel(R) Core(TM) i5-9400 CPU @ 2.90GHz Identifier: Intel64 Family 6 Model 158 Stepping 10 Microarchitecture: Coffee Lake Frequency (GHz): 2,90 Number of physical packages: 1 Number of physical CPUs: 6 Number of logical CPUs: 6 Graphics card #0 name: NVIDIA GeForce GTX 1650 SUPER Graphics card #0 vendor: NVIDIA (0x10de) Graphics card #0 VRAM (MB): 4095,00 Graphics card #0 deviceId: 0x2187 Graphics card #0 versionInfo: DriverVersion=30.0.14.7196 Memory slot #0 capacity (MB): 16384,00 Memory slot #0 clockSpeed (GHz): 2,67 Memory slot #0 type: DDR4 Virtual memory max (MB): 19270,64 Virtual memory used (MB): 11924,27 Swap memory total (MB): 2944,00 Swap memory used (MB): 67,07 JVM Flags: 9 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M -Xmx2G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M Launched Version: 21w37a Backend library: LWJGL version 3.2.2 build 10 Backend API: NVIDIA GeForce GTX 1650 SUPER/PCIe/SSE2 GL version 3.2.0 NVIDIA 471.96, NVIDIA Corporation Window size: 1920x1080 GL Caps: Using framebuffer using OpenGL 3.2 GL debug messages: Using VBOs: Yes Is Modded: Probably not. Jar signature remains and both client + server brands are untouched. Type: Integrated Server (map_client.txt) Graphics mode: fancy Resource Packs: Current Language: Français (France) CPU: 6x Intel(R) Core(TM) i5-9400 CPU @ 2.90GHz Player Count: 1 / 8; [abx['Mr_Skan'/121, l='ServerLevel[Latest Snap !]', x=280.55, y=11.90, z=-1827.86]] Data Packs: vanilla